Stop pointer parameters leaking value-pool slots
Create structure parameters before allocating their representation, then keep pointer references in the call variable's inline slot. Add an 8,000-call regression and document the remaining by-value structure escape limitation. Co-authored-by: andrew <andrew@aklabs.net> Co-authored-by: OpenAI Codex (GPT-5) <noreply@openai.com>
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@@ -99,18 +99,21 @@ akerr_ErrorContext *akbasic_variable_init(akbasic_Variable *obj, akbasic_ValuePo
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* the run was over, which a game loop reaches in half a minute. TODO.md
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* section 6 item 30 has the whole reduction.
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*
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* **A `@` name is the one exclusion**, and it is the whole of it. A
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* structure or a pointer to one keeps pool storage because a pointer may
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* outlive the scope that DIMmed it -- docs/16-structures.md says nothing is
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* reclaimed and akbasic_runtime_prev_environment() relies on it. The suffix
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* is the right test rather than `structtype`, which the DIM path sets
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* **A `@` name is the one exclusion**, except for a one-slot pointer
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* parameter. A structure or a pointer variable keeps pool storage because
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* a pointer may outlive the scope that DIMmed it -- docs/16-structures.md
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* says nothing is reclaimed and akbasic_runtime_prev_environment() relies
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* on it. A pointer parameter owns only its reference slot; the target is
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* owned by the caller, so bind_structure_parameter() marks it before this
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* call and lets that slot use inline storage. The suffix is the right test
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* for every other case rather than `structtype`, which the DIM path sets
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* *after* calling this.
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*
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* Otherwise: reuse the existing slice when it is already big enough, which
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* makes a re-DIM to the same or a smaller size free; growing takes fresh
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* slots and abandons the old ones, as documented on akbasic_ValuePool.
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*/
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if ( totalsize == 1 && lastchar != '@' ) {
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if ( totalsize == 1 && (lastchar != '@' || obj->ispointer) ) {
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obj->values = &obj->inlinevalue;
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} else if ( obj->values == NULL || obj->valuecount < (int)totalsize ) {
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PASS(errctx, akbasic_valuepool_take(pool, (int)totalsize, &obj->values));
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