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akbasic/src/sink_tee.c

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/**
* @file sink_tee.c
* @brief A text sink that writes to two others.
*
* The reference's Write() and Println() (basicruntime_graphics.go:140,148) put
* every line on stdout *and* on an SDL surface. TODO.md section 1.5 turned that
* pair of hardcoded calls into a vtable specifically so the interpreter would
* never carry the second one, and section 3 item 5 says it again for the
* standalone AKGL driver: do not put a hardcoded second write in the
* interpreter. This is where the second write lives instead.
*
* No SDL and no libakgl. Composing two function-pointer records needs neither,
* so this stays in the core library where the stdio-only suite can test it.
*/
#include <stddef.h>
#include <akerror.h>
#include <akbasic/error.h>
#include <akbasic/sink.h>
/** @brief Fetch and validate the state behind a tee sink. */
static akerr_ErrorContext AKERR_NOIGNORE *tee_state(akbasic_TextSink *self, akbasic_TeeSink **dest)
{
PREPARE_ERROR(errctx);
FAIL_ZERO_RETURN(errctx, (self != NULL && dest != NULL), AKERR_NULLPOINTER,
"NULL argument in tee sink");
*dest = (akbasic_TeeSink *)self->self;
FAIL_ZERO_RETURN(errctx, (*dest != NULL), AKERR_NULLPOINTER,
"tee sink has no state");
SUCCEED_RETURN(errctx);
}
static akerr_ErrorContext *tee_write(akbasic_TextSink *self, const char *text)
{
PREPARE_ERROR(errctx);
akbasic_TeeSink *state = NULL;
PASS(errctx, tee_state(self, &state));
PASS(errctx, state->primary->write(state->primary, text));
PASS(errctx, state->mirror->write(state->mirror, text));
SUCCEED_RETURN(errctx);
}
static akerr_ErrorContext *tee_writeln(akbasic_TextSink *self, const char *text)
{
PREPARE_ERROR(errctx);
akbasic_TeeSink *state = NULL;
PASS(errctx, tee_state(self, &state));
PASS(errctx, state->primary->writeln(state->primary, text));
PASS(errctx, state->mirror->writeln(state->mirror, text));
SUCCEED_RETURN(errctx);
}
static akerr_ErrorContext *tee_readline(akbasic_TextSink *self, char *dest, size_t len, bool *eof)
{
PREPARE_ERROR(errctx);
akbasic_TeeSink *state = NULL;
PASS(errctx, tee_state(self, &state));
FAIL_ZERO_RETURN(errctx, (dest != NULL && eof != NULL), AKERR_NULLPOINTER,
"NULL argument in tee sink readline");
if ( state->reader == NULL ) {
/*
* A pair with no reader reports end of input rather than raising, which
* is the contract sink.h states: running off the end is how RUNSTREAM
* mode finishes normally and INPUT already handles it.
*/
if ( len > 0 ) {
dest[0] = '\0';
}
*eof = true;
SUCCEED_RETURN(errctx);
}
PASS(errctx, state->reader->readline(state->reader, dest, len, eof));
SUCCEED_RETURN(errctx);
}
static akerr_ErrorContext *tee_clear(akbasic_TextSink *self)
{
PREPARE_ERROR(errctx);
akbasic_TeeSink *state = NULL;
PASS(errctx, tee_state(self, &state));
PASS(errctx, state->primary->clear(state->primary));
PASS(errctx, state->mirror->clear(state->mirror));
SUCCEED_RETURN(errctx);
}
Finish the language: every remaining verb group, and the defects that blocked them Closes groups A, C, D, E, F, H and J of TODO.md section 4, plus RESTORE and RENUMBER, and closes section 6 -- all seventeen reference defects. Seven of those turned out to have been fixed or never ported and nobody had written it down; the audit records the evidence for each. Two of the seventeen were real. math_plus mutated its left operand when the operand was mutable, so A# + 1 could modify A#; it was gated on FOR/NEXT coverage because NEXT relied on the mutation, so tests/for_next.c came first and NEXT now writes the counter back itself. And the binary operators summed both numeric fields of their right operand, which no BASIC program can reach -- that one needed a test written against the value API. Writing the tests turned up eight defects nobody had listed. Seven are fixed: IF A = 2 THEN was a parse error; only == worked IF ... AND ... was a parse error, because a condition parsed as one relation IF A = 1 OR B = 2 THEN was silently always false, and so was IF A THEN EXIT before any NEXT restarted the program and exhausted the variable pool READ never found a DATA line above it, and swallowed the lines between PRINT 2 + 2 at the prompt was filed as program text instead of answering a short read discarded its bytes, so COPY produced empty files