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akbasic/tests/devices.c

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Reach hardware through backend records, and take the time from the host Groups G, I and E are unblocked but cannot be written yet: the core library is free of SDL and builds with no libakgl present, so a graphics verb cannot call akgl_draw_* and a sound verb cannot call akgl_audio_*. This adds what they call instead. Three records of function pointers -- akbasic_GraphicsBackend, _AudioBackend and _InputBackend -- in the same shape as akbasic_TextSink, and the same shape libakgl uses for akgl_RenderBackend. akbasic_runtime_set_devices() attaches any subset; all three may be NULL and that is the standalone driver's normal state, so a runtime with no backends still comes up and still prints. A verb that needs one it was not given raises the new AKBASIC_ERR_DEVICE rather than dereferencing a NULL vtable. Two decisions worth stating. The graphics record has no circle entry point: BASIC 7.0's CIRCLE takes two radii, an arc range, a rotation and a degree increment, which makes it a polygon by definition, so it will be built from line calls rather than from akgl_draw_circle. And coordinates are double rather than an integer pixel address, because SCALE makes them fractional and rounding at each verb rather than once at the backend accumulates drift along a polyline. akbasic_runtime_settime() is how SOUND, PLAY and TEMPO get a clock without the library reading one. Section 1.6 forbids blocking or owning a loop, so the caller that owns the frame owns the time -- which is what libakgl already does, since akgl_actor_logic_changeframe takes curtimems as an argument. Left unset it is zero and every duration expires immediately: audible, but never a hang. AKBASIC_ERR_LAST is a sentinel rather than a status, so tests/error_codes.c walks every code looking for an unnamed one without anybody remembering to widen the loop when a code is added. tests/mockdevice.h records every backend call as a formatted line. The graphics and audio verbs emit nothing a golden file can compare, so that log is where their assertions have to live -- and since it needs no SDL, the whole of groups G, I and E stays testable in the default build. 62/62 ctest, clean under -Wall -Wextra, doxygen clean. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 08:07:23 -04:00
/**
* @file devices.c
* @brief Tests the device backend records, the palette table and the host clock.
*
* These are the pieces groups G, I and E are built on. Nothing here runs a BASIC
* verb -- that is what the per-group suites do -- it establishes that a runtime
* can be given backends, can be given none, and reports the time it was handed.
*/
#include <string.h>
#include <akbasic/error.h>
#include <akbasic/graphics.h>
#include <akbasic/runtime.h>
#include "harness.h"
#include "mockdevice.h"
#include "testutil.h"
/**
* @brief A runtime with no backends attached must still come up and still print.
*
* This is the standalone driver's situation and the default for an embedding
* host that has not opted in, so it is the case that has to keep working.
*/
static void test_no_devices_is_normal(void)
{
TEST_REQUIRE_OK(harness_start(NULL));
TEST_REQUIRE(HARNESS_RUNTIME.graphics == NULL, "graphics backend should start NULL");
TEST_REQUIRE(HARNESS_RUNTIME.audio == NULL, "audio backend should start NULL");
TEST_REQUIRE(HARNESS_RUNTIME.input == NULL, "input backend should start NULL");
TEST_REQUIRE_INT(HARNESS_RUNTIME.timems, 0);
TEST_REQUIRE_OK(akbasic_runtime_load(&HARNESS_RUNTIME, "10 PRINT \"HI\"\n"));
TEST_REQUIRE_OK(akbasic_runtime_start(&HARNESS_RUNTIME, AKBASIC_MODE_RUN));
TEST_REQUIRE_OK(akbasic_runtime_run(&HARNESS_RUNTIME, 0));
TEST_REQUIRE_STR(HARNESS_OUTPUT, "HI\n");
harness_stop();
}
/** @brief Attaching backends stores them; attaching NULLs takes them away again. */
static void test_set_devices(void)
{
TEST_REQUIRE_OK(harness_start(NULL));
mock_devices_init();
TEST_REQUIRE_OK(akbasic_runtime_set_devices(&HARNESS_RUNTIME, &MOCK_GRAPHICS,
