7b270ada5d
Simplified things, having a module layout was making this too hard to distribute on windows
master
Andrew Kesterson2014-06-06 08:17:52 -07:00
dbbdd9bcb4
Simplified things, having a module layout was making this too hard to distribute on windows
Andrew Kesterson2014-06-06 08:16:35 -07:00
a306f15c86
Game is finished, fuck this game and fuck this jam, I'm going to bed
Andrew Kesterson2014-06-06 01:37:57 -07:00
21d653a99b
Implemented mouse dragging. Still some bugs in single marbles dropping.
Andrew Kesterson2014-06-04 08:44:31 -07:00
a0b3a2398b
Got the basic grouping/dropping mechanism working. Would like to be able to support horizontal groups as well. Sometimes the selection doesn't turn off when dropping a group.
Andrew Kesterson2014-06-04 07:27:30 -07:00
53b231a6b8
Reduced the usage of magic numbers in the code, it's more verbose now but a little easier to read. Introduced position and velocity to each marble, instead of calculating them in __draw__ on the fly.
Andrew Kesterson2014-06-03 17:28:13 -07:00
bb5ace6bc7
Flip through the maps with (LCTRL)+(LEFT|RIGHT) keys
Andrew Kesterson2014-06-02 23:37:29 -07:00
87362a6c69
Simple maps are working, swapping marbles around, limited number of marble moves, etc. Basic collapse bits.
Andrew Kesterson2014-06-02 23:13:23 -07:00
3106a84974
Added the JSON file for slicing this tileset up in Tailor
Andrew Kesterson2014-06-01 23:18:42 -07:00