Take libakerror 2.0.1, and guard the exit status it fixes
2.0.0 makes the error pool and the status registry thread safe, and it is an ABI break carrying the soname to libakerror.so.2. The break is a quiet one: __akerr_last_ignored became thread-local and akerr_next_error() now returns a context that already holds a reference, so objects compiled against a 1.x header and linked against 2.x count every reference twice and never give a slot back. Nothing about that fails to link, which is exactly what a guard is for -- include/akbasic/error.h feature-tests AKERR_THREAD_SAFE instead of AKERR_FIRST_CONSUMER_STATUS, which 2.0.0 also still defines and which therefore no longer distinguishes anything. 2.0.1 is the release this band needed most. The default unhandled-error handler ended in exit(errctx->status), and a process exit status is one byte: AKBASIC_ERR_BASE is 512, and 512 truncates to 0, so an unhandled AKBASIC_ERR_SYNTAX reported success to anything watching $?. Every other code in the band came out as some unrelated error's number. akerr_exit() substitutes 125 for anything a byte cannot carry, and a probe raising AKBASIC_ERR_DEVICE through FINISH_NORETURN now exits 125 rather than 7. It was latent here rather than live -- src/main.c handles the context and returns EXIT_FAILURE, and every test with a top-level ATTEMPT carries a HANDLE_DEFAULT -- but "no caller relies on it today" is not a property a header can keep true. tests/version_check.c asserts the mapping and fails if AKBASIC_ERR_BASE ever stops truncating to zero, because that is the day this stops being about our base. Chapter 10 gains a threading section: libakerror is safe from any thread now, and this interpreter is not and has no lock anywhere in it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -134,6 +134,24 @@ pool exhaustion, a NULL argument — which is yours to handle.
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That is the split to hold on to: a script's mistakes are the script's problem, and your
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program keeps running.
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## Threads
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**One runtime belongs to one thread, and there is no lock anywhere in this interpreter.**
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An `akbasic_Runtime` is a large struct of fixed pools mutated in place by every step, so
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two threads calling `akbasic_runtime_step()` on the same runtime will corrupt it. If your
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game is threaded, drive the script from whichever thread owns it and hand results across
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yourself.
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Two runtimes on two threads are fine — they share no state. What they *do* share is
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`libakerror`'s error pool and status registry, and those became thread safe in 2.0.0, so
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raising, handling and releasing errors from either thread is safe with no coordination
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from you. One error context still belongs to the thread that raised it; passing one to
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another thread is your synchronization.
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Call `akbasic_error_register()` once, during single-threaded startup, before you spawn
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anything. It is idempotent and safe to repeat, but registering a status *name* while
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another thread looks one up is the single registry operation no lock can make safe.
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## Reading it all
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Two complete hosts are checked in and built by every build, so neither can rot:
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