every verb taking an argument list said "peek() returned nil token!" on none The eighth is not fixed and cannot be quietly: a FOR whose step overshoots runs its body one extra time, and FOR I = 1 TO 1 runs it zero times. The two errors cancel for a step of 1, which is why neither was noticed. Correcting them changes the expected output of a checked-in acceptance file, and tests/reference/README.md forbids editing one to suit this interpreter. It is tests/for_semantics.c in AKBASIC_KNOWN_FAILING_TESTS, asserting the correct contract, and TODO.md items 19 and 20. Sprites are real libakgl actors with a renderfunc of their own, because akgl_actor_render draws every sprite square and an actor has no per-axis scale. Both are filed upstream. SPRSAV takes an image file, an SSHAPE handle or a 63-element integer array -- a string here cannot hold a zero byte. Verbs that need hardware that does not exist are refused by name with the reason rather than faked: SYS, HEADER, COLLECT, BACKUP, BOOT, FILTER, and DIRECTORY, which is refused for a missing libakstdlib wrapper filed upstream. 94 tests in the default build, 93 with SDL, 94 under ASan and UBSan, doxygen clean. The Go acceptance corpus stayed green throughout. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 21:50:37 -04:00
/**
* @brief Forward a cursor move to whichever half has a cursor.
*
* Only one of them will: an akgl sink has a character grid and a stdio sink does
* not. Forwarding to both would be wrong anyway -- there is one cursor, and it
* belongs to the half that draws.
*/
static akerr_ErrorContext *tee_moveto(akbasic_TextSink *self, int col, int row)
{
PREPARE_ERROR(errctx);
akbasic_TeeSink *state = NULL;
FAIL_ZERO_RETURN(errctx, (self != NULL), AKERR_NULLPOINTER, "NULL sink in moveto");
state = (akbasic_TeeSink *)self->self;
FAIL_ZERO_RETURN(errctx, (state != NULL), AKERR_NULLPOINTER, "tee sink has no state");
if ( state->primary != NULL && state->primary->moveto != NULL ) {
PASS(errctx, state->primary->moveto(state->primary, col, row));
}
if ( state->mirror != NULL && state->mirror->moveto != NULL ) {
PASS(errctx, state->mirror->moveto(state->mirror, col, row));
}
SUCCEED_RETURN(errctx);
}
Forward WINDOW through the tee sink `akbasic_sink_init_tee()` wired write, writeln, readline, clear and -- conditionally -- moveto, and never `window`. The standalone AKGL frontend runs the interpreter against a tee, so the fully implemented `sink_window()` underneath it was unreachable: `WINDOW 0, 0, 20, 4` answered "WINDOW needs a text device with a character grid, and this one has none" on the one build that has a character grid. It reads as an oversight rather than a decision, because `moveto` directly above it is forwarded with reasoning that applies unchanged. `tee_window()` is that function, modelled on `tee_moveto()`, offered only when a half can take it so the refusal still reads correctly through a stdio-only pair. **Writing the test found a second one.** Both optional entry points are assigned conditionally, and neither initializer cleared them first -- so a caller with a sink on the stack got whatever was in that memory, and `CHAR` and `WINDOW` decide whether they can act by testing those pointers for NULL. Both `akbasic_sink_init_tee()` and `akbasic_sink_init_stdio()` now clear them. An initializer that leaves a field alone is not an initializer. tests/sink_tee.c gains a stand-in sink with a grid -- the two stdio halves have neither entry point, which is exactly why they could not show that either is forwarded -- and asserts both directions, the arguments arriving intact, and that a grid-less pair still offers neither. Verified end to end: `WINDOW 0, 0, 20, 4` then `PRINT` succeeds under build-akgl/basic and still refuses by name under build/basic. What this does *not* fix is that a drawing still has to be re-issued every frame: the frontend never clears and SDL is double-buffered, so a drawing issued once appears in one buffer only. Shrinking the text area makes the rest of the window the program's; keeping something there is still the program's job. That half is documented rather than fixed, and is filed as TODO.md section 9 item 5. TODO.md section 6 item 31, struck. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 23:57:57 -04:00
/**
* @brief Constrain whichever half has a grid, for WINDOW.
