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f3b7fcdef15e947ec9679e1ad4861197220c6fd2
akgl-test/tests/assets/testcharacter.json

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Fixed the tilemap loading and rendering. Added a bunch more error checking and tests. Fixed actors not rendering with their layers in the dist.
2025-01-01 13:56:15 -05:00
{
"name": "testcharacter",
Actor movement rates now controlled by velocity settings on the character and movement states
2025-01-01 22:28:17 -05:00
"velocity_x": 0.20,
"velocity_y": 0.20,
Fixed the tilemap loading and rendering. Added a bunch more error checking and tests. Fixed actors not rendering with their layers in the dist.
2025-01-01 13:56:15 -05:00
"sprite_mappings": [
{
Character definitions now use an array of state names instead of integers
2025-01-04 14:24:48 -05:00
"state": [
"ACTOR_STATE_ALIVE",
"ACTOR_STATE_FACE_LEFT"
],
Fixed the tilemap loading and rendering. Added a bunch more error checking and tests. Fixed actors not rendering with their layers in the dist.
2025-01-01 13:56:15 -05:00
"sprite": "testsprite"
},
{
Character definitions now use an array of state names instead of integers
2025-01-04 14:24:48 -05:00
"state": [
"ACTOR_STATE_DