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| Author | SHA1 | Date | |
|---|---|---|---|
| 699ac9ab93 |
@@ -9,6 +9,7 @@ so a call with the wrong number is a syntax error rather than a surprise.
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| Function | Args | Form | What it gives |
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| Function | Args | Form | What it gives |
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|---|---|---|---|
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|---|---|---|---|
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| `ABS` | 1 | `ABS(n)` | The absolute value of an integer or float. |
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| `ABS` | 1 | `ABS(n)` | The absolute value of an integer or float. |
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| `ASC` | 1 | `ASC(A$)` | The Unicode code point of a string's first character. |
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| `ATN` | 1 | `ATN(n)` | Arctangent, in radians. |
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| `ATN` | 1 | `ATN(n)` | Arctangent, in radians. |
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| `BUMP` | 1 | `BUMP(1)` | Which sprites have collided, as a bitmask. **Reading clears it.** |
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| `BUMP` | 1 | `BUMP(1)` | Which sprites have collided, as a bitmask. **Reading clears it.** |
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| `CHR` | 1 | `CHR(n)` | The character for a Unicode code point, as a string. |
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| `CHR` | 1 | `CHR(n)` | The character for a Unicode code point, as a string. |
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@@ -29,6 +30,7 @@ so a call with the wrong number is a syntax error rather than a surprise.
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| `RGR` | 1 | `RGR(f)` | The `GRAPHIC` mode (0), the drawing surface's width (1) or height (2) in pixels, or a character cell's width (3) or height (4). |
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| `RGR` | 1 | `RGR(f)` | The `GRAPHIC` mode (0), the drawing surface's width (1) or height (2) in pixels, or a character cell's width (3) or height (4). |
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| `RIGHT` | 2 | `RIGHT(A$, n)` | The rightmost `n` characters. Clamped. |
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| `RIGHT` | 2 | `RIGHT(A$, n)` | The rightmost `n` characters. Clamped. |
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| `RMENU` | 2 | `RMENU(n, f)` | A menu's state: field 0 the highlighted entry, field 1 whether it has been confirmed. **Reading field 1 clears it.** |
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| `RMENU` | 2 | `RMENU(n, f)` | A menu's state: field 0 the highlighted entry, field 1 whether it has been confirmed. **Reading field 1 clears it.** |
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| `RND` | 1 | `RND(n)` | A random integer from 0 up to but not including `n`. |
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| `RWINDOW` | 1 | `RWINDOW(f)` | The current text window's rows (0) or columns (1). Field 2 is a C128 screen mode and is refused. |
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| `RWINDOW` | 1 | `RWINDOW(f)` | The current text window's rows (0) or columns (1). Field 2 is a C128 screen mode and is refused. |
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| `RSPCOLOR` | 1 | `RSPCOLOR(n)` | One of `SPRCOLOR`'s two shared registers, 1 or 2. |
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| `RSPCOLOR` | 1 | `RSPCOLOR(n)` | One of `SPRCOLOR`'s two shared registers, 1 or 2. |
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| `RSPHIT` | 2 | `RSPHIT(n, f)` | One of `SPRHIT`'s settings for sprite `n`, in `SPRHIT`'s own argument order: 0 the kind, 1 to 4 the two corners. |
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| `RSPHIT` | 2 | `RSPHIT(n, f)` | One of `SPRHIT`'s settings for sprite `n`, in `SPRHIT`'s own argument order: 0 the kind, 1 to 4 the two corners. |
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@@ -1005,20 +1005,48 @@ IF NUDGE# = 1 THEN GOSUB UNSTICK
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LABEL UNSTICK
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LABEL UNSTICK
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NUDGE# = 0
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NUDGE# = 0
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STALL# = 0
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STALL# = 0
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RMAX# = 4
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BVX# = (RND(4) * 3) - 6
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GOSUB RANDOM
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BVX# = (RND# * 3) - 6
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IF BVX# = 0 THEN BVX# = 3
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IF BVX# = 0 THEN BVX# = 3
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RETURN
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RETURN
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```
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```
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### You have to write your own random numbers
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### Random numbers are built in
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**There is no `RND` in this dialect**, and no `INT`, `SQR`, `ASC` or `TIMER` either. A
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There is no `INT`, `SQR` or `TIMER` in this dialect, but
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linear congruential generator is nine tokens and does the job. Put the number of possible
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`RND(n)` returns an integer from zero through `n - 1`. It seeds itself
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answers in `RMAX#` and read the result from `RND#`:
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from the host clock the first time it is called, so a program only needs the bound:
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```basic
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```basic
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I# = 0
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FOR I# = 1 TO 5
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PRINT "ROLL " + (RND(6) + 1)
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NEXT I#
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END
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```
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Use `RND` for the serve, too, so the ball does not always leave in the same direction:
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```basic norun
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LABEL SERVE
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PX# = (SCW# - PW#) / 2
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HELD# = 1
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BX# = PX# + ((PW# / 2) - 4)
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BY# = PY# - 10
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BVX# = BSPD#
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IF RND(2) = 0 THEN BVX# = 0 - BSPD#
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BVY# = 0 - BSPD#
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PDEC# = 0
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GOSUB SHOWSPR
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RETURN
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```
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<details>
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<summary>Historical aside: the LCG this chapter used to teach</summary>
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Before `RND` existed, this nine-token linear congruential generator was copied into
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every program. It remains a useful from-scratch PRNG example:
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```basic norun
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SEED# = 12345
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SEED# = 12345
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RMAX# = 6