*
* Same shape as tee_moveto() above it, and for the same reason: a stdio half has
* no grid to constrain and a windowed half does, so the call goes to whoever can
* take it and the other is left alone.
*
* This was missing, and its absence made `WINDOW` unreachable in the one build
* that has a character grid -- the standalone AKGL frontend runs the interpreter
* against a tee, so the fully implemented sink_window() underneath answered
* nothing. `WINDOW` refused with "needs a text device with a character grid" on
* the build that had one. TODO.md section 6 item 31.
*/
static akerr_ErrorContext *tee_window(akbasic_TextSink *self, int left, int top, int right, int bottom)
{
PREPARE_ERROR(errctx);
akbasic_TeeSink *state = NULL;
PASS(errctx, tee_state(self, &state));
if ( state->primary != NULL && state->primary->window != NULL ) {
PASS(errctx, state->primary->window(state->primary, left, top, right, bottom));
}
if ( state->mirror != NULL && state->mirror->window != NULL ) {
PASS(errctx, state->mirror->window(state->mirror, left, top, right, bottom));
}
SUCCEED_RETURN(errctx);
}
Let a program ask how big the text grid is `RGR(1)` and `RGR(2)` gave the window in pixels and nothing gave columns, rows or the cell size -- so anything placing a character *and* a sprite at the same spot had to hardcode a number measured by hand against whatever font the host loaded. The Breakout in examples/ does exactly that, `CW# = 16`, and it is the one thing in that listing that breaks on a different font or window. **`RWINDOW` is BASIC 7.0's own answer and had never been implemented here.** `RWINDOW(0)` is the current text window's rows and `RWINDOW(1)` its columns. `RWINDOW(2)` reports a C128's 40 or 80 column screen mode, and this interpreter has neither -- refused by name, because answering 0 would be a plausible lie, which is worse than a refusal that says why. The cell size in pixels is `RGR(3)` and `RGR(4)`, beside the surface's own dimensions rather than on `RWINDOW`. Two reasons: a cell size is a fact about the surface, and `RWINDOW` reports the *window*, so dividing `RGR(1)` by a column count stops being right the moment a program calls `WINDOW`. Both read a new optional `grid` entry point on `akbasic_TextSink` -- columns, rows, cell width, cell height -- implemented by the akgl sink and forwarded by the tee, in the shape `moveto` and `window` already had. NULL everywhere else, so both verbs refuse by name against a sink with no grid. `akbasic_sink_init_ stdio()` clears it for the same reason it now clears the other two. Measured on the standalone build: `RGR(3)` answers 16 and `RWINDOW` answers 50 columns by 37 rows -- the three numbers the Breakout listing had written out as constants -- and `RWINDOW` follows a `WINDOW` call while `RGR(3)` does not. tests/console_verbs.c drives the answers through a stand-in sink with a grid, since the harness sink is stdio and has none; tests/graphics_verbs.c covers the new `RGR` fields, their refusal, and the moved range bound. The `c excerpt=` block in docs/10-embedding.md moves with the header, which is `docs_examples` doing its job. TODO.md section 6 item 31's second half, struck. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 00:05:17 -04:00
/**
* @brief Report the grid of whichever half has one.
*
* The first half that answers wins rather than both being consulted, because
* there is one grid and only one half can have it -- the same reasoning
* tee_moveto() gives about there being one cursor.
