/** * @file sink.h * @brief Declares the text sink: where PRINT goes and where INPUT comes from. * * The reference's Write() and Println() mirror every line to stdout *and* to an * SDL surface, and that mirror is the only reason its golden-file suite works. * Reproducing it as a hardcoded pair of calls would drag SDL into the core and * make the corpus unrunnable without a display, so it becomes a record of * function pointers instead -- the house pattern for anything that varies. * * akbasic_sink_init_stdio() is in the library. akbasic_sink_init_akgl() is in the * separate akbasic_akgl target and draws through whatever renderer the host game * already initialized; the interpreter never owns a window. */ #ifndef _AKBASIC_SINK_H_ #define _AKBASIC_SINK_H_ #include #include #include typedef struct akbasic_TextSink { void *self; akerr_ErrorContext AKERR_NOIGNORE *(*write)(struct akbasic_TextSink *self, const char *text); akerr_ErrorContext AKERR_NOIGNORE *(*writeln)(struct akbasic_TextSink *self, const char *text); /** * Read one line. Sets *eof true at end of input rather than raising, because * running off the end of a stream is how RUNSTREAM mode finishes normally. */ akerr_ErrorContext AKERR_NOIGNORE *(*readline)(struct akbasic_TextSink *self, char *dest, size_t len, bool *eof); akerr_ErrorContext AKERR_NOIGNORE *(*clear)(struct akbasic_TextSink *self); /** * Put the cursor at a character cell, or NULL when the sink has no cursor. * * `CHAR` is the only verb that needs it, and a stdio sink genuinely cannot * do it -- a terminal's cursor is not this library's to move, and a pipe has * no cursor at all. So it is optional, like the audio backend's `sweep`, and * `CHAR` refuses by name against a sink that leaves it NULL rather than * printing in the wrong place. * * @param self The sink. * @param col Zero-based column. * @param row Zero-based row. * @return `NULL` on success, otherwise an error context owned by the caller. */ akerr_ErrorContext AKERR_NOIGNORE *(*moveto)(struct akbasic_TextSink *self, int col, int row); /** * Constrain the sink to a rectangle of character cells, or NULL when it has * no grid to constrain. `WINDOW` is the only caller. Coordinates are * inclusive, as BASIC 7.0 writes them. * * @param self The sink. * @param left Leftmost column, zero-based. * @param top Topmost row, zero-based. * @param right Rightmost column, inclusive. * @param bottom Bottommost row, inclusive. * @return `NULL` on success, otherwise an error context owned by the caller. */ akerr_ErrorContext AKERR_NOIGNORE *(*window)(struct akbasic_TextSink *self, int left, int top, int right, int bottom); /** * Report the character grid, or NULL when the sink has none. * * `RWINDOW` and `RGR(3)`/`RGR(4)` are the callers. Without this a program * had no way to ask how big a character is, so anything placing a character * and a sprite at the same spot had to hardcode a cell size measured against * whatever font the host happened to load -- which the Breakout in * `examples/` did, and it was the one thing in that listing that broke on a * different window. * * Columns and rows are the *current* window, so they follow `window()`; * the cell size does not, because windowing does not change it. * * @param self The sink. * @param columns Output: columns in the current text window. * @param rows Output: rows in it. * @param cellw Output: a character cell's width in pixels. * @param cellh Output: its height in pixels. * @return `NULL` on success, otherwise an error context owned by the caller. */ akerr_ErrorContext AKERR_NOIGNORE *(*grid)(struct akbasic_TextSink *self, int *columns, int *rows, int *cellw, int *cellh); /** * Select how this sink's text plane participates in a GRAPHIC display mode. * * This is optional: a stream has no display plane to hide or split, so the * stdio sink leaves it NULL. A graphical sink receives the mode after the * runtime has validated it. @p split is the first text row for a split mode, * or -1 when BASIC used the C128 default. * * @param self The sink. * @param mode BASIC 7.0 GRAPHIC mode. * @param split First text row for a split screen, or -1 for the default. * @return `NULL` on success, otherwise an error context owned by the caller. */ akerr_ErrorContext AKERR_NOIGNORE *(*graphic)(struct akbasic_TextSink *self, int mode, int split); } akbasic_TextSink; /** @brief State for the stdio-backed sink. */ typedef struct { FILE *out; FILE *in; } akbasic_StdioSink; /** * @brief Point a sink at a pair of stdio streams. * @param obj Object to initialize, inspect, or modify. * @param state Storage for the stream pair; must outlive the sink. * @param out Where write/writeln go; NULL selects stdout. * @param in Where readline reads; NULL selects stdin. */ akerr_ErrorContext AKERR_NOIGNORE *akbasic_sink_init_stdio(akbasic_TextSink *obj, akbasic_StdioSink *state, FILE *out, FILE *in); /** * @brief State for a sink that writes to two others. * * The reference mirrors every line to stdout *and* to its SDL surface, and that * mirror is what makes the golden corpus runnable. Reproducing it as a second * hardcoded write inside the interpreter is exactly what the sink boundary * exists to prevent, so the composition lives out here instead: two sinks in, * one sink out, and the interpreter still only knows about one. */ typedef struct { akbasic_TextSink *primary; akbasic_TextSink *mirror; akbasic_TextSink *reader; } akbasic_TeeSink; /** * @brief Compose two sinks into one that writes to both. * * Writes go to @p primary first and then to @p mirror; an error from either one * stops the pair, so a failed write is never half-reported. * * @p reader says which of the two answers readline, because only one of them can * and the answer is not derivable. A file-mode driver reads its program from the * stdio half while drawing through the akgl half; an interactive one reads from * the akgl line editor and mirrors to stdout. Passing NULL makes readline report * end of input, which is the honest answer for a pair that has no input. * * @param obj Object to initialize, inspect, or modify. * @param state Storage for the three pointers; must outlive the sink. * @param primary The sink written first; must not be NULL. * @param mirror The sink written second; must not be NULL. * @param reader Whichever of the two supplies readline, or NULL for none. * @return `NULL` on success, otherwise an error context owned by the caller. * @throws AKERR_NULLPOINTER When `obj`, `state`, `primary` or `mirror` is NULL. * @throws AKBASIC_ERR_VALUE When `reader` is neither `primary` nor `mirror`. */ akerr_ErrorContext AKERR_NOIGNORE *akbasic_sink_init_tee(akbasic_TextSink *obj, akbasic_TeeSink *state, akbasic_TextSink *primary, akbasic_TextSink *mirror, akbasic_TextSink *reader); #endif // _AKBASIC_SINK_H_