Reach hardware through backend records, and take the time from the host
Groups G, I and E are unblocked but cannot be written yet: the core library is
free of SDL and builds with no libakgl present, so a graphics verb cannot call
akgl_draw_* and a sound verb cannot call akgl_audio_*. This adds what they call
instead.
Three records of function pointers -- akbasic_GraphicsBackend, _AudioBackend and
_InputBackend -- in the same shape as akbasic_TextSink, and the same shape
libakgl uses for akgl_RenderBackend. akbasic_runtime_set_devices() attaches any
subset; all three may be NULL and that is the standalone driver's normal state,
so a runtime with no backends still comes up and still prints. A verb that needs
one it was not given raises the new AKBASIC_ERR_DEVICE rather than dereferencing
a NULL vtable.
Two decisions worth stating. The graphics record has no circle entry point:
BASIC 7.0's CIRCLE takes two radii, an arc range, a rotation and a degree
increment, which makes it a polygon by definition, so it will be built from line
calls rather than from akgl_draw_circle. And coordinates are double rather than
an integer pixel address, because SCALE makes them fractional and rounding at
each verb rather than once at the backend accumulates drift along a polyline.
akbasic_runtime_settime() is how SOUND, PLAY and TEMPO get a clock without the
library reading one. Section 1.6 forbids blocking or owning a loop, so the caller
that owns the frame owns the time -- which is what libakgl already does, since
akgl_actor_logic_changeframe takes curtimems as an argument. Left unset it is
zero and every duration expires immediately: audible, but never a hang.
AKBASIC_ERR_LAST is a sentinel rather than a status, so tests/error_codes.c walks
every code looking for an unnamed one without anybody remembering to widen the
loop when a code is added.
tests/mockdevice.h records every backend call as a formatted line. The graphics
and audio verbs emit nothing a golden file can compare, so that log is where
their assertions have to live -- and since it needs no SDL, the whole of groups
G, I and E stays testable in the default build.
62/62 ctest, clean under -Wall -Wextra, doxygen clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 08:07:23 -04:00
|
|
|
/**
|
|
|
|
|
* @file graphics_tables.c
|
|
|
|
|
* @brief Implements the BASIC 7.0 color palette lookup.
|
|
|
|
|
*
|
|
|
|
|
* This is a table, so it is laid out as one. The RGB values are the widely
|
|
|
|
|
* reproduced VIC-II palette (Pepto's measurement of a PAL 6569R3), which is what
|
|
|
|
|
* an emulator shows and therefore what somebody porting a listing expects to
|
|
|
|
|
* see. They are not a C128 ROM constant -- the real machine has no RGB anywhere
|
|
|
|
|
* in it, it has a chroma/luma encoder -- so this is a choice, not a transcription.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include <akerror.h>
|
|
|
|
|
|
|
|
|
|
#include <akbasic/error.h>
|
|
|
|
|
#include <akbasic/graphics.h>
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief The sixteen BASIC 7.0 colors, indexed from 1 as BASIC indexes them.
|
|
|
|
|
*
|
|
|
|
|
* Slot 0 is unused and left black so an off-by-one reads as black rather than as
|
|
|
|
|
* whatever the last entry happened to be.