Finish the language: every remaining verb group, and the defects that blocked them Closes groups A, C, D, E, F, H and J of TODO.md section 4, plus RESTORE and RENUMBER, and closes section 6 -- all seventeen reference defects. Seven of those turned out to have been fixed or never ported and nobody had written it down; the audit records the evidence for each. Two of the seventeen were real. math_plus mutated its left operand when the operand was mutable, so A# + 1 could modify A#; it was gated on FOR/NEXT coverage because NEXT relied on the mutation, so tests/for_next.c came first and NEXT now writes the counter back itself. And the binary operators summed both numeric fields of their right operand, which no BASIC program can reach -- that one needed a test written against the value API. Writing the tests turned up eight defects nobody had listed. Seven are fixed: IF A = 2 THEN was a parse error; only == worked IF ... AND ... was a parse error, because a condition parsed as one relation IF A = 1 OR B = 2 THEN was silently always false, and so was IF A THEN EXIT before any NEXT restarted the program and exhausted the variable pool READ never found a DATA line above it, and swallowed the lines between PRINT 2 + 2 at the prompt was filed as program text instead of answering a short read discarded its bytes, so COPY produced empty files every verb taking an argument list said "peek() returned nil token!" on none The eighth is not fixed and cannot be quietly: a FOR whose step overshoots runs its body one extra time, and FOR I = 1 TO 1 runs it zero times. The two errors cancel for a step of 1, which is why neither was noticed. Correcting them changes the expected output of a checked-in acceptance file, and tests/reference/README.md forbids editing one to suit this interpreter. It is tests/for_semantics.c in AKBASIC_KNOWN_FAILING_TESTS, asserting the correct contract, and TODO.md items 19 and 20. Sprites are real libakgl actors with a renderfunc of their own, because akgl_actor_render draws every sprite square and an actor has no per-axis scale. Both are filed upstream. SPRSAV takes an image file, an SSHAPE handle or a 63-element integer array -- a string here cannot hold a zero byte. Verbs that need hardware that does not exist are refused by name with the reason rather than faked: SYS, HEADER, COLLECT, BACKUP, BOOT, FILTER, and DIRECTORY, which is refused for a missing libakstdlib wrapper filed upstream. 94 tests in the default build, 93 with SDL, 94 under ASan and UBSan, doxygen clean. The Go acceptance corpus stayed green throughout. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 21:50:37 -04:00
&MOCK_AUDIO, &MOCK_INPUT, NULL));
Reach hardware through backend records, and take the time from the host Groups G, I and E are unblocked but cannot be written yet: the core library is free of SDL and builds with no libakgl present, so a graphics verb cannot call akgl_draw_* and a sound verb cannot call akgl_audio_*. This adds what they call instead. Three records of function pointers -- akbasic_GraphicsBackend, _AudioBackend and _InputBackend -- in the same shape as akbasic_TextSink, and the same shape libakgl uses for akgl_RenderBackend. akbasic_runtime_set_devices() attaches any subset; all three may be NULL and that is the standalone driver's normal state, so a runtime with no backends still comes up and still prints. A verb that needs one it was not given raises the new AKBASIC_ERR_DEVICE rather than dereferencing a NULL vtable. Two decisions worth stating. The graphics record has no circle entry point: BASIC 7.0's CIRCLE takes two radii, an arc range, a rotation and a degree increment, which makes it a polygon by definition, so it will be built from line calls rather than from akgl_draw_circle. And coordinates are double rather than an integer pixel address, because SCALE makes them fractional and rounding at each verb rather than once at the backend accumulates drift along a polyline. akbasic_runtime_settime() is how SOUND, PLAY and TEMPO get a clock without the library reading one. Section 1.6 forbids blocking or owning a loop, so the caller that owns the frame owns the time -- which is what libakgl already does, since akgl_actor_logic_changeframe takes curtimems as an argument. Left unset it is zero and every duration expires immediately: audible, but never a hang. AKBASIC_ERR_LAST is a sentinel rather than a status, so tests/error_codes.c walks every code looking for an unnamed one without anybody remembering to widen the loop when a code is added. tests/mockdevice.h records every backend call as a formatted line. The graphics and audio verbs emit nothing a golden file can compare, so that log is where their assertions have to live -- and since it needs no SDL, the whole of groups G, I and E stays testable in the default build. 