Group K, and the first verbs to reach the akgl_ui subsystem 0.9.0 brought in: MENU and GETMENU and RMENU, DIALOG, HUD and UISTYLE. A program that wanted a title screen had to draw one out of CHAR and GETKEY, which is what both breakout tutorials make a reader do. The interesting part is the impedance mismatch. libakgl's UI is immediate mode -- widgets are re-declared inside a frame bracket every frame and clay borrows their text until the bracket closes -- and a BASIC program says MENU 1, "START" on line 100 and expects it up on line 900, several hundred frames later. So src/ui_akgl.c is retained on this side and immediate on that one: the record's entry points are setters that copy into akbasic_AkglUi, and akbasic_ui_akgl_render() replays the whole set once a frame from the host's pump. No BASIC string, which lives in the per-line value pool, is ever what clay is handed. The shapes are borrowed rather than invented. MENU retires the way SOLID does -- no entries retires one, no arguments retire them all. GETMENU holds the step loop the way GETKEY does, so parking is not blocking: the step still returns, the host keeps its frame rate, and the sprite, audio and collision services keep running underneath because they run before the blocking checks. RMENU(n,1) reads and clears the way BUMP() does. Withdrawing the device or retiring the menu releases a holding GETMENU with 0 rather than wedging the script, which is akbasic_input_service()'s rule for a withdrawn keyboard. One thing a program has to know, and docs/19-user-interface.md says it twice: a menu that is up owns the cursor keys and Return. It has to, and retiring it gives them back -- forget the MENU n before an INPUT and the INPUT never sees the Return that ends it. akbasic_runtime_set_ui() is its own function rather than a fifth argument to akbasic_runtime_set_devices(), whose signature has twenty-eight call sites in tests and documentation that are about something else. deps/libakgl is not touched. akgl_UiAnchor has the four corners and dead centre, so HUD offers exactly those five; TODO.md records what a top-centre and bottom-centre would cost upstream, along with the three other things this deliberately leaves out. No new error code either -- DEVICE, BOUNDS, SYNTAX and TYPE cover the group, and 520 stays free. tools/screenshot.c had to learn that "needs a font" and "draws the text grid" are two questions. They were one, and a UI figure came out black: the text layer owns every pixel of the rows it covers and painted over the widgets. The new ui=1 fence attribute asks for the first without the second; MAINTENANCE.md documents it. 112/112 in both configurations, 112/112 under ASan and UBSan, coverage 94.1% against the 90% gate with src/runtime_ui.c at 99% of lines and 100% of functions, doxygen clean, and the four new figures byte-identical on a re-render. TODO.md section 8's gate table was stale on several counts besides these and is refreshed with measured numbers. Co-Authored-By: Tachikoma (Claude Code Opus 5 1M) <noreply@anthropic.com> Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EwxGB6TdoVvZ11KQQME9cL Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
378 lines
15 KiB
C
378 lines
15 KiB
C
/**
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* @file runtime_housekeeping.c
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* @brief The housekeeping verbs: NEW, CLR, CONT, TRON, TROFF, SWAP and HELP.
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*
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* TODO.md section 4 group B. None of these is in the Go reference -- they are
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* on its own "What Isn't Implemented" list -- so what they mean here is a
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* decision rather than a transcription, and each decision is recorded at its
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* verb. Where a C128's answer needs machine state this interpreter does not
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* have, the verb does the part that means something and says so.
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*
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* None of them needs a device, and none is in the golden corpus's way: they all
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* act on interpreter state a program can see through PRINT.
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*/
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#include <inttypes.h>
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#include <stdio.h>
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#include <string.h>
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#include <akerror.h>
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#include <akbasic/args.h>
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#include <akbasic/error.h>
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#include <akbasic/runtime.h>
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#include "verbs.h"
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/* Most verbs answer "did something happen"; this is that answer. */
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#define SUCCEED_TRUE(__obj, __dest) \
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do { \
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*(__dest) = &(__obj)->staticTrueValue; \
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} while ( 0 )
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/**
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* @brief Drop every variable and function, and hand their storage back.
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*
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* Shared by NEW and CLR, which differ only in whether the program text goes
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* too. The value pool is a bump allocator (see akbasic_ValuePool), so this is
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* the only place anything it handed out ever comes back -- re-initializing the
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* pool is what makes `CLR` in a loop viable where re-DIMming in one is not.
