`SPRHIT n, kind [,x1, y1, x2, y2]` gives a sprite a collision shape: a box, a
circle inscribed in it, or a capsule. `RSPHIT(n, f)` reads it back in SPRHIT's
own argument order, the way RSPRITE and RSPPOS already do, and needs no device
because it answers from interpreter state.
The rectangle is two corners measured from the sprite's top-left, in device
pixels -- the same `x1, y1, x2, y2` that `BOX` and `SSHAPE` take. A dialect with
two spellings for a rectangle is one nobody can write from memory. Omit it and
the shape fits whatever the picture turned out to be, which is what a sprite
loaded from a file needs: `SPRSAV "ship.png", 1` takes the image's own size and
the program never learns what that was.
**A sprite nobody has shaped collides with its whole frame, expansion bits
included, exactly as before.** That is a promise rather than a convenience, and
it has its own test: the same two sprites in the same two places, once with no
SPRHIT and once with a four-pixel box, reporting a collision and then not.
Named SPRHIT rather than SPRSHAPE because "shape" already means "a region SSHAPE
saved" in this dialect, in this very chapter -- `SPRSAV A$, 1` takes one -- and a
reader who typed `SPRSHAPE A$, 1` would have had every reason to. Both names, and
RSPHIT, were grepped against every label in docs/, examples/ and both corpora
first: a bare word is a label here, so a verb and a label share one namespace and
taking a name a checked-in listing already uses would break it silently.
`SPRHIT n, 0` takes a sprite out of collision while leaving it on the screen --
the ghost, the flashing invulnerable player, the pickup already taken. Hiding it
with `SPRITE n, 0` stops it colliding too, and is what you want when it should
not be seen either.
The circle answers the complaint chapter 8 already ships a figure of. That figure
shows two discs whose *boxes* touch at a corner while the artwork is nowhere
near, and `BUMP(1)` reporting a collision; two `SPRHIT n, 2` and it stops. The
test asserts both halves so the figure's caption stays true.
`tests/verbs_table.c` caught RSPHIT filed after RSPPOS rather than before it,
which is the sorted-table test doing exactly the job it exists for.
Docs: a new section in chapter 8, rows in the verb and function references in
alphabetical order, and chapter 13's "collision is by bounding box" becomes
"collision is by shape" with the addition named. 111 with akgl, 110 without, and
the artwork breakout still runs clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EwxGB6TdoVvZ11KQQME9cL
A grid row is a NUL-terminated string, and `putchar_at()` wrote the character,
advanced and terminated -- so `CHAR 1, 40, 1, "#"` on an otherwise empty row
stored the `#` at column 40 with `text[1][0]` still `'\0'`, and the render loop,
which stops at the terminator, drew nothing at all.
The silent nothing is the trap. The write succeeded, the cursor moved, the
stdout mirror showed the character, and only the window stayed blank -- so the
program looked right everywhere except where it mattered. The documented
truncation on the way *back* is fine and is unaffected.
`putchar_at()` now fills the gap with spaces before storing.
**Padded there rather than in `sink_moveto()`**, which TODO.md proposed: this way
`moveto` stays read-only -- the objection that entry raised against its own
suggestion -- and a row is only ever padded when a character actually arrives.
The pad fills from the terminator rather than replacing it. The buffer is not
cleared between rows, so replacing only the terminator would expose the tail of
whatever longer row used to be there: writing "ABCDEFGHIJ", truncating it to
"ABCX", then writing at column 7 must give "ABCX Z" and not "ABCX FGZ".
tests/akgl_backends.c asserts all three cases, and the middle one keeps the
truncation pinned.
TODO.md section 6 item 32, struck.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
docs/16-structures.md is the feature: records, nesting, copy-on-assign, strict
pointers, lists, what is checked and what is not, and how a host shares its own
C structs. Every example in it is executed by docs_examples and byte-compared,
including the refusals -- so a message that changes fails the suite rather than
quietly making the chapter wrong.
The chapter makes one contrast explicitly, because it is the question a reader
will actually have: a misspelled *field* is refused and a misspelled *variable*
still prints zero. The rule underneath is that what the program declared gets
checked and what it did not gets shrugged at -- a variable's name is never
declared, a TYPE's field list is. Structures end up the strictest thing in the
language, not from a higher standard but because they are the only named thing
whose valid spellings are written down.
Chapter 14 gains the layout: an instance is a contiguous run of value slots with
a diagram of where the fields sit, the three-pass prescan and why each pass
exists, why the copy cannot live in akbasic_value_clone(), and why the render
depth bound is four rather than eight. Chapter 3 gains the @ suffix, chapter 13
records that all of this is an addition BASIC 7.0 has nothing like, and the verb
reference gains TYPE, POINT and DIM ... AS.
MAINTENANCE.md gains the two rules that are on a maintainer rather than on a
test: a structure copy must not go through clone, and a field chain gets its own
leaf field. TODO.md section 5 records what was invented and the three limits
that are ours, and section 8 records the two defects the work exposed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Organised the way the C128 Programmer's Reference Guide is: the language
first, then each hardware area, then the reference sections. One markdown
file per chapter.
The verb and function references are generated from the interpreter's own
dispatch table, with an assertion that every row is described, so they cannot
drift out of step with what the program accepts. 98 verbs and 30 functions.
Every example was run before it was written down, which caught three claims
that were wrong: a whole FOR loop on one line prints nothing rather than
looping once, MID and INSTR count from zero where a C128 counts from one, and
a multi-line DEF returns a value the caller has to assign away.
Chapter 13 is the list a BASIC 7.0 programmer needs -- roughly sixty
documented differences, including the two known FOR defects and the fact that
drawing does not survive a frame.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>