62/62 ctest, clean under -Wall -Wextra, doxygen clean. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 08:07:23 -04:00
TEST_REQUIRE(HARNESS_RUNTIME.graphics == &MOCK_GRAPHICS, "graphics backend was not stored");
TEST_REQUIRE(HARNESS_RUNTIME.audio == &MOCK_AUDIO, "audio backend was not stored");
TEST_REQUIRE(HARNESS_RUNTIME.input == &MOCK_INPUT, "input backend was not stored");
/* Withholding a capability is spelled NULL, and must actually detach. */
Finish the language: every remaining verb group, and the defects that blocked them Closes groups A, C, D, E, F, H and J of TODO.md section 4, plus RESTORE and RENUMBER, and closes section 6 -- all seventeen reference defects. Seven of those turned out to have been fixed or never ported and nobody had written it down; the audit records the evidence for each. Two of the seventeen were real. math_plus mutated its left operand when the operand was mutable, so A# + 1 could modify A#; it was gated on FOR/NEXT coverage because NEXT relied on the mutation, so tests/for_next.c came first and NEXT now writes the counter back itself. And the binary operators summed both numeric fields of their right operand, which no BASIC program can reach -- that one needed a test written against the value API. Writing the tests turned up eight defects nobody had listed. Seven are fixed: IF A = 2 THEN was a parse error; only == worked IF ... AND ... was a parse error, because a condition parsed as one relation IF A = 1 OR B = 2 THEN was silently always false, and so was IF A THEN EXIT before any NEXT restarted the program and exhausted the variable pool READ never found a DATA line above it, and swallowed the lines between PRINT 2 + 2 at the prompt was filed as program text instead of answering a short read discarded its bytes, so COPY produced empty files every verb taking an argument list said "peek() returned nil token!" on none The eighth is not fixed and cannot be quietly: a FOR whose step overshoots runs its body one extra time, and FOR I = 1 TO 1 runs it zero times. The two errors cancel for a step of 1, which is why neither was noticed. Correcting them changes the expected output of a checked-in acceptance file, and tests/reference/README.md forbids editing one to suit this interpreter. It is tests/for_semantics.c in AKBASIC_KNOWN_FAILING_TESTS, asserting the correct contract, and TODO.md items 19 and 20. Sprites are real libakgl actors with a renderfunc of their own, because akgl_actor_render draws every sprite square and an actor has no per-axis scale. Both are filed upstream. SPRSAV takes an image file, an SSHAPE handle or a 63-element integer array -- a string here cannot hold a zero byte. Verbs that need hardware that does not exist are refused by name with the reason rather than faked: SYS, HEADER, COLLECT, BACKUP, BOOT, FILTER, and DIRECTORY, which is refused for a missing libakstdlib wrapper filed upstream. 94 tests in the default build, 93 with SDL, 94 under ASan and UBSan, doxygen clean. The Go acceptance corpus stayed green throughout. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 21:50:37 -04:00
TEST_REQUIRE_OK(akbasic_runtime_set_devices(&HARNESS_RUNTIME, &MOCK_GRAPHICS, NULL, NULL, NULL));