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*/
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static akerr_ErrorContext AKERR_NOIGNORE *clear_variables(akbasic_Runtime *obj)
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{
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PREPARE_ERROR(errctx);
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akbasic_Environment *root = NULL;
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int i = 0;
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for ( i = 0; i < AKBASIC_MAX_VARIABLES; i++ ) {
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obj->variables[i].used = false;
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}
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for ( i = 0; i < AKBASIC_MAX_FUNCTIONS; i++ ) {
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obj->functions[i].used = false;
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}
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PASS(errctx, akbasic_valuepool_init(&obj->valuepool));
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/*
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* Unwind to the root before emptying its symbol tables. A CLR inside a
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* GOSUB would otherwise leave child environments holding pointers into the
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* variable pool it just released, and the parent chain is the only handle
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* on them.
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*/
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while ( obj->environment != NULL && obj->environment->parent != NULL ) {
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PASS(errctx, akbasic_runtime_prev_environment(obj));
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}
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/*
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* That unwind may have released the environment an interrupt handler was
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* running in. Leaving the pointer behind would wedge interrupts off for the
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* rest of the session, since nothing would ever pop the environment it
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* compares against again.
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*/
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obj->handlerenv = NULL;
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root = obj->environment;
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FAIL_ZERO_RETURN(errctx, (root != NULL), AKERR_NULLPOINTER, "Runtime has no root environment");
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PASS(errctx, akbasic_symtab_init(&root->variables, AKBASIC_MAX_VARIABLES));
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PASS(errctx, akbasic_symtab_init(&root->functions, AKBASIC_MAX_FUNCTIONS));
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/*
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* Put the reserved globals back. They were in the table this just emptied,
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* and the `TRAP` dispatch relies on never having to create them -- so a CLR
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* that left them gone would reopen item 33 for the rest of the session.
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*/
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PASS(errctx, akbasic_runtime_reserve_globals(obj));
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SUCCEED_RETURN(errctx);
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}
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/* ----------------------------------------------------------------- NEW --- */
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akerr_ErrorContext *akbasic_cmd_new(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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int64_t i = 0;
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(void)expr; (void)lval; (void)rval;
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FAIL_ZERO_RETURN(errctx, (obj != NULL && dest != NULL), AKERR_NULLPOINTER, "NULL argument in NEW");
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for ( i = 0; i < AKBASIC_MAX_SOURCE_LINES; i++ ) {
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obj->source[i].code[0] = '\0';
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obj->source[i].lineno = 0;
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obj->source[i].numbered = false;
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}
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PASS(errctx, clear_variables(obj));
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PASS(errctx, akbasic_symtab_init(&obj->environment->labels, AKBASIC_MAX_LABELS));
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/* A new program does not inherit the old one's open files. */
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PASS(errctx, akbasic_disk_close_all(&obj->disk_state));
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/*
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* Disarm everything. The handlers were lines of the program that has just
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* been deleted, so an interrupt left armed would send the *next* program
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* into whatever happens to be at that line number.
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*/
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for ( i = 0; i < AKBASIC_MAX_INTERRUPTS; i++ ) {
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PASS(errctx, akbasic_runtime_disarm_interrupt(obj, (akbasic_InterruptSource)i));
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}
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/*
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* And the sprites go back to undefined. The patterns belonged to the program
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* that has just been deleted. The *device* still holds them -- there is no
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* verb that undefines a sprite and so no entry point to say so -- but every
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* one of them is hidden, which is the observable half.
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*/
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PASS(errctx, akbasic_sprite_state_init(&obj->sprite_state));
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if ( obj->sprites != NULL && obj->sprites->show != NULL ) {
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for ( i = 0; i < AKBASIC_MAX_SPRITES; i++ ) {
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PASS(errctx, obj->sprites->show(obj->sprites, (int)i + 1, false));
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}
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}
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/*
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* **Static geometry does go back to the device**, where a sprite pattern
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* cannot. There is an entry point that retires one, so leaving them would be
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* a choice rather than a limitation -- and the wrong choice: a wall is
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* invisible, so one left behind by a deleted program is an unexplainable
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* collision in the next.
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*/
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if ( obj->sprites != NULL && obj->sprites->solid != NULL ) {
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for ( i = 0; i < AKBASIC_MAX_SOLIDS; i++ ) {
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PASS(errctx, obj->sprites->solid(obj->sprites, (int)i + 1, false, 0.0, 0.0, 0.0, 0.0));
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}
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}
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/*
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* And every widget comes down. Unlike a sprite there *is* an entry point
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* that undefines these, so this one is complete rather than half: a menu the
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* deleted program put up would otherwise sit on screen eating the cursor
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* keys, with nothing left running that knows how to retire it.
