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# 2. Getting started
## The prompt
Run `basic` with no arguments and you get a prompt:
```
$ ./build/basic
READY
```
`READY` is printed whenever the interpreter is waiting for you, which is at startup
and after a program stops.
Anything you type **with a line number** is stored as part of a program. Anything you
type **without** one runs immediately:
```
PRINT 2 + 2
4
READY
```
## Your first program
```
10 PRINT "WHAT IS YOUR NAME"
20 INPUT "> " N$
30 PRINT "HELLO, " + N$
RUN
```
Type `LIST` to see it back, `RUN` to run it again, and `NEW` to throw it away.
## Line numbers
Lines are stored under their numbers and run in numeric order, so the gaps are what
let you insert later:
```
10 PRINT "FIRST"
30 PRINT "THIRD"
20 PRINT "SECOND"
LIST
10 PRINT "FIRST"
20 PRINT "SECOND"
30 PRINT "THIRD"
```
Typing a line number with nothing after it deletes that line. `DELETE 20-40` removes a
range, and `RENUMBER` tidies the whole program up — it rewrites every `GOTO` and
`GOSUB` to match, so it will not break your branches.
`AUTO 10` turns on automatic numbering so you do not have to type them; `AUTO 0` turns
it off again.
## Several statements on one line
Statements are separated by colons:
```
10 A# = 1 : B# = 2 : PRINT A# + B#
```
There is one important limit: **block structures do not work inside a single line.**
```
10 FOR I# = 1 TO 3 : PRINT I# : NEXT I#
```
prints nothing at all. The loop body is skipped entirely, because the interpreter skips
forward a *line* at a time looking for the `NEXT` and never finds one on the line it is
already past. Write loops across several lines:
```
10 FOR I# = 1 TO 3
20 PRINT I#
30 NEXT I#
```
The same applies to `DO`/`LOOP`.
## Running a file
```sh
$ ./build/basic program.bas
```
The file is read, stored, and run. It is exactly the same as typing the program in and
saving yourself the trouble.
You can also pipe a program in:
```sh
$ echo '10 PRINT "HI"
RUN' | ./build/basic
```
## Saving and loading
```
DSAVE "myprogram.bas"
DLOAD "myprogram.bas"
```
`SAVE` and `LOAD` are the same verbs under their other names. `VERIFY "myprogram.bas"`
compares what is in memory against the file and prints `OK` if they match.
## Stopping
`QUIT` ends the interpreter. `STOP` stops a *program* and returns you to the prompt,
where `CONT` resumes it from where it stopped. `END` also stops the program, but does
not arm `CONT`.
In the SDL build, closing the window stops the program too.