Reach hardware through backend records, and take the time from the host Groups G, I and E are unblocked but cannot be written yet: the core library is free of SDL and builds with no libakgl present, so a graphics verb cannot call akgl_draw_* and a sound verb cannot call akgl_audio_*. This adds what they call instead. Three records of function pointers -- akbasic_GraphicsBackend, _AudioBackend and _InputBackend -- in the same shape as akbasic_TextSink, and the same shape libakgl uses for akgl_RenderBackend. akbasic_runtime_set_devices() attaches any subset; all three may be NULL and that is the standalone driver's normal state, so a runtime with no backends still comes up and still prints. A verb that needs one it was not given raises the new AKBASIC_ERR_DEVICE rather than dereferencing a NULL vtable. Two decisions worth stating. The graphics record has no circle entry point: BASIC 7.0's CIRCLE takes two radii, an arc range, a rotation and a degree increment, which makes it a polygon by definition, so it will be built from line calls rather than from akgl_draw_circle. And coordinates are double rather than an integer pixel address, because SCALE makes them fractional and rounding at each verb rather than once at the backend accumulates drift along a polyline. akbasic_runtime_settime() is how SOUND, PLAY and TEMPO get a clock without the library reading one. Section 1.6 forbids blocking or owning a loop, so the caller that owns the frame owns the time -- which is what libakgl already does, since akgl_actor_logic_changeframe takes curtimems as an argument. Left unset it is zero and every duration expires immediately: audible, but never a hang. AKBASIC_ERR_LAST is a sentinel rather than a status, so tests/error_codes.c walks every code looking for an unnamed one without anybody remembering to widen the loop when a code is added. tests/mockdevice.h records every backend call as a formatted line. The graphics and audio verbs emit nothing a golden file can compare, so that log is where their assertions have to live -- and since it needs no SDL, the whole of groups G, I and E stays testable in the default build. 62/62 ctest, clean under -Wall -Wextra, doxygen clean. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 08:07:23 -04:00
TEST_REQUIRE(HARNESS_RUNTIME.graphics == &MOCK_GRAPHICS, "graphics backend should have stayed");
TEST_REQUIRE(HARNESS_RUNTIME.audio == NULL, "audio backend should have been detached");
TEST_REQUIRE(HARNESS_RUNTIME.input == NULL, "input backend should have been detached");
Finish the language: every remaining verb group, and the defects that blocked them Closes groups A, C, D, E, F, H and J of TODO.md section 4, plus RESTORE and RENUMBER, and closes section 6 -- all seventeen reference defects. Seven of those turned out to have been fixed or never ported and nobody had written it down; the audit records the evidence for each. Two of the seventeen were real. math_plus mutated its left operand when the operand was mutable, so A# + 1 could modify A#; it was gated on FOR/NEXT coverage because NEXT relied on the mutation, so tests/for_next.c came first and NEXT now writes the counter back itself. And the binary operators summed both numeric fields of their right operand, which no BASIC program can reach -- that one needed a test written against the value API. Writing the tests turned up eight defects nobody had listed. Seven are fixed: IF A = 2 THEN was a parse error; only == worked IF ... AND ... was a parse error, because a condition parsed as one relation IF A = 1 OR B = 2 THEN was silently always false, and so was IF A THEN EXIT before any NEXT restarted the program and exhausted the variable pool READ never found a DATA line above it, and swallowed the lines between PRINT 2 + 2 at the prompt was filed as program text instead of answering a short read discarded its bytes, so COPY produced empty files every verb taking an argument list said "peek() returned nil token!" on none The eighth is not fixed and cannot be quietly: a FOR whose step overshoots runs its body one extra time, and FOR I = 1 TO 1 runs it zero times. The two errors cancel for a step of 1, which is why neither was noticed. Correcting them changes the expected output of a checked-in acceptance file, and tests/reference/README.md forbids editing one to suit this interpreter. It is tests/for_semantics.c in AKBASIC_KNOWN_FAILING_TESTS, asserting the correct contract, and TODO.md items 19 and 20. Sprites are real libakgl actors with a renderfunc of their own, because akgl_actor_render draws every sprite square and an actor has no per-axis scale. Both are filed upstream. SPRSAV takes an image file, an SSHAPE handle or a 63-element integer array -- a string here cannot hold a zero byte. Verbs that need hardware that does not exist are refused by name with the reason rather than faked: SYS, HEADER, COLLECT, BACKUP, BOOT, FILTER, and DIRECTORY, which is refused for a missing libakstdlib wrapper filed upstream. 94 tests in the default build, 93 with SDL, 94 under ASan and UBSan, doxygen clean. The Go acceptance corpus stayed green throughout. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 21:50:37 -04:00
