akbasic's src/ now calls libakstdlib 313 times and raw libc 7 -- 2.2% bypassed, against 86.4% on the same tree before this. The submodule bump 669b2b3 -> 2b79aca needed no source change of its own: the release is drop-in for what akbasic already used. Seven of the eight sites the earlier port left on raw libc change their own signature rather than swallowing an error, per andrew's ruling on libakstdlib#38. word_is, the is_waiting_for pair, the scanner's is_at_end, peek, peek_next and match_next_char, format.c's overflow, and sink_akgl's scroll/newline/putchar_at/echo_line/edit_key chain all return an akerr_ErrorContext * and hand the answer back through an out parameter. is_waiting_for and is_waiting_for_any are a public header change; every call site that used one as a term in a condition hoists it into a statement first. verb_compare is the eighth and stays on strcmp. bsearch(3) fixes the comparator's signature, so there is no out parameter to report through -- which is what libakstdlib#38 concluded. It carries a comment saying so and saying why the bypass is safe there. Six snprintf sites stay raw because they want truncation as an answer rather than an error, and aksl_snprintf cannot express that until libakstdlib#34 hands the required length back. Each of the six says so at the site. Two of them, in host.c, are a latent defect rather than a decision: a host type name over 31 characters truncates silently and two sharing a prefix then collide, where structtype.c refuses the same case. DLOAD leaked a file descriptor. Its read loop sat inside an ATTEMPT and the PASS in it returned past CLEANUP, so a scan error left the file open. Hoisting the loop into its own helper to convert fgets fixes it. Refs libakstdlib#26, libakstdlib#38 Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
533 lines
19 KiB
C
533 lines
19 KiB
C
/**
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* @file runtime_ui.c
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* @brief The group K verbs: MENU, GETMENU, RMENU, DIALOG, HUD and UISTYLE.
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*
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* Nothing here includes an SDL or a libakgl header. Every call goes through the
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* akbasic_UiBackend record the host attached, which is what lets the whole group
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* be tested in a build with no SDL on the machine.
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*
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* None of these is in the Go reference and none is in Commodore BASIC 7.0 --
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* a C128 had no widget toolkit to wrap. They exist because libakgl 0.9.0 grew
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* one, and their shapes come from the verbs already here rather than from
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* anywhere else: MENU retires the way SOLID does, GETMENU holds the step loop
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* the way GETKEY does, and RMENU reads-and-clears the way BUMP does.
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*
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* The backend is a set of *setters*, not a set of draw calls. libakgl's UI is
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* immediate mode -- widgets are re-declared inside a frame bracket every frame
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* and clay borrows the text until the bracket closes -- and a BASIC program is
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* not. See include/akbasic/ui.h for the whole of that reasoning.
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*/
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#include <inttypes.h>
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#include <akerror.h>
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#include <akstdlib.h>
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#include <akbasic/args.h>
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#include <akbasic/error.h>
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#include <akbasic/runtime.h>
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#include <akbasic/ui.h>
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#include "verbs.h"
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/* Most verbs answer "did something happen"; this is that answer. */
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#define SUCCEED_TRUE(__obj, __dest) \
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do { \
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*(__dest) = &(__obj)->staticTrueValue; \
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} while ( 0 )
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/**
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* @brief Refuse politely when the host lent us no UI device.
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*
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* Every verb in this file opens with it, and it has to name the verb: "no UI
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* device" on its own tells a program author nothing about which line to look at.
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*/
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static akerr_ErrorContext *require_ui(akbasic_Runtime *obj, const char *verb)
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{
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PREPARE_ERROR(errctx);
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FAIL_ZERO_RETURN(errctx, (obj != NULL && verb != NULL), AKERR_NULLPOINTER,
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"NULL argument in require_ui");
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FAIL_ZERO_RETURN(errctx, (obj->ui != NULL), AKBASIC_ERR_DEVICE,
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"%s needs a UI device and this runtime has none", verb);
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SUCCEED_RETURN(errctx);
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}
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/**
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* @brief Turn a BASIC menu number into a zero-based slot, or refuse.
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*
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* Menus are numbered from one, the way sprites and colour sources are. Nothing
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* in this dialect is numbered from zero and a UI group is a poor place to start.