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*/
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PASS(errctx, akbasic_ui_state_init(&obj->ui_state));
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if ( obj->ui != NULL && obj->ui->clear != NULL ) {
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PASS(errctx, obj->ui->clear(obj->ui));
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}
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/*
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* The line counter goes home too. Without this a NEW typed at the REPL
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* leaves the next entered line filed under wherever the last program
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* stopped, which is a surprising place for a fresh program to start.
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*/
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obj->environment->lineno = 0;
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obj->environment->nextline = 0;
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obj->stopped = false;
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obj->stoppedline = 0;
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obj->errorline = 0;
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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/* ----------------------------------------------------------------- CLR --- */
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akerr_ErrorContext *akbasic_cmd_clr(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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(void)expr; (void)lval; (void)rval;
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FAIL_ZERO_RETURN(errctx, (obj != NULL && dest != NULL), AKERR_NULLPOINTER, "NULL argument in CLR");
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/*
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* Variables and functions, not the program. A C128's CLR also closes open
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* files and empties the GOSUB and FOR stacks; the stacks *are* emptied here,
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* because unwinding to the root is how the variable pool is made safe to
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* release, and there are no open files to close -- DLOAD and DSAVE open,
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* transfer and close within the verb.
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*/
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PASS(errctx, clear_variables(obj));
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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/* ------------------------------------------------------------ RENUMBER --- */
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akerr_ErrorContext *akbasic_cmd_renumber(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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double args[3];
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int count = 0;
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int64_t newstart = 10;
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int64_t increment = 10;
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int64_t oldstart = 0;
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(void)lval; (void)rval;
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FAIL_ZERO_RETURN(errctx, (obj != NULL && dest != NULL), AKERR_NULLPOINTER,
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"NULL argument in RENUMBER");
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if ( expr != NULL && akbasic_leaf_first_argument(expr) != NULL ) {
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PASS(errctx, akbasic_args_numbers(obj, expr, "RENUMBER", args, 3, &count));
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}
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if ( count >= 1 ) {
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newstart = (int64_t)args[0];
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}
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if ( count >= 2 ) {
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increment = (int64_t)args[1];
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}
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if ( count >= 3 ) {
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oldstart = (int64_t)args[2];
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}
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PASS(errctx, akbasic_renumber(obj, newstart, increment, oldstart));
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/*
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* The labels and the DATA items were filed against the old numbering, so
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* both have to be built again. akbasic_runtime_set_mode() does it on the way
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* into RUN, but a program renumbered and then CONTinued would otherwise
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* branch on a stale map.
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*/
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PASS(errctx, akbasic_runtime_scan_labels(obj));
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PASS(errctx, akbasic_data_scan(obj));
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obj->stopped = false;
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obj->stoppedline = 0;
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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/* ---------------------------------------------------------------- CONT --- */
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akerr_ErrorContext *akbasic_cmd_cont(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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(void)expr; (void)lval; (void)rval;
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FAIL_ZERO_RETURN(errctx, (obj != NULL && dest != NULL), AKERR_NULLPOINTER, "NULL argument in CONT");
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/*
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* Refused rather than treated as a RUN. "CAN'T CONTINUE" is what a C128
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* says, and it says it for a reason: continuing a program that never
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* started would run it from line zero with whatever variables happened to be
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* lying about, which is not what anybody typing CONT wanted.