TEST_REQUIRE_STATUS(akbasic_runtime_set_devices(NULL, NULL, NULL, NULL, NULL), AKERR_NULLPOINTER);
Give BASIC menus, dialogs and HUD labels over libakgl's UI helpers Group K, and the first verbs to reach the akgl_ui subsystem 0.9.0 brought in: MENU and GETMENU and RMENU, DIALOG, HUD and UISTYLE. A program that wanted a title screen had to draw one out of CHAR and GETKEY, which is what both breakout tutorials make a reader do. The interesting part is the impedance mismatch. libakgl's UI is immediate mode -- widgets are re-declared inside a frame bracket every frame and clay borrows their text until the bracket closes -- and a BASIC program says MENU 1, "START" on line 100 and expects it up on line 900, several hundred frames later. So src/ui_akgl.c is retained on this side and immediate on that one: the record's entry points are setters that copy into akbasic_AkglUi, and akbasic_ui_akgl_render() replays the whole set once a frame from the host's pump. No BASIC string, which lives in the per-line value pool, is ever what clay is handed. The shapes are borrowed rather than invented. MENU retires the way SOLID does -- no entries retires one, no arguments retire them all. GETMENU holds the step loop the way GETKEY does, so parking is not blocking: the step still returns, the host keeps its frame rate, and the sprite, audio and collision services keep running underneath because they run before the blocking checks. RMENU(n,1) reads and clears the way BUMP() does. Withdrawing the device or retiring the menu releases a holding GETMENU with 0 rather than wedging the script, which is akbasic_input_service()'s rule for a withdrawn keyboard. One thing a program has to know, and docs/19-user-interface.md says it twice: a menu that is up owns the cursor keys and Return. It has to, and retiring it gives them back -- forget the MENU n before an INPUT and the INPUT never sees the Return that ends it. akbasic_runtime_set_ui() is its own function rather than a fifth argument to akbasic_runtime_set_devices(), whose signature has twenty-eight call sites in tests and documentation that are about something else. deps/libakgl is not touched. akgl_UiAnchor has the four corners and dead centre, so HUD offers exactly those five; TODO.md records what a top-centre and bottom-centre would cost upstream, along with the three other things this deliberately leaves out. No new error code either -- DEVICE, BOUNDS, SYNTAX and TYPE cover the group, and 520 stays free. tools/screenshot.c had to learn that "needs a font" and "draws the text grid" are two questions. They were one, and a UI figure came out black: the text layer owns every pixel of the rows it covers and painted over the widgets. The new ui=1 fence attribute asks for the first without the second; MAINTENANCE.md documents it. 112/112 in both configurations, 112/112 under ASan and UBSan, coverage 94.1% against the 90% gate with src/runtime_ui.c at 99% of lines and 100% of functions, doxygen clean, and the four new figures byte-identical on a re-render. TODO.md section 8's gate table was stale on several counts besides these and is refreshed with measured numbers. Co-Authored-By: Tachikoma (Claude Code Opus 5 1M) <noreply@anthropic.com> Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EwxGB6TdoVvZ11KQQME9cL Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-08-02 18:37:10 -04:00
/*
* The fifth device is set on its own, and detaches the same way. It is not a
* fifth argument above because that signature has twenty-eight call sites
* and none of them is about the UI.