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*/
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static akerr_ErrorContext *menu_index(int64_t n, const char *verb, int *dest)
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{
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PREPARE_ERROR(errctx);
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FAIL_ZERO_RETURN(errctx, (n >= 1 && n <= AKBASIC_UI_MAX_MENUS), AKBASIC_ERR_BOUNDS,
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"%s: menu %" PRId64 " is outside 1..%d", verb, n, AKBASIC_UI_MAX_MENUS);
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*dest = (int)(n - 1);
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SUCCEED_RETURN(errctx);
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}
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/** @brief The same for a HUD slot. */
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static akerr_ErrorContext *label_index(int64_t n, const char *verb, int *dest)
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{
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PREPARE_ERROR(errctx);
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FAIL_ZERO_RETURN(errctx, (n >= 1 && n <= AKBASIC_UI_MAX_LABELS), AKBASIC_ERR_BOUNDS,
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"%s: slot %" PRId64 " is outside 1..%d", verb, n, AKBASIC_UI_MAX_LABELS);
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*dest = (int)(n - 1);
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SUCCEED_RETURN(errctx);
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}
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/**
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* @brief The nth argument of a command or function, or NULL past the end.
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*
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* A plain walk rather than a wrapper around akbasic_args_numbers(), because
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* every verb in this file mixes numbers and strings in one list and that helper
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* refuses a string by design -- correctly, for the groups it was written for.
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*/
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static akbasic_ASTLeaf *nth_argument(akbasic_ASTLeaf *expr, int n)
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{
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akbasic_ASTLeaf *arg = NULL;
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int i = 0;
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if ( expr == NULL ) {
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return NULL;
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}
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arg = akbasic_leaf_first_argument(expr);
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for ( i = 0; i < n && arg != NULL; i++ ) {
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arg = arg->next;
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}
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return arg;
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}
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/** @brief How many arguments the verb was given. */
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static int argument_count(akbasic_ASTLeaf *expr)
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{
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akbasic_ASTLeaf *arg = NULL;
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int count = 0;
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if ( expr == NULL ) {
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return 0;
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}
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for ( arg = akbasic_leaf_first_argument(expr); arg != NULL; arg = arg->next ) {
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count += 1;
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}
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return count;
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}
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/** @brief Evaluate argument @p n and insist it is a number. */
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static akerr_ErrorContext *nth_number(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, const char *verb, int n, int64_t *dest)
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{
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PREPARE_ERROR(errctx);
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akbasic_ASTLeaf *arg = nth_argument(expr, n);
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akbasic_Value *value = NULL;
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FAIL_ZERO_RETURN(errctx, (arg != NULL), AKBASIC_ERR_SYNTAX,
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"%s is missing argument %d", verb, n + 1);
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PASS(errctx, akbasic_runtime_evaluate(obj, arg, &value));
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FAIL_NONZERO_RETURN(errctx, (value->valuetype == AKBASIC_TYPE_STRING), AKBASIC_ERR_TYPE,
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"%s expected a number in argument %d", verb, n + 1);
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*dest = (value->valuetype == AKBASIC_TYPE_FLOAT)
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? (int64_t)value->floatval : value->intval;
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SUCCEED_RETURN(errctx);
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}
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/**
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* @brief Evaluate argument @p n, insist it is a string, and copy it out.
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*
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* Copied rather than pointed at. The value it came from lives in the per-line
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* pool, and a caller collecting sixteen of these has no promise that sixteen
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* separate slots were used -- so a table of pointers into the pool could quietly
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* be a table of sixteen pointers to the same string.