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RMAX# = 6
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RND# = 0
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RND# = 0
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@@ -1035,43 +1063,11 @@ RND# = MOD((SEED# / 65536), RMAX#)
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RETURN
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RETURN
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```
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```
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```output
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The multiplication stays inside a 64-bit integer for any seed below 2147483648. The
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ROLL 1
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answer is taken from the middle bits because the low bits of a power-of-two modulus
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ROLL 5
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barely change from one call to the next. This used to be required; it is now built in.
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ROLL 2
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ROLL 1
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ROLL 2
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```
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The multiplication stays inside a 64-bit integer for any seed below 2147483648, which is
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</details>
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why the modulus is that number. The answer is taken from the middle bits — `SEED# / 65536`
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— because the low bits of a power-of-two modulus barely change from one call to the next.
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Integer division truncating for free is the `INT` you do not have.
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Seed it from the clock at startup. `TI#` is the host's uptime in sixtieths of a second,
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which is different every time the game is run:
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```basic norun
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SEED# = TI#
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```
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Use `RANDOM` for the serve, too, so the ball does not always leave in the same direction:
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```basic norun
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LABEL SERVE
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PX# = (SCW# - PW#) / 2
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HELD# = 1
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BX# = PX# + ((PW# / 2) - 4)
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BY# = PY# - 10
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RMAX# = 2
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GOSUB RANDOM
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BVX# = BSPD#
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IF RND# = 0 THEN BVX# = 0 - BSPD#
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BVY# = 0 - BSPD#
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PDEC# = 0
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GOSUB SHOWSPR
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RETURN
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```
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`HELD#` is the flag Step 6's loop tests: while it is 1 the ball sits on the paddle, and
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`HELD#` is the flag Step 6's loop tests: while it is 1 the ball sits on the paddle, and
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`HOLDBAL` keeps it there:
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`HOLDBAL` keeps it there:
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@@ -1422,9 +1418,7 @@ PX# = PX# + D#
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RETURN
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RETURN
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LABEL DEMOAIM
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LABEL DEMOAIM
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RMAX# = 81
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DOFF# = RND(81) - 40
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GOSUB RANDOM
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DOFF# = RND# - 40
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RETURN
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RETURN
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```
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```
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@@ -1501,7 +1495,7 @@ This is the shape of the whole file:
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LABEL SETUP the geometry from Step 2
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LABEL SETUP the geometry from Step 2
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the declaration block from Step 3
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the declaration block from Step 3
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the brick faces from Step 5
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the brick faces from Step 5
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SEED# = TI#
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RND(n) seeds itself from the host clock
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the ceiling from Step 9
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the ceiling from Step 9
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GOSUB MKSPR Step 4
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GOSUB MKSPR Step 4
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GOSUB SNDPROBE Step 14
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GOSUB SNDPROBE Step 14
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@@ -1576,10 +1570,7 @@ BB# = 0
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RX# = 0
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RX# = 0
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N# = 0
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N# = 0
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MROW# = 0
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MROW# = 0
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RMAX# = 2
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RND# = 0
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SND# = 0
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SND# = 0
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SEED# = 0
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P$ = ""
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P$ = ""
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H$ = ""
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H$ = ""
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S$ = ""
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S$ = ""
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@@ -248,6 +248,11 @@ typedef struct akbasic_Runtime
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*/
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*/
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int64_t timems;
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int64_t timems;
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/* RND's lazy seed state. The flag distinguishes an unseeded run from a
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* legitimate LCG state of zero. */
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int64_t rndseed;
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bool rndseeded;
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/*
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/*
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* Set by a branch that has decided the remaining statements on its line
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* Set by a branch that has decided the remaining statements on its line
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* belong to the arm it did not take, and cleared at the top of every line.