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*/
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FAIL_ZERO_RETURN(errctx, obj->stopped, AKBASIC_ERR_STATE, "CAN'T CONTINUE");
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obj->environment->nextline = obj->stoppedline;
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obj->stopped = false;
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PASS(errctx, akbasic_runtime_set_mode(obj, AKBASIC_MODE_RUN));
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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/* -------------------------------------------------------- TRON / TROFF --- */
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akerr_ErrorContext *akbasic_cmd_tron(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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(void)expr; (void)lval; (void)rval;
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FAIL_ZERO_RETURN(errctx, (obj != NULL && dest != NULL), AKERR_NULLPOINTER, "NULL argument in TRON");
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obj->trace = true;
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *akbasic_cmd_troff(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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(void)expr; (void)lval; (void)rval;
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FAIL_ZERO_RETURN(errctx, (obj != NULL && dest != NULL), AKERR_NULLPOINTER, "NULL argument in TROFF");
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obj->trace = false;
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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/* ---------------------------------------------------------------- SWAP --- */
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akerr_ErrorContext *akbasic_cmd_swap(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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akbasic_ASTLeaf *first = NULL;
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akbasic_ASTLeaf *second = NULL;
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akbasic_Variable *a = NULL;
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akbasic_Variable *b = NULL;
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akbasic_Variable swap;
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char namea[AKBASIC_MAX_STRING_LENGTH];
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char nameb[AKBASIC_MAX_STRING_LENGTH];
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(void)lval; (void)rval;
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FAIL_ZERO_RETURN(errctx, (obj != NULL && expr != NULL && dest != NULL), AKERR_NULLPOINTER,
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"NULL argument in SWAP");
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first = akbasic_leaf_first_argument(expr);
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second = (first != NULL ? first->next : NULL);
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FAIL_ZERO_RETURN(errctx, (first != NULL && second != NULL), AKBASIC_ERR_SYNTAX,
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"Expected SWAP VARIABLE, VARIABLE");
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FAIL_ZERO_RETURN(errctx,
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(akbasic_leaf_is_identifier(first) && akbasic_leaf_is_identifier(second)),
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AKBASIC_ERR_SYNTAX, "Expected SWAP VARIABLE, VARIABLE");
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/*
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* Refused across types, which BASIC 7.0 also does. A# and B$ hold different
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* things and swapping them would leave two variables whose names no longer
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* describe their contents -- and the type suffix is the only type
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* declaration this language has.
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*/
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FAIL_NONZERO_RETURN(errctx, (first->leaftype != second->leaftype), AKBASIC_ERR_TYPE,
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"SWAP needs two variables of the same type");
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PASS(errctx, akbasic_environment_get(obj->environment, first->identifier, &a));
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PASS(errctx, akbasic_environment_get(obj->environment, second->identifier, &b));
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FAIL_ZERO_RETURN(errctx, (a != NULL && b != NULL), AKBASIC_ERR_UNDEFINED,
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"SWAP could not reach %s or %s", first->identifier, second->identifier);
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if ( a == b ) {
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/* SWAP A#, A# is legal and does nothing, rather than corrupting itself. */
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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/*
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* The whole record except the name, so an array swaps its dimensions and its
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* storage pointer along with its contents -- SWAP is documented as exchanging
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* the *variables*, not their scalar values, and on a C128 it is O(1) for
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* exactly this reason. The names stay put: they are what the symbol table
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* points at.
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*/
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memcpy(namea, a->name, sizeof(namea));
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memcpy(nameb, b->name, sizeof(nameb));
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memcpy(&swap, a, sizeof(swap));
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memcpy(a, b, sizeof(*a));
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memcpy(b, &swap, sizeof(*b));
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memcpy(a->name, namea, sizeof(a->name));
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memcpy(b->name, nameb, sizeof(b->name));
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/*
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* A scalar's storage is *inside* the record, so the pointer that came over
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* with it names the other variable's inline slot -- which now holds this
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* variable's own old value. Left alone, each side reads back what it started
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* with and SWAP silently does nothing. Rebind each to its own.
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*/
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if ( a->values == &b->inlinevalue ) {
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a->values = &a->inlinevalue;
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}
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if ( b->values == &a->inlinevalue ) {
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b->values = &b->inlinevalue;
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}
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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/* ---------------------------------------------------------------- HELP --- */
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akerr_ErrorContext *akbasic_cmd_help(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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char line[AKBASIC_MAX_LINE_LENGTH * 2];
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(void)expr; (void)lval; (void)rval;
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FAIL_ZERO_RETURN(errctx, (obj != NULL && dest != NULL), AKERR_NULLPOINTER, "NULL argument in HELP");
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/*
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* A C128 re-lists the line the last error happened on and highlights the
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* part it choked on. The line is reproduced here; the highlight is not,
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* because the error is reported by the verb that raised it rather than by
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* something holding a token offset, so there is nothing that knows which
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* part to mark. Printing the line without pretending to know more is the
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* honest half of the verb.
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*/
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if ( obj->errorline == 0 || obj->source[obj->errorline].code[0] == '\0' ) {
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PASS(errctx, akbasic_runtime_println(obj, "NO ERROR TO HELP WITH"));
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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snprintf(line, sizeof(line), "%" PRId64 " %s",
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obj->errorline, obj->source[obj->errorline].code);
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PASS(errctx, akbasic_runtime_println(obj, line));
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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