|
|
|
|
|
*/
|
|
|
|
|
static const akbasic_Color PALETTE[17] = {
|
|
|
|
|
{ 0x00, 0x00, 0x00, 0xff }, /* 0 -- unused; BASIC counts colors from 1 */
|
|
|
|
|
{ 0x00, 0x00, 0x00, 0xff }, /* 1 -- black */
|
|
|
|
|
{ 0xff, 0xff, 0xff, 0xff }, /* 2 -- white */
|
|
|
|
|
{ 0x88, 0x39, 0x32, 0xff }, /* 3 -- red */
|
|
|
|
|
{ 0x67, 0xb6, 0xbd, 0xff }, /* 4 -- cyan */
|
|
|
|
|
{ 0x8b, 0x3f, 0x96, 0xff }, /* 5 -- purple */
|
|
|
|
|
{ 0x55, 0xa0, 0x49, 0xff }, /* 6 -- green */
|
|
|
|
|
{ 0x40, 0x31, 0x8d, 0xff }, /* 7 -- blue */
|
|
|
|
|
{ 0xbf, 0xce, 0x72, 0xff }, /* 8 -- yellow */
|
|
|
|
|
{ 0x8b, 0x54, 0x29, 0xff }, /* 9 -- orange */
|
|
|
|
|
{ 0x57, 0x42, 0x00, 0xff }, /* 10 -- brown */
|
|
|
|
|
{ 0xb8, 0x69, 0x62, 0xff }, /* 11 -- light red */
|
|
|
|
|
{ 0x50, 0x50, 0x50, 0xff }, /* 12 -- dark grey */
|
|
|
|
|
{ 0x78, 0x78, 0x78, 0xff }, /* 13 -- medium grey */
|
|
|
|
|
{ 0x94, 0xe0, 0x89, 0xff }, /* 14 -- light green */
|
|
|
|
|
{ 0x78, 0x69, 0xc4, 0xff }, /* 15 -- light blue */
|
|
|
|
|
{ 0x9f, 0x9f, 0x9f, 0xff } /* 16 -- light grey */
|
|
|
|
|
};
|
|
|
|
|
|
Draw: implement the BASIC 7.0 graphics verbs
GRAPHIC, COLOR, DRAW, BOX, CIRCLE, PAINT, SCALE, SSHAPE, GSHAPE and LOCATE, all
against the akbasic_GraphicsBackend record rather than akgl_draw_* directly, so
src/runtime_graphics.c includes no SDL and the whole group is testable in a build
with no SDL on the machine.
The reference lists every one of these as unimplemented, so the semantics come
from Commodore BASIC 7.0 rather than from a port, and four places where a modern
renderer cannot do what a C128 did are recorded in TODO.md section 5 rather than
silently substituted:
- CIRCLE is drawn as a polygon of inc-degree segments and akgl_draw_circle is
deliberately unused. 7.0's CIRCLE takes two radii, an arc range and a rotation,
so the primitive could serve only the fully-defaulted call, and a shape that
changed character depending on whether the radii happened to be equal would be
worse than one uniformly a polygon.
- SSHAPE puts a SHAPE:<n> handle in the string variable rather than the pixels,
because a value's string is a fixed 256 bytes and a region is a device surface.
GSHAPE refuses a string without that prefix instead of parsing whatever digits
it finds and pasting an unrelated slot.
- BOX fills on a negative angle; 7.0 puts the fill flag after the rotation, which
would make a filled box a seventh argument.
- GRAPHIC stores its mode and honours only the one consequence that means
anything here -- mode 0 is text -- while still refusing an out-of-range mode,
since that is a typo worth catching.
PAINT surfaces the flood fill's AKERR_OUTOFBOUNDS as an error rather than
success. The device gives up when its span stack runs out having filled *part* of
the region, and a program that cannot tell that happened cannot recover from it.
Note the shape of that handler: HANDLE sets handled = true on the context, so a
FAIL_RETURN from inside the HANDLE block hands the caller something already
marked handled, whose FINISH_LOGIC then declines to pass it up and releases it --
the error disappears and PAINT reports success. Flag inside the block, raise
after FINISH.
COLOR, LOCATE and SCALE need no device on purpose, so a program can set itself up
before a host has lent it a renderer.
Adds a second golden corpus under tests/language/. The corpus in
deps/basicinterpret is a submodule and nothing here may add files to it, but
goal 2's new verbs still need the .bas/.txt half of their coverage. Registered
under local_ so a failure names which corpus it came from. What it can cover is
limited -- these verbs draw rather than print -- so the behaviour that reaches a
device is asserted against tests/mockdevice.h instead.
65/65 ctest, clean under -Wall -Wextra, doxygen clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 08:17:48 -04:00
|
|
|
/**
|
|
|
|
|
* @brief What each COLOR source is bound to before a program says otherwise.
|
|
|
|
|
*
|
|
|
|
|
* A C128 powers on with a blue screen and light blue text. That is not
|
|
|
|
|
* reproduced: a graphics screen defaulting to blue-on-blue makes an unset COLOR
|
|
|
|
|
* look like a bug in the interpreter, so the defaults here are the readable ones.
|
|
|
|
|
* The choice is worth naming rather than hiding, since it is the one place these
|
|
|
|
|
* tables are not a transcription.