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* belong to the arm it did not take, and cleared at the top of every line.
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@@ -183,6 +183,69 @@ akerr_ErrorContext *akbasic_fn_chr(akbasic_Runtime *obj, akbasic_ASTLeaf *expr,
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SUCCEED_RETURN(errctx);
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SUCCEED_RETURN(errctx);
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}
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}
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akerr_ErrorContext *akbasic_fn_asc(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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akbasic_Value *arg = NULL;
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akbasic_Value *out = NULL;
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const unsigned char *text = NULL;
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int64_t codepoint = 0;
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(void)lval; (void)rval;
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PASS(errctx, first_arg(obj, expr, "ASC", NULL, &arg, &out));
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FAIL_NONZERO_RETURN(errctx, (arg->valuetype != AKBASIC_TYPE_STRING), AKBASIC_ERR_TYPE,
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"ASC expected a string");
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FAIL_ZERO_RETURN(errctx, (arg->stringval[0] != '\0'), AKBASIC_ERR_BOUNDS,
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"ASC expected a non-empty string");
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/* Decode the first UTF-8 code point, the inverse of CHR's encoder. */
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text = (const unsigned char *)arg->stringval;
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if ( text[0] < 0x80 ) {
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codepoint = text[0];
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} else if ( (text[0] & 0xE0) == 0xC0 ) {
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codepoint = ((int64_t)(text[0] & 0x1F) << 6) |
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(text[1] & 0x3F);
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} else if ( (text[0] & 0xF0) == 0xE0 ) {
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codepoint = ((int64_t)(text[0] & 0x0F) << 12) |
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((int64_t)(text[1] & 0x3F) << 6) |
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(text[2] & 0x3F);
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} else {
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codepoint = ((int64_t)(text[0] & 0x07) << 18) |
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((int64_t)(text[1] & 0x3F) << 12) |
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((int64_t)(text[2] & 0x3F) << 6) |
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(text[3] & 0x3F);
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}
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out->valuetype = AKBASIC_TYPE_INTEGER;
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out->intval = codepoint;
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*dest = out;
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *akbasic_fn_rnd(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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akbasic_Value *arg = NULL;
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akbasic_Value *out = NULL;
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const int64_t modulus = 2147483648;
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(void)lval; (void)rval;
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PASS(errctx, first_arg(obj, expr, "RND", NULL, &arg, &out));
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FAIL_NONZERO_RETURN(errctx, (arg->valuetype != AKBASIC_TYPE_INTEGER), AKBASIC_ERR_TYPE,
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"RND expected an integer");
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FAIL_ZERO_RETURN(errctx, (arg->intval > 0), AKBASIC_ERR_VALUE,
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"RND count %" PRId64 " must be positive", arg->intval);
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if ( !obj->rndseeded ) {
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obj->rndseed = obj->timems % modulus;
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obj->rndseeded = true;
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}
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obj->rndseed = (obj->rndseed * 1103515245 + 12345) % modulus;