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*/
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static akerr_ErrorContext *nth_string(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, const char *verb, int n, char *dest, size_t len)
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{
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PREPARE_ERROR(errctx);
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akbasic_ASTLeaf *arg = nth_argument(expr, n);
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akbasic_Value *value = NULL;
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FAIL_ZERO_RETURN(errctx, (arg != NULL), AKBASIC_ERR_SYNTAX,
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"%s is missing argument %d", verb, n + 1);
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PASS(errctx, akbasic_runtime_evaluate(obj, arg, &value));
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FAIL_ZERO_RETURN(errctx, (value->valuetype == AKBASIC_TYPE_STRING), AKBASIC_ERR_TYPE,
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"%s expected a string in argument %d", verb, n + 1);
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PASS(errctx, aksl_strcpy(dest, len, value->stringval));
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SUCCEED_RETURN(errctx);
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}
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/** @brief Hand back an integer from a function. */
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static akerr_ErrorContext *integer_result(akbasic_Runtime *obj, int64_t value, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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akbasic_Value *out = NULL;
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PASS(errctx, akbasic_environment_new_value(obj->environment, &out));
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PASS(errctx, akbasic_value_zero(out));
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out->valuetype = AKBASIC_TYPE_INTEGER;
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out->intval = value;
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*dest = out;
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SUCCEED_RETURN(errctx);
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}
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/* ---------------------------------------------------------------- MENU --- */
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akerr_ErrorContext *akbasic_cmd_menu(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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/*
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* The entries are copied here rather than pointed at, so that what reaches
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* the backend is sixteen distinct strings whatever the value pool did. Four
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* kilobytes of stack, once, in a verb that is not on any hot path.
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*/
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char items[AKBASIC_UI_MAX_MENU_ITEMS][AKBASIC_MAX_STRING_LENGTH];
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const char *pointers[AKBASIC_UI_MAX_MENU_ITEMS];
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int count = 0;
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int entries = 0;
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int slot = 0;
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int i = 0;
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int64_t n = 0;
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(void)lval; (void)rval;
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PASS(errctx, require_ui(obj, "MENU"));
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count = argument_count(expr);
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/* No arguments retires them all, the way a bare SOLID does. */
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if ( count == 0 ) {
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for ( i = 0; i < AKBASIC_UI_MAX_MENUS; i++ ) {
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PASS(errctx, obj->ui->menu(obj->ui, i, NULL, 0));
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obj->ui_state.menudefined[i] = false;
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}
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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PASS(errctx, nth_number(obj, expr, "MENU", 0, &n));
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PASS(errctx, menu_index(n, "MENU", &slot));
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/* A number and nothing else retires that one. */
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if ( count == 1 ) {
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PASS(errctx, obj->ui->menu(obj->ui, slot, NULL, 0));
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obj->ui_state.menudefined[slot] = false;
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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entries = count - 1;
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FAIL_ZERO_RETURN(errctx, (entries <= AKBASIC_UI_MAX_MENU_ITEMS), AKBASIC_ERR_SYNTAX,
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"MENU takes at most %d entries and was given %d",
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AKBASIC_UI_MAX_MENU_ITEMS, entries);
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for ( i = 0; i < entries; i++ ) {
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PASS(errctx, nth_string(obj, expr, "MENU", i + 1, items[i], sizeof(items[i])));
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pointers[i] = items[i];
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}
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PASS(errctx, obj->ui->menu(obj->ui, slot, pointers, entries));
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obj->ui_state.menudefined[slot] = true;
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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/* ------------------------------------------------------------- GETMENU --- */
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/**
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* @brief Identify the numeric variable a GETMENU assigns into.
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*
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* Numeric only. The answer is an entry number, and a program that wanted the
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* entry's *text* already has it -- it wrote the MENU.
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*/
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static akerr_ErrorContext *target_variable(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Variable **dest, char *name, size_t len)
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{
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PREPARE_ERROR(errctx);
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akbasic_ASTLeaf *arg = nth_argument(expr, 1);
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FAIL_ZERO_RETURN(errctx, (arg != NULL), AKBASIC_ERR_SYNTAX,
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"GETMENU expected a menu number and a variable");
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/*
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* Either numeric spelling -- `C%` or `C!` -- and not a bare `C`, which in
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* this dialect is a *label* rather than a variable and cannot be assigned to
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* at all. GETKEY refuses one for the same reason. A string is refused
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* because the answer is an entry *number*: a program that wanted the entry's
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* text already has it, since it wrote the MENU.