|
|
|
|
|
*/
|
|
|
|
|
static const int SOURCE_DEFAULTS[AKBASIC_COLOR_SOURCES] = {
|
|
|
|
|
1, /* 0 -- 40-column background: black */
|
|
|
|
|
2, /* 1 -- 40-column foreground: white */
|
|
|
|
|
3, /* 2 -- multicolor 1: red */
|
|
|
|
|
4, /* 3 -- multicolor 2: cyan */
|
|
|
|
|
1, /* 4 -- 40-column border: black */
|
|
|
|
|
2, /* 5 -- character color: white */
|
|
|
|
|
1 /* 6 -- 80-column background: black */
|
|
|
|
|
};
|
|
|
|
|
|
Reach hardware through backend records, and take the time from the host
Groups G, I and E are unblocked but cannot be written yet: the core library is
free of SDL and builds with no libakgl present, so a graphics verb cannot call
akgl_draw_* and a sound verb cannot call akgl_audio_*. This adds what they call
instead.
Three records of function pointers -- akbasic_GraphicsBackend, _AudioBackend and
_InputBackend -- in the same shape as akbasic_TextSink, and the same shape
libakgl uses for akgl_RenderBackend. akbasic_runtime_set_devices() attaches any
subset; all three may be NULL and that is the standalone driver's normal state,
so a runtime with no backends still comes up and still prints. A verb that needs
one it was not given raises the new AKBASIC_ERR_DEVICE rather than dereferencing
a NULL vtable.
Two decisions worth stating. The graphics record has no circle entry point:
BASIC 7.0's CIRCLE takes two radii, an arc range, a rotation and a degree
increment, which makes it a polygon by definition, so it will be built from line
calls rather than from akgl_draw_circle. And coordinates are double rather than
an integer pixel address, because SCALE makes them fractional and rounding at
each verb rather than once at the backend accumulates drift along a polyline.
akbasic_runtime_settime() is how SOUND, PLAY and TEMPO get a clock without the
library reading one. Section 1.6 forbids blocking or owning a loop, so the caller
that owns the frame owns the time -- which is what libakgl already does, since
akgl_actor_logic_changeframe takes curtimems as an argument. Left unset it is
zero and every duration expires immediately: audible, but never a hang.
AKBASIC_ERR_LAST is a sentinel rather than a status, so tests/error_codes.c walks
every code looking for an unnamed one without anybody remembering to widen the
loop when a code is added.
tests/mockdevice.h records every backend call as a formatted line. The graphics
and audio verbs emit nothing a golden file can compare, so that log is where
their assertions have to live -- and since it needs no SDL, the whole of groups
G, I and E stays testable in the default build.
62/62 ctest, clean under -Wall -Wextra, doxygen clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 08:07:23 -04:00
|
|
|
akerr_ErrorContext *akbasic_graphics_palette(int index, akbasic_Color *dest)
|
|
|
|
|
{
|
|
|
|
|
PREPARE_ERROR(errctx);
|
|
|
|
|
|
|
|
|
|
FAIL_ZERO_RETURN(errctx, (dest != NULL), AKERR_NULLPOINTER,
|
|
|
|
|
"NULL destination in palette");
|
|
|
|
|
FAIL_ZERO_RETURN(errctx, (index >= 1 && index <= 16), AKBASIC_ERR_BOUNDS,
|
|
|
|
|
"Color index %d out of range (1 to 16)", index);
|
|
|
|
|
*dest = PALETTE[index];
|
|
|
|
|
SUCCEED_RETURN(errctx);
|
|
|
|
|
}
|
Draw: implement the BASIC 7.0 graphics verbs
GRAPHIC, COLOR, DRAW, BOX, CIRCLE, PAINT, SCALE, SSHAPE, GSHAPE and LOCATE, all
against the akbasic_GraphicsBackend record rather than akgl_draw_* directly, so
src/runtime_graphics.c includes no SDL and the whole group is testable in a build
with no SDL on the machine.
The reference lists every one of these as unimplemented, so the semantics come
from Commodore BASIC 7.0 rather than from a port, and four places where a modern
renderer cannot do what a C128 did are recorded in TODO.md section 5 rather than
silently substituted:
- CIRCLE is drawn as a polygon of inc-degree segments and akgl_draw_circle is
deliberately unused. 7.0's CIRCLE takes two radii, an arc range and a rotation,
so the primitive could serve only the fully-defaulted call, and a shape that
changed character depending on whether the radii happened to be equal would be
worse than one uniformly a polygon.