*/
TEST_REQUIRE_OK(akbasic_runtime_set_ui(&HARNESS_RUNTIME, &MOCK_UI));
TEST_REQUIRE(HARNESS_RUNTIME.ui == &MOCK_UI, "UI backend was not stored");
TEST_REQUIRE_OK(akbasic_runtime_set_ui(&HARNESS_RUNTIME, NULL));
TEST_REQUIRE(HARNESS_RUNTIME.ui == NULL, "UI backend should have been detached");
TEST_REQUIRE_STATUS(akbasic_runtime_set_ui(NULL, NULL), AKERR_NULLPOINTER);
Reach hardware through backend records, and take the time from the host Groups G, I and E are unblocked but cannot be written yet: the core library is free of SDL and builds with no libakgl present, so a graphics verb cannot call akgl_draw_* and a sound verb cannot call akgl_audio_*. This adds what they call instead. Three records of function pointers -- akbasic_GraphicsBackend, _AudioBackend and _InputBackend -- in the same shape as akbasic_TextSink, and the same shape libakgl uses for akgl_RenderBackend. akbasic_runtime_set_devices() attaches any subset; all three may be NULL and that is the standalone driver's normal state, so a runtime with no backends still comes up and still prints. A verb that needs one it was not given raises the new AKBASIC_ERR_DEVICE rather than dereferencing a NULL vtable. Two decisions worth stating. The graphics record has no circle entry point: BASIC 7.0's CIRCLE takes two radii, an arc range, a rotation and a degree increment, which makes it a polygon by definition, so it will be built from line calls rather than from akgl_draw_circle. And coordinates are double rather than an integer pixel address, because SCALE makes them fractional and rounding at each verb rather than once at the backend accumulates drift along a polyline. akbasic_runtime_settime() is how SOUND, PLAY and TEMPO get a clock without the library reading one. Section 1.6 forbids blocking or owning a loop, so the caller that owns the frame owns the time -- which is what libakgl already does, since akgl_actor_logic_changeframe takes curtimems as an argument. Left unset it is zero and every duration expires immediately: audible, but never a hang. AKBASIC_ERR_LAST is a sentinel rather than a status, so tests/error_codes.c walks every code looking for an unnamed one without anybody remembering to widen the loop when a code is added. tests/mockdevice.h records every backend call as a formatted line. The graphics and audio verbs emit nothing a golden file can compare, so that log is where their assertions have to live -- and since it needs no SDL, the whole of groups G, I and E stays testable in the default build. 62/62 ctest, clean under -Wall -Wextra, doxygen clean. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 08:07:23 -04:00
harness_stop();
}
/** @brief The clock is stored verbatim, including a value that moves backwards. */
static void test_settime(void)
{
TEST_REQUIRE_OK(harness_start(NULL));
TEST_REQUIRE_OK(akbasic_runtime_settime(&HARNESS_RUNTIME, 1000));
TEST_REQUIRE_INT(HARNESS_RUNTIME.timems, 1000);
/*
* A host driving a paused or scrubbed clock is allowed. Rejecting it would
* make the interpreter an authority on the host's own time, which it is not.
*/
TEST_REQUIRE_OK(akbasic_runtime_settime(&HARNESS_RUNTIME, 400));
TEST_REQUIRE_INT(HARNESS_RUNTIME.timems, 400);
TEST_REQUIRE_STATUS(akbasic_runtime_settime(NULL, 0), AKERR_NULLPOINTER);
harness_stop();
}
/** @brief The palette covers 1 to 16 and refuses everything else. */
static void test_palette(void)
{
akbasic_Color color;
int index = 0;
memset(&color, 0, sizeof(color));
for ( index = 1; index <= 16; index++ ) {
TEST_REQUIRE_OK(akbasic_graphics_palette(index, &color));
TEST_REQUIRE_INT(color.a, 0xff);
}
/* Two entries pinned by value, so a shifted table is a failure and not a shrug. */
TEST_REQUIRE_OK(akbasic_graphics_palette(1, &color));
TEST_REQUIRE(color.r == 0x00 && color.g == 0x00 && color.b == 0x00,
"color 1 should be black, got %02x%02x%02x", color.r, color.g, color.b);
TEST_REQUIRE_OK(akbasic_graphics_palette(2, &color));
TEST_REQUIRE(color.r == 0xff && color.g == 0xff && color.b == 0xff,
"color 2 should be white, got %02x%02x%02x", color.r, color.g, color.b);
/*
* BASIC counts from 1. Zero is the off-by-one somebody writes when they
* forget that, and it has to be refused rather than quietly return slot 0.