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*/
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FAIL_ZERO_RETURN(errctx,
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(arg->leaftype == AKBASIC_LEAF_IDENTIFIER_INT ||
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arg->leaftype == AKBASIC_LEAF_IDENTIFIER_FLOAT),
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AKBASIC_ERR_TYPE, "GETMENU expected a numeric variable such as C%%");
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PASS(errctx, akbasic_environment_get(obj->environment, arg->identifier, dest));
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FAIL_ZERO_RETURN(errctx, (*dest != NULL), AKBASIC_ERR_UNDEFINED,
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"GETMENU could not reach the variable %s", arg->identifier);
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PASS(errctx, aksl_strcpy(name, len, arg->identifier));
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SUCCEED_RETURN(errctx);
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}
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/** @brief Write an entry number -- or 0 for "released without a choice" -- into a variable. */
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static akerr_ErrorContext *store_entry(akbasic_Variable *variable, int64_t entry)
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{
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PREPARE_ERROR(errctx);
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int64_t zerosubscript[1] = { 0 };
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PASS(errctx, akbasic_variable_set_integer(variable, entry, zerosubscript, 1));
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SUCCEED_RETURN(errctx);
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}
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akerr_ErrorContext *akbasic_cmd_getmenu(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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akbasic_Variable *variable = NULL;
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char name[64];
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int slot = 0;
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int selected = 0;
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bool activated = false;
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int64_t n = 0;
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(void)lval; (void)rval;
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PASS(errctx, require_ui(obj, "GETMENU"));
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PASS(errctx, nth_number(obj, expr, "GETMENU", 0, &n));
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PASS(errctx, menu_index(n, "GETMENU", &slot));
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PASS(errctx, target_variable(obj, expr, &variable, name, sizeof(name)));
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FAIL_ZERO_RETURN(errctx, obj->ui_state.menudefined[slot], AKBASIC_ERR_STATE,
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"GETMENU: menu %" PRId64 " has no entries; define it with MENU first", n);
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PASS(errctx, obj->ui->menu_state(obj->ui, slot, &selected, &activated, true));
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if ( activated ) {
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PASS(errctx, store_entry(variable, (int64_t)selected + 1));
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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/*
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* Nobody has chosen yet. A C128 would sit here; the library may not, so the
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* step loop is told to stop advancing the program counter instead. The
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* program stays on this line, the host keeps its frame rate, and the sprite,
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* audio and collision services -- which run before this one -- keep running
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* underneath. See akbasic_ui_service().
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*/
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obj->ui_state.waiting = true;
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obj->ui_state.waitmenu = slot;
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PASS(errctx, aksl_strcpy(obj->ui_state.variable, sizeof(obj->ui_state.variable), name));
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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/* --------------------------------------------------------------- RMENU --- */
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akerr_ErrorContext *akbasic_fn_rmenu(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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int slot = 0;
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int selected = 0;
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bool activated = false;
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int64_t n = 0;
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int64_t field = 0;
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(void)lval; (void)rval;
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FAIL_ZERO_RETURN(errctx, (obj != NULL && dest != NULL), AKERR_NULLPOINTER,
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"NULL argument in RMENU");
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PASS(errctx, require_ui(obj, "RMENU"));
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PASS(errctx, nth_number(obj, expr, "RMENU", 0, &n));
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PASS(errctx, nth_number(obj, expr, "RMENU", 1, &field));
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PASS(errctx, menu_index(n, "RMENU", &slot));
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FAIL_ZERO_RETURN(errctx, (field == 0 || field == 1), AKBASIC_ERR_BOUNDS,
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"RMENU: field %" PRId64 " is outside 0..1", field);
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/*
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* Field 1 clears the latch and field 0 does not, which is the whole
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* difference between them: reading which entry is highlighted must not
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* consume the fact that one was chosen, and reading that one was chosen must
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* consume it or a polling loop sees the same choice forever. Same contract
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* BUMP() carries, and for the same reason.
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*/
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PASS(errctx, obj->ui->menu_state(obj->ui, slot, &selected, &activated, (field == 1)));
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if ( field == 1 ) {
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/*
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* An integer -1 or 0, not a BOOLEAN. A BOOLEAN value prints as "true" or
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* "false" -- the Go reference's %t, kept deliberately and recorded in
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* src/value.c -- and `PRINT RMENU(1,1)` saying "false" where every other
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* predicate in this dialect says 0 would be a surprise with no upside.
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* Both work in `IF RMENU(1,1) THEN`.