- SSHAPE puts a SHAPE:<n> handle in the string variable rather than the pixels,
because a value's string is a fixed 256 bytes and a region is a device surface.
GSHAPE refuses a string without that prefix instead of parsing whatever digits
it finds and pasting an unrelated slot.
- BOX fills on a negative angle; 7.0 puts the fill flag after the rotation, which
would make a filled box a seventh argument.
- GRAPHIC stores its mode and honours only the one consequence that means
anything here -- mode 0 is text -- while still refusing an out-of-range mode,
since that is a typo worth catching.
PAINT surfaces the flood fill's AKERR_OUTOFBOUNDS as an error rather than
success. The device gives up when its span stack runs out having filled *part* of
the region, and a program that cannot tell that happened cannot recover from it.
Note the shape of that handler: HANDLE sets handled = true on the context, so a
FAIL_RETURN from inside the HANDLE block hands the caller something already
marked handled, whose FINISH_LOGIC then declines to pass it up and releases it --
the error disappears and PAINT reports success. Flag inside the block, raise
after FINISH.
COLOR, LOCATE and SCALE need no device on purpose, so a program can set itself up
before a host has lent it a renderer.
Adds a second golden corpus under tests/language/. The corpus in
deps/basicinterpret is a submodule and nothing here may add files to it, but
goal 2's new verbs still need the .bas/.txt half of their coverage. Registered
under local_ so a failure names which corpus it came from. What it can cover is
limited -- these verbs draw rather than print -- so the behaviour that reaches a
device is asserted against tests/mockdevice.h instead.
65/65 ctest, clean under -Wall -Wextra, doxygen clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 08:17:48 -04:00
|
|
|
|
|
|
|
|
akerr_ErrorContext *akbasic_graphics_state_init(akbasic_GraphicsState *obj)
|
|
|
|
|
{
|
|
|
|
|
PREPARE_ERROR(errctx);
|
|
|
|
|
int source = 0;
|
|
|
|
|
|
|
|
|
|
FAIL_ZERO_RETURN(errctx, (obj != NULL), AKERR_NULLPOINTER,
|
|
|
|
|
"NULL graphics state in init");
|
|
|
|
|
obj->mode = 0;
|
|
|
|
|
obj->x = 0.0;
|
|
|
|
|
obj->y = 0.0;
|
|
|
|
|
obj->scaling = false;
|
Finish the language: every remaining verb group, and the defects that blocked them
Closes groups A, C, D, E, F, H and J of TODO.md section 4, plus RESTORE and
RENUMBER, and closes section 6 -- all seventeen reference defects. Seven of
those turned out to have been fixed or never ported and nobody had written it
down; the audit records the evidence for each.
Two of the seventeen were real. math_plus mutated its left operand when the
operand was mutable, so A# + 1 could modify A#; it was gated on FOR/NEXT
coverage because NEXT relied on the mutation, so tests/for_next.c came first
and NEXT now writes the counter back itself. And the binary operators summed
both numeric fields of their right operand, which no BASIC program can reach
-- that one needed a test written against the value API.
Writing the tests turned up eight defects nobody had listed. Seven are fixed:
IF A = 2 THEN was a parse error; only == worked
IF ... AND ... was a parse error, because a condition parsed as one relation
IF A = 1 OR B = 2 THEN was silently always false, and so was IF A THEN
EXIT before any NEXT restarted the program and exhausted the variable pool
READ never found a DATA line above it, and swallowed the lines between
PRINT 2 + 2 at the prompt was filed as program text instead of answering
a short read discarded its bytes, so COPY produced empty files
every verb taking an argument list said "peek() returned nil token!" on none
The eighth is not fixed and cannot be quietly: a FOR whose step overshoots
runs its body one extra time, and FOR I = 1 TO 1 runs it zero times. The two
errors cancel for a step of 1, which is why neither was noticed. Correcting
them changes the expected output of a checked-in acceptance file, and
tests/reference/README.md forbids editing one to suit this interpreter. It is
tests/for_semantics.c in AKBASIC_KNOWN_FAILING_TESTS, asserting the correct
contract, and TODO.md items 19 and 20.
Sprites are real libakgl actors with a renderfunc of their own, because
akgl_actor_render draws every sprite square and an actor has no per-axis
scale. Both are filed upstream. SPRSAV takes an image file, an SSHAPE handle
or a 63-element integer array -- a string here cannot hold a zero byte.
Verbs that need hardware that does not exist are refused by name with the
reason rather than faked: SYS, HEADER, COLLECT, BACKUP, BOOT, FILTER, and
DIRECTORY, which is refused for a missing libakstdlib wrapper filed upstream.
94 tests in the default build, 93 with SDL, 94 under ASan and UBSan, doxygen
clean. The Go acceptance corpus stayed green throughout.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 21:50:37 -04:00
|
|
|
obj->linewidth = 1;
|
Draw: implement the BASIC 7.0 graphics verbs
GRAPHIC, COLOR, DRAW, BOX, CIRCLE, PAINT, SCALE, SSHAPE, GSHAPE and LOCATE, all
against the akbasic_GraphicsBackend record rather than akgl_draw_* directly, so
src/runtime_graphics.c includes no SDL and the whole group is testable in a build
with no SDL on the machine.
The reference lists every one of these as unimplemented, so the semantics come
from Commodore BASIC 7.0 rather than from a port, and four places where a modern
renderer cannot do what a C128 did are recorded in TODO.md section 5 rather than
silently substituted:
- CIRCLE is drawn as a polygon of inc-degree segments and akgl_draw_circle is
deliberately unused. 7.0's CIRCLE takes two radii, an arc range and a rotation,
so the primitive could serve only the fully-defaulted call, and a shape that
changed character depending on whether the radii happened to be equal would be
worse than one uniformly a polygon.
- SSHAPE puts a SHAPE:<n> handle in the string variable rather than the pixels,
because a value's string is a fixed 256 bytes and a region is a device surface.
GSHAPE refuses a string without that prefix instead of parsing whatever digits
it finds and pasting an unrelated slot.
- BOX fills on a negative angle; 7.0 puts the fill flag after the rotation, which
would make a filled box a seventh argument.
- GRAPHIC stores its mode and honours only the one consequence that means
anything here -- mode 0 is text -- while still refusing an out-of-range mode,
since that is a typo worth catching.
PAINT surfaces the flood fill's AKERR_OUTOFBOUNDS as an error rather than
success. The device gives up when its span stack runs out having filled *part* of
the region, and a program that cannot tell that happened cannot recover from it.
Note the shape of that handler: HANDLE sets handled = true on the context, so a
FAIL_RETURN from inside the HANDLE block hands the caller something already
marked handled, whose FINISH_LOGIC then declines to pass it up and releases it --
the error disappears and PAINT reports success. Flag inside the block, raise
after FINISH.
COLOR, LOCATE and SCALE need no device on purpose, so a program can set itself up
before a host has lent it a renderer.
Adds a second golden corpus under tests/language/. The corpus in
deps/basicinterpret is a submodule and nothing here may add files to it, but
goal 2's new verbs still need the .bas/.txt half of their coverage. Registered
under local_ so a failure names which corpus it came from. What it can cover is
limited -- these verbs draw rather than print -- so the behaviour that reaches a
device is asserted against tests/mockdevice.h instead.
65/65 ctest, clean under -Wall -Wextra, doxygen clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 08:17:48 -04:00
|
|
|
obj->xmax = (double)AKBASIC_GRAPHICS_WIDTH;
|
|
|
|
|
obj->ymax = (double)AKBASIC_GRAPHICS_HEIGHT;
|
Draw into the whole window, not its top-left 320x200
The graphics verbs documented a coordinate transform that did not exist. With
SCALE off a coordinate went straight to akgl_draw_* as a pixel address, so an
800x600 window drew a C128 listing into its corner and left the rest unused --
while the chapter said coordinates were 320x200 and stretching to fit was the
host's business.
akbasic_GraphicsBackend gains a size entry point, require_graphics() asks it
before every verb that draws so a resized window is honoured between two
statements, and 320x200 becomes the fallback for a backend that leaves it NULL.
It is the record's one optional member, so a host written against the old header
keeps the behaviour it had.
SCALE now maps onto the device, and RGR(1)/RGR(2) report the drawing surface so
a program can use a window whose size it did not choose. RGR(0) is BASIC 7.0's
own field, the GRAPHIC mode.
SCALE also mapped xmax onto the width rather than onto the last pixel, so
SCALE 1, 319, 199 followed by DRAW 1, 319, 199 drew nothing at all -- one pixel
past the surface. Fixed in the same line, because it is what makes "SCALE gives
a C128 listing the whole window" true rather than nearly true.