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out->valuetype = AKBASIC_TYPE_INTEGER;
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out->intval = (obj->rndseed / 65536) % arg->intval;
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*dest = out;
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *akbasic_fn_hex(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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akerr_ErrorContext *akbasic_fn_hex(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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{
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PREPARE_ERROR(errctx);
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PREPARE_ERROR(errctx);
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@@ -37,6 +37,7 @@ static const akbasic_Verb VERBS[] = {
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{ "ABS", AKBASIC_TOK_FUNCTION, 1, NULL, akbasic_fn_abs },
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{ "ABS", AKBASIC_TOK_FUNCTION, 1, NULL, akbasic_fn_abs },
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{ "AND", AKBASIC_TOK_AND, -1, NULL, NULL },
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{ "AND", AKBASIC_TOK_AND, -1, NULL, NULL },
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{ "APPEND", AKBASIC_TOK_COMMAND, -1, akbasic_parse_arglist, akbasic_cmd_append },
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{ "APPEND", AKBASIC_TOK_COMMAND, -1, akbasic_parse_arglist, akbasic_cmd_append },
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{ "ASC", AKBASIC_TOK_FUNCTION, 1, NULL, akbasic_fn_asc },
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{ "ATN", AKBASIC_TOK_FUNCTION, 1, NULL, akbasic_fn_atn },
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{ "ATN", AKBASIC_TOK_FUNCTION, 1, NULL, akbasic_fn_atn },
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{ "AUTO", AKBASIC_TOK_COMMAND_IMMEDIATE, -1, NULL, akbasic_cmd_auto },
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{ "AUTO", AKBASIC_TOK_COMMAND_IMMEDIATE, -1, NULL, akbasic_cmd_auto },
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{ "BACKUP", AKBASIC_TOK_COMMAND, -1, akbasic_parse_optional_arglist, akbasic_cmd_backup },
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{ "BACKUP", AKBASIC_TOK_COMMAND, -1, akbasic_parse_optional_arglist, akbasic_cmd_backup },
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@@ -146,6 +147,7 @@ static const akbasic_Verb VERBS[] = {
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{ "RGR", AKBASIC_TOK_FUNCTION, 1, NULL, akbasic_fn_rgr },
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{ "RGR", AKBASIC_TOK_FUNCTION, 1, NULL, akbasic_fn_rgr },
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{ "RIGHT", AKBASIC_TOK_FUNCTION, 2, NULL, akbasic_fn_right },
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{ "RIGHT", AKBASIC_TOK_FUNCTION, 2, NULL, akbasic_fn_right },
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{ "RMENU", AKBASIC_TOK_FUNCTION, 2, NULL, akbasic_fn_rmenu },
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{ "RMENU", AKBASIC_TOK_FUNCTION, 2, NULL, akbasic_fn_rmenu },
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{ "RND", AKBASIC_TOK_FUNCTION, 1, NULL, akbasic_fn_rnd },
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{ "RSPCOLOR", AKBASIC_TOK_FUNCTION, 1, NULL, akbasic_fn_rspcolor },
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{ "RSPCOLOR", AKBASIC_TOK_FUNCTION, 1, NULL, akbasic_fn_rspcolor },
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{ "RSPHIT", AKBASIC_TOK_FUNCTION, 2, NULL, akbasic_fn_rsphit },
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{ "RSPHIT", AKBASIC_TOK_FUNCTION, 2, NULL, akbasic_fn_rsphit },
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{ "RSPPOS", AKBASIC_TOK_FUNCTION, 2, NULL, akbasic_fn_rsppos },
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{ "RSPPOS", AKBASIC_TOK_FUNCTION, 2, NULL, akbasic_fn_rsppos },
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@@ -140,6 +140,7 @@ akerr_ErrorContext AKERR_NOIGNORE *akbasic_cmd_stop(struct akbasic_Runtime *obj,
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/* Function handlers -- src/runtime_functions.c */
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/* Function handlers -- src/runtime_functions.c */
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akerr_ErrorContext AKERR_NOIGNORE *akbasic_fn_abs(struct akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest);
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akerr_ErrorContext AKERR_NOIGNORE *akbasic_fn_abs(struct akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest);
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