*/
static akerr_ErrorContext *tee_grid(akbasic_TextSink *self, int *columns, int *rows, int *cellw, int *cellh)
{
PREPARE_ERROR(errctx);
akbasic_TeeSink *state = NULL;
PASS(errctx, tee_state(self, &state));
if ( state->primary != NULL && state->primary->grid != NULL ) {
PASS(errctx, state->primary->grid(state->primary, columns, rows, cellw, cellh));
SUCCEED_RETURN(errctx);
}
if ( state->mirror != NULL && state->mirror->grid != NULL ) {
PASS(errctx, state->mirror->grid(state->mirror, columns, rows, cellw, cellh));
SUCCEED_RETURN(errctx);
}
FAIL_RETURN(errctx, AKBASIC_ERR_STATE, "neither half of this tee has a character grid");
}
akerr_ErrorContext *akbasic_sink_init_tee(akbasic_TextSink *obj, akbasic_TeeSink *state, akbasic_TextSink *primary, akbasic_TextSink *mirror, akbasic_TextSink *reader)
{
PREPARE_ERROR(errctx);
FAIL_ZERO_RETURN(errctx, (obj != NULL && state != NULL), AKERR_NULLPOINTER,
"NULL argument in sink_init_tee");
FAIL_ZERO_RETURN(errctx, (primary != NULL && mirror != NULL), AKERR_NULLPOINTER,
"A tee sink needs two sinks to write to");
/*
* Refused rather than quietly accepted. A third sink here would read from
* somewhere nothing writes to, which is the sort of wiring mistake that
* shows up much later as a program that never sees its own input.
*/
FAIL_ZERO_RETURN(errctx, (reader == NULL || reader == primary || reader == mirror),
AKBASIC_ERR_VALUE,
"A tee sink's reader must be one of the two sinks it writes to");
state->primary = primary;
state->mirror = mirror;
state->reader = reader;
obj->self = state;
obj->write = tee_write;
obj->writeln = tee_writeln;
obj->readline = tee_readline;
obj->clear = tee_clear;
Forward WINDOW through the tee sink `akbasic_sink_init_tee()` wired write, writeln, readline, clear and -- conditionally -- moveto, and never `window`. The standalone AKGL frontend runs the interpreter against a tee, so the fully implemented `sink_window()` underneath it was unreachable: `WINDOW 0, 0, 20, 4` answered "WINDOW needs a text device with a character grid, and this one has none" on the one build that has a character grid. It reads as an oversight rather than a decision, because `moveto` directly above it is forwarded with reasoning that applies unchanged. `tee_window()` is that function, modelled on `tee_moveto()`, offered only when a half can take it so the refusal still reads correctly through a stdio-only pair. **Writing the test found a second one.** Both optional entry points are assigned conditionally, and neither initializer cleared them first -- so a caller with a sink on the stack got whatever was in that memory, and `CHAR` and `WINDOW` decide whether they can act by testing those pointers for NULL. Both `akbasic_sink_init_tee()` and `akbasic_sink_init_stdio()` now clear them. An initializer that leaves a field alone is not an initializer. tests/sink_tee.c gains a stand-in sink with a grid -- the two stdio halves have neither entry point, which is exactly why they could not show that either is forwarded -- and asserts both directions, the arguments arriving intact, and that a grid-less pair still offers neither. Verified end to end: `WINDOW 0, 0, 20, 4` then `PRINT` succeeds under build-akgl/basic and still refuses by name under build/basic. What this does *not* fix is that a drawing still has to be re-issued every frame: the frontend never clears and SDL is double-buffered, so a drawing issued once appears in one buffer only. Shrinking the text area makes the rest of the window the program's; keeping something there is still the program's job. That half is documented rather than fixed, and is filed as TODO.md section 9 item 5. TODO.md section 6 item 31, struck. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 23:57:57 -04:00
/*
* Cleared first, because the two below are conditional and an initializer
* that leaves a field alone is not an initializer: a caller with a sink on
* the stack would get whatever was in that memory, and `CHAR` decides
* whether it can move a cursor by testing this pointer for NULL.