The akgl test renders against a 128x128 target, deliberately smaller than the
old constants: a SCALE still dividing by them misses it entirely rather than
landing somewhere plausible.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-08-01 07:35:20 -04:00
|
|
|
/*
|
|
|
|
|
* The size assumed until a device says otherwise, which require_graphics()
|
|
|
|
|
* asks it before every verb that draws. GRAPHIC CLR comes back through here
|
|
|
|
|
* and deliberately resets it: the next verb re-asks, so a stale size cannot
|
|
|
|
|
* outlive the device that reported it.
|
|
|
|
|
*/
|
|
|
|
|
obj->devwidth = AKBASIC_GRAPHICS_WIDTH;
|
|
|
|
|
obj->devheight = AKBASIC_GRAPHICS_HEIGHT;
|
Draw: implement the BASIC 7.0 graphics verbs
GRAPHIC, COLOR, DRAW, BOX, CIRCLE, PAINT, SCALE, SSHAPE, GSHAPE and LOCATE, all
against the akbasic_GraphicsBackend record rather than akgl_draw_* directly, so
src/runtime_graphics.c includes no SDL and the whole group is testable in a build
with no SDL on the machine.
The reference lists every one of these as unimplemented, so the semantics come
from Commodore BASIC 7.0 rather than from a port, and four places where a modern
renderer cannot do what a C128 did are recorded in TODO.md section 5 rather than
silently substituted:
- CIRCLE is drawn as a polygon of inc-degree segments and akgl_draw_circle is
deliberately unused. 7.0's CIRCLE takes two radii, an arc range and a rotation,
so the primitive could serve only the fully-defaulted call, and a shape that
changed character depending on whether the radii happened to be equal would be
worse than one uniformly a polygon.
- SSHAPE puts a SHAPE:<n> handle in the string variable rather than the pixels,
because a value's string is a fixed 256 bytes and a region is a device surface.
GSHAPE refuses a string without that prefix instead of parsing whatever digits
it finds and pasting an unrelated slot.
- BOX fills on a negative angle; 7.0 puts the fill flag after the rotation, which
would make a filled box a seventh argument.
- GRAPHIC stores its mode and honours only the one consequence that means
anything here -- mode 0 is text -- while still refusing an out-of-range mode,
since that is a typo worth catching.
PAINT surfaces the flood fill's AKERR_OUTOFBOUNDS as an error rather than
success. The device gives up when its span stack runs out having filled *part* of
the region, and a program that cannot tell that happened cannot recover from it.
Note the shape of that handler: HANDLE sets handled = true on the context, so a
FAIL_RETURN from inside the HANDLE block hands the caller something already
marked handled, whose FINISH_LOGIC then declines to pass it up and releases it --
the error disappears and PAINT reports success. Flag inside the block, raise
after FINISH.
COLOR, LOCATE and SCALE need no device on purpose, so a program can set itself up
before a host has lent it a renderer.
Adds a second golden corpus under tests/language/. The corpus in
deps/basicinterpret is a submodule and nothing here may add files to it, but
goal 2's new verbs still need the .bas/.txt half of their coverage. Registered
under local_ so a failure names which corpus it came from. What it can cover is
limited -- these verbs draw rather than print -- so the behaviour that reaches a
device is asserted against tests/mockdevice.h instead.
65/65 ctest, clean under -Wall -Wextra, doxygen clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
2026-07-31 08:17:48 -04:00
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for ( source = 0; source < AKBASIC_COLOR_SOURCES; source++ ) {
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obj->source[source] = SOURCE_DEFAULTS[source];
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}
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *akbasic_graphics_source_color(akbasic_GraphicsState *obj, int source, akbasic_Color *dest)
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{
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PREPARE_ERROR(errctx);
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FAIL_ZERO_RETURN(errctx, (obj != NULL && dest != NULL), AKERR_NULLPOINTER,
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"NULL argument in source_color");
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FAIL_ZERO_RETURN(errctx, (source >= 0 && source < AKBASIC_COLOR_SOURCES),
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AKBASIC_ERR_BOUNDS,
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"Color source %d out of range (0 to %d)",
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source, AKBASIC_COLOR_SOURCES - 1);
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PASS(errctx, akbasic_graphics_palette(obj->source[source], dest));
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SUCCEED_RETURN(errctx);
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}
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