*/
TEST_REQUIRE_STATUS(akbasic_graphics_palette(0, &color), AKBASIC_ERR_BOUNDS);
TEST_REQUIRE_STATUS(akbasic_graphics_palette(17, &color), AKBASIC_ERR_BOUNDS);
TEST_REQUIRE_STATUS(akbasic_graphics_palette(-1, &color), AKBASIC_ERR_BOUNDS);
TEST_REQUIRE_STATUS(akbasic_graphics_palette(1, NULL), AKERR_NULLPOINTER);
}
/** @brief The mock backends themselves record what they were told. */
static void test_mock_records(void)
{
akbasic_Color red = { 0xff, 0x00, 0x00, 0xff };
bool active = false;
int handle = -1;
int keycode = 0;
bool available = false;
mock_devices_init();
TEST_REQUIRE_OK(MOCK_GRAPHICS.point(&MOCK_GRAPHICS, 10.0, 20.0, red));
TEST_REQUIRE_OK(MOCK_GRAPHICS.line(&MOCK_GRAPHICS, 0.0, 0.0, 5.0, 5.0, red));
TEST_REQUIRE_STR(MOCK.log, "point 10.0,20.0 #ff0000\nline 0.0,0.0-5.0,5.0 #ff0000\n");
/* A saved shape yields a handle, and only a handle that exists can be pasted. */
TEST_REQUIRE_OK(MOCK_GRAPHICS.save_shape(&MOCK_GRAPHICS, 0, 0, 8, 8, &handle));
TEST_REQUIRE_INT(handle, 0);
TEST_REQUIRE_OK(MOCK_GRAPHICS.paste_shape(&MOCK_GRAPHICS, handle, 16.0, 16.0));
TEST_REQUIRE_STATUS(MOCK_GRAPHICS.paste_shape(&MOCK_GRAPHICS, 99, 0.0, 0.0), AKBASIC_ERR_BOUNDS);
/* The exhaustion switch is what lets the PAINT test reach the partial-fill path. */
MOCK.paint_exhausts = true;
TEST_REQUIRE_STATUS(MOCK_GRAPHICS.paint(&MOCK_GRAPHICS, 1, 1, red), AKERR_OUTOFBOUNDS);
MOCK.paint_exhausts = false;
TEST_REQUIRE_OK(MOCK_GRAPHICS.paint(&MOCK_GRAPHICS, 1, 1, red));
TEST_REQUIRE_OK(MOCK_AUDIO.tone(&MOCK_AUDIO, 0, 440.0, 250));
TEST_REQUIRE_OK(MOCK_AUDIO.voice_active(&MOCK_AUDIO, 0, &active));
TEST_REQUIRE(active, "voice 0 should be sounding after a tone");
TEST_REQUIRE_OK(MOCK_AUDIO.stop(&MOCK_AUDIO, 0));
TEST_REQUIRE_OK(MOCK_AUDIO.voice_active(&MOCK_AUDIO, 0, &active));
TEST_REQUIRE(!active, "voice 0 should be silent after a stop");
TEST_REQUIRE_STATUS(MOCK_AUDIO.tone(&MOCK_AUDIO, AKBASIC_AUDIO_VOICES, 440.0, 1),
AKBASIC_ERR_BOUNDS);
/* An empty key buffer is success with available false, never an error. */
TEST_REQUIRE_OK(MOCK_INPUT.poll_key(&MOCK_INPUT, &keycode, &available));
TEST_REQUIRE(!available, "an empty mock buffer should report nothing available");
mock_push_keys("AB");
TEST_REQUIRE_OK(MOCK_INPUT.poll_key(&MOCK_INPUT, &keycode, &available));
TEST_REQUIRE(available, "a primed mock buffer should report a key");
TEST_REQUIRE_INT(keycode, 'A');
TEST_REQUIRE_OK(MOCK_INPUT.poll_key(&MOCK_INPUT, &keycode, &available));
TEST_REQUIRE_INT(keycode, 'B');
TEST_REQUIRE_OK(MOCK_INPUT.poll_key(&MOCK_INPUT, &keycode, &available));
TEST_REQUIRE(!available, "the mock buffer should drain to empty");
}
int main(void)
{
test_no_devices_is_normal();
test_set_devices();
test_settime();
test_palette();
test_mock_records();
return akbasic_test_failures;
}