*/
obj->moveto = NULL;
obj->window = NULL;
Let a program ask how big the text grid is `RGR(1)` and `RGR(2)` gave the window in pixels and nothing gave columns, rows or the cell size -- so anything placing a character *and* a sprite at the same spot had to hardcode a number measured by hand against whatever font the host loaded. The Breakout in examples/ does exactly that, `CW# = 16`, and it is the one thing in that listing that breaks on a different font or window. **`RWINDOW` is BASIC 7.0's own answer and had never been implemented here.** `RWINDOW(0)` is the current text window's rows and `RWINDOW(1)` its columns. `RWINDOW(2)` reports a C128's 40 or 80 column screen mode, and this interpreter has neither -- refused by name, because answering 0 would be a plausible lie, which is worse than a refusal that says why. The cell size in pixels is `RGR(3)` and `RGR(4)`, beside the surface's own dimensions rather than on `RWINDOW`. Two reasons: a cell size is a fact about the surface, and `RWINDOW` reports the *window*, so dividing `RGR(1)` by a column count stops being right the moment a program calls `WINDOW`. Both read a new optional `grid` entry point on `akbasic_TextSink` -- columns, rows, cell width, cell height -- implemented by the akgl sink and forwarded by the tee, in the shape `moveto` and `window` already had. NULL everywhere else, so both verbs refuse by name against a sink with no grid. `akbasic_sink_init_ stdio()` clears it for the same reason it now clears the other two. Measured on the standalone build: `RGR(3)` answers 16 and `RWINDOW` answers 50 columns by 37 rows -- the three numbers the Breakout listing had written out as constants -- and `RWINDOW` follows a `WINDOW` call while `RGR(3)` does not. tests/console_verbs.c drives the answers through a stand-in sink with a grid, since the harness sink is stdio and has none; tests/graphics_verbs.c covers the new `RGR` fields, their refusal, and the moved range bound. The `c excerpt=` block in docs/10-embedding.md moves with the header, which is `docs_examples` doing its job. TODO.md section 6 item 31's second half, struck. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 00:05:17 -04:00
obj->grid = NULL;
Finish the language: every remaining verb group, and the defects that blocked them Closes groups A, C, D, E, F, H and J of TODO.md section 4, plus RESTORE and RENUMBER, and closes section 6 -- all seventeen reference defects. Seven of those turned out to have been fixed or never ported and nobody had written it down; the audit records the evidence for each. Two of the seventeen were real. math_plus mutated its left operand when the operand was mutable, so A# + 1 could modify A#; it was gated on FOR/NEXT coverage because NEXT relied on the mutation, so tests/for_next.c came first and NEXT now writes the counter back itself. And the binary operators summed both numeric fields of their right operand, which no BASIC program can reach -- that one needed a test written against the value API. Writing the tests turned up eight defects nobody had listed. Seven are fixed: IF A = 2 THEN was a parse error; only == worked IF ... AND ... was a parse error, because a condition parsed as one relation IF A = 1 OR B = 2 THEN was silently always false, and so was IF A THEN EXIT before any NEXT restarted the program and exhausted the variable pool READ never found a DATA line above it, and swallowed the lines between PRINT 2 + 2 at the prompt was filed as program text instead of answering a short read discarded its bytes, so COPY produced empty files every verb taking an argument list said "peek() returned nil token!" on none The eighth is not fixed and cannot be quietly: a FOR whose step overshoots runs its body one extra time, and FOR I = 1 TO 1 runs it zero times. The two errors cancel for a step of 1, which is why neither was noticed. Correcting them changes the expected output of a checked-in acceptance file, and tests/reference/README.md forbids editing one to suit this interpreter. It is tests/for_semantics.c in AKBASIC_KNOWN_FAILING_TESTS, asserting the correct contract, and TODO.md items 19 and 20. Sprites are real libakgl actors with a renderfunc of their own, because akgl_actor_render draws every sprite square and an actor has no per-axis scale. Both are filed upstream. SPRSAV takes an image file, an SSHAPE handle or a 63-element integer array -- a string here cannot hold a zero byte. Verbs that need hardware that does not exist are refused by name with the reason rather than faked: SYS, HEADER, COLLECT, BACKUP, BOOT, FILTER, and DIRECTORY, which is refused for a missing libakstdlib wrapper filed upstream. 94 tests in the default build, 93 with SDL, 94 under ASan and UBSan, doxygen clean. The Go acceptance corpus stayed green throughout. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 21:50:37 -04:00
/*
* Offered only when a half can actually do it, so CHAR's refusal against a
* stdio-only driver still reads correctly through a tee.
