A GALAGA tutorial: C/libakgl engine with akbasic embedded as the enemy-behavior engine #37
@@ -685,9 +685,9 @@ seconds asks for fifty frames a second.
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### Why `GOTO` rather than `DO ... LOOP`
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A `DO ... LOOP` around the frame would read better, and it is not usable here: **a `GOTO`
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that jumps out of a `FOR` or a `DO` does not release the loop's scope.** There are 32
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that jumps out of a `FOR` or a `DO` does not release the loop's scope.** There are 12
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scopes, so a game that leaves its main loop once per lost life stops on the
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thirty-second one:
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twelfth one:
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```basic
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N# = 0
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@@ -700,7 +700,7 @@ PRINT "SURVIVED " + N#
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```
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```output
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? 3 : PARSE ERROR Environment pool exhausted at line 3 (32 in use)
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? 3 : PARSE ERROR Environment pool exhausted at line 3 (12 in use)
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```
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