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*/
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PASS(errctx, integer_result(obj, activated ? AKBASIC_TRUE : 0, dest));
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SUCCEED_RETURN(errctx);
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}
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PASS(errctx, integer_result(obj, (int64_t)selected + 1, dest));
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SUCCEED_RETURN(errctx);
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}
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/* -------------------------------------------------------------- DIALOG --- */
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akerr_ErrorContext *akbasic_cmd_dialog(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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char text[AKBASIC_MAX_STRING_LENGTH];
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int count = 0;
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(void)lval; (void)rval;
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PASS(errctx, require_ui(obj, "DIALOG"));
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count = argument_count(expr);
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/*
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* No argument takes the panel down. libakgl has no dismiss contract at all
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* -- a declarative frame is the visibility flag -- so this verb is both the
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* only way up and the only way down.
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*/
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if ( count == 0 ) {
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PASS(errctx, obj->ui->dialog(obj->ui, NULL));
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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FAIL_ZERO_RETURN(errctx, (count == 1), AKBASIC_ERR_SYNTAX,
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"DIALOG takes one string, or nothing at all");
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PASS(errctx, nth_string(obj, expr, "DIALOG", 0, text, sizeof(text)));
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PASS(errctx, obj->ui->dialog(obj->ui, text));
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SUCCEED_TRUE(obj, dest);
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SUCCEED_RETURN(errctx);
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}
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/* ----------------------------------------------------------------- HUD --- */
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akerr_ErrorContext *akbasic_cmd_hud(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
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{
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PREPARE_ERROR(errctx);
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char text[AKBASIC_MAX_STRING_LENGTH];
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int count = 0;
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int slot = 0;
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int i = 0;
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int64_t n = 0;
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int64_t anchor = 0;
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(void)lval; (void)rval;
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PASS(errctx, require_ui(obj, "HUD"));
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count = argument_count(expr);
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if ( count == 0 ) {
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for ( i = 0; i < AKBASIC_UI_MAX_LABELS; i++ ) {
|
|
PASS(errctx, obj->ui->label(obj->ui, i, AKBASIC_UI_ANCHOR_TOP_LEFT, NULL));
|
|
}
|
|
SUCCEED_TRUE(obj, dest);
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
|
|
PASS(errctx, nth_number(obj, expr, "HUD", 0, &n));
|
|
PASS(errctx, label_index(n, "HUD", &slot));
|
|
|
|
if ( count == 1 ) {
|
|
PASS(errctx, obj->ui->label(obj->ui, slot, AKBASIC_UI_ANCHOR_TOP_LEFT, NULL));
|
|
SUCCEED_TRUE(obj, dest);
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
FAIL_ZERO_RETURN(errctx, (count == 3), AKBASIC_ERR_SYNTAX,
|
|
"HUD expected a slot, an anchor and a string");
|
|
|
|
PASS(errctx, nth_number(obj, expr, "HUD", 1, &anchor));
|
|
FAIL_ZERO_RETURN(errctx, (anchor >= 0 && anchor < AKBASIC_UI_ANCHOR_LIMIT),
|
|
AKBASIC_ERR_BOUNDS, "HUD: anchor %" PRId64 " is outside 0..%d",
|
|
anchor, (int)AKBASIC_UI_ANCHOR_LIMIT - 1);
|
|
PASS(errctx, nth_string(obj, expr, "HUD", 2, text, sizeof(text)));
|
|
PASS(errctx, obj->ui->label(obj->ui, slot, (int)anchor, text));
|
|
SUCCEED_TRUE(obj, dest);
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
|
|
/* ------------------------------------------------------------- UISTYLE --- */
|
|
|
|
akerr_ErrorContext *akbasic_cmd_uistyle(akbasic_Runtime *obj, akbasic_ASTLeaf *expr, akbasic_Value *lval, akbasic_Value *rval, akbasic_Value **dest)
|
|
{
|
|
PREPARE_ERROR(errctx);
|
|
double args[5];
|
|
akbasic_Color fill;
|
|
akbasic_Color edge;
|
|
akbasic_Color ink;
|
|
int count = 0;
|
|
double padding = 0.0;
|
|
double radius = 0.0;
|
|
|
|
(void)lval; (void)rval;
|
|
PASS(errctx, require_ui(obj, "UISTYLE"));
|
|
PASS(errctx, akbasic_args_numbers(obj, expr, "UISTYLE", args, 5, &count));
|
|
|
|
/*
|
|
* No arguments hands the widgets back to libakgl's own default, which is a
|
|
* dark textbox with parchment ink. Three NULLs say "the library's", not
|
|
* "black": a style is not a thing this interpreter can spell in full, and
|
|
* inventing values here would make UISTYLE with no arguments mean something
|
|
* different from never having called it.