*/
if ( (primary != NULL && primary->moveto != NULL) ||
(mirror != NULL && mirror->moveto != NULL) ) {
obj->moveto = tee_moveto;
}
Forward WINDOW through the tee sink `akbasic_sink_init_tee()` wired write, writeln, readline, clear and -- conditionally -- moveto, and never `window`. The standalone AKGL frontend runs the interpreter against a tee, so the fully implemented `sink_window()` underneath it was unreachable: `WINDOW 0, 0, 20, 4` answered "WINDOW needs a text device with a character grid, and this one has none" on the one build that has a character grid. It reads as an oversight rather than a decision, because `moveto` directly above it is forwarded with reasoning that applies unchanged. `tee_window()` is that function, modelled on `tee_moveto()`, offered only when a half can take it so the refusal still reads correctly through a stdio-only pair. **Writing the test found a second one.** Both optional entry points are assigned conditionally, and neither initializer cleared them first -- so a caller with a sink on the stack got whatever was in that memory, and `CHAR` and `WINDOW` decide whether they can act by testing those pointers for NULL. Both `akbasic_sink_init_tee()` and `akbasic_sink_init_stdio()` now clear them. An initializer that leaves a field alone is not an initializer. tests/sink_tee.c gains a stand-in sink with a grid -- the two stdio halves have neither entry point, which is exactly why they could not show that either is forwarded -- and asserts both directions, the arguments arriving intact, and that a grid-less pair still offers neither. Verified end to end: `WINDOW 0, 0, 20, 4` then `PRINT` succeeds under build-akgl/basic and still refuses by name under build/basic. What this does *not* fix is that a drawing still has to be re-issued every frame: the frontend never clears and SDL is double-buffered, so a drawing issued once appears in one buffer only. Shrinking the text area makes the rest of the window the program's; keeping something there is still the program's job. That half is documented rather than fixed, and is filed as TODO.md section 9 item 5. TODO.md section 6 item 31, struck. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 23:57:57 -04:00
/* Same rule for WINDOW, so its refusal against a grid-less pair still reads
correctly through a tee. */
if ( (primary != NULL && primary->window != NULL) ||
(mirror != NULL && mirror->window != NULL) ) {
obj->window = tee_window;
}
Let a program ask how big the text grid is `RGR(1)` and `RGR(2)` gave the window in pixels and nothing gave columns, rows or the cell size -- so anything placing a character *and* a sprite at the same spot had to hardcode a number measured by hand against whatever font the host loaded. The Breakout in examples/ does exactly that, `CW# = 16`, and it is the one thing in that listing that breaks on a different font or window. **`RWINDOW` is BASIC 7.0's own answer and had never been implemented here.** `RWINDOW(0)` is the current text window's rows and `RWINDOW(1)` its columns. `RWINDOW(2)` reports a C128's 40 or 80 column screen mode, and this interpreter has neither -- refused by name, because answering 0 would be a plausible lie, which is worse than a refusal that says why. The cell size in pixels is `RGR(3)` and `RGR(4)`, beside the surface's own dimensions rather than on `RWINDOW`. Two reasons: a cell size is a fact about the surface, and `RWINDOW` reports the *window*, so dividing `RGR(1)` by a column count stops being right the moment a program calls `WINDOW`. Both read a new optional `grid` entry point on `akbasic_TextSink` -- columns, rows, cell width, cell height -- implemented by the akgl sink and forwarded by the tee, in the shape `moveto` and `window` already had. NULL everywhere else, so both verbs refuse by name against a sink with no grid. `akbasic_sink_init_ stdio()` clears it for the same reason it now clears the other two. Measured on the standalone build: `RGR(3)` answers 16 and `RWINDOW` answers 50 columns by 37 rows -- the three numbers the Breakout listing had written out as constants -- and `RWINDOW` follows a `WINDOW` call while `RGR(3)` does not. tests/console_verbs.c drives the answers through a stand-in sink with a grid, since the harness sink is stdio and has none; tests/graphics_verbs.c covers the new `RGR` fields, their refusal, and the moved range bound. The `c excerpt=` block in docs/10-embedding.md moves with the header, which is `docs_examples` doing its job. TODO.md section 6 item 31's second half, struck. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 00:05:17 -04:00
/* And for the grid RWINDOW and RGR read. */
if ( (primary != NULL && primary->grid != NULL) ||
(mirror != NULL && mirror->grid != NULL) ) {
obj->grid = tee_grid;
}
SUCCEED_RETURN(errctx);
}