|
|
*/
|
|
if ( count == 0 ) {
|
|
PASS(errctx, obj->ui->style(obj->ui, NULL, NULL, NULL, 0.0, 0.0));
|
|
SUCCEED_TRUE(obj, dest);
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
FAIL_ZERO_RETURN(errctx, (count >= 3), AKBASIC_ERR_SYNTAX,
|
|
"UISTYLE expected a fill, an edge and an ink colour");
|
|
|
|
PASS(errctx, akbasic_graphics_palette((int)args[0], &fill));
|
|
PASS(errctx, akbasic_graphics_palette((int)args[1], &edge));
|
|
PASS(errctx, akbasic_graphics_palette((int)args[2], &ink));
|
|
padding = (count >= 4) ? args[3] : 8.0;
|
|
radius = (count >= 5) ? args[4] : 0.0;
|
|
FAIL_NONZERO_RETURN(errctx, (padding < 0.0 || radius < 0.0), AKBASIC_ERR_VALUE,
|
|
"UISTYLE: padding and radius cannot be negative");
|
|
|
|
PASS(errctx, obj->ui->style(obj->ui, &fill, &edge, &ink, padding, radius));
|
|
SUCCEED_TRUE(obj, dest);
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
|
|
/* ------------------------------------------------------- the step loop --- */
|
|
|
|
akerr_ErrorContext *akbasic_ui_state_init(akbasic_UiState *obj)
|
|
{
|
|
PREPARE_ERROR(errctx);
|
|
|
|
FAIL_ZERO_RETURN(errctx, (obj != NULL), AKERR_NULLPOINTER,
|
|
"NULL argument in ui_state_init");
|
|
PASS(errctx, aksl_memset(obj, 0, sizeof(*obj)));
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
|
|
akerr_ErrorContext *akbasic_ui_service(akbasic_Runtime *obj, bool *blocked)
|
|
{
|
|
PREPARE_ERROR(errctx);
|
|
akbasic_Variable *variable = NULL;
|
|
int selected = 0;
|
|
bool activated = false;
|
|
bool released = false;
|
|
|
|
FAIL_ZERO_RETURN(errctx, (obj != NULL && blocked != NULL), AKERR_NULLPOINTER,
|
|
"NULL argument in ui_service");
|
|
*blocked = false;
|
|
if ( !obj->ui_state.waiting ) {
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
|
|
/*
|
|
* Two ways out that are not a choice, and neither may wedge the script. A
|
|
* host is allowed to change its mind about what it lends out, and a program
|
|
* is allowed to retire the menu it is waiting on -- from an interrupt
|
|
* handler, which is the only place it could -- so both release the hold and
|
|
* assign 0. Same rule akbasic_input_service() keeps for a withdrawn keyboard.
|
|
*/
|
|
if ( obj->ui == NULL ) {
|
|
released = true;
|
|
} else if ( !obj->ui_state.menudefined[obj->ui_state.waitmenu] ) {
|
|
released = true;
|
|
} else {
|
|
PASS(errctx, obj->ui->menu_state(obj->ui, obj->ui_state.waitmenu,
|
|
&selected, &activated, true));
|
|
if ( !activated ) {
|
|
*blocked = true;
|
|
SUCCEED_RETURN(errctx);
|
|
}
|
|
}
|
|
|
|
obj->ui_state.waiting = false;
|
|
PASS(errctx, akbasic_environment_get(obj->environment, obj->ui_state.variable, &variable));
|
|
FAIL_ZERO_RETURN(errctx, (variable != NULL), AKBASIC_ERR_UNDEFINED,
|
|
"GETMENU could not reach the variable %s", obj->ui_state.variable);
|
|
PASS(errctx, store_entry(variable, released ? 0 : (int64_t)selected + 1));
|
|
SUCCEED_RETURN(errctx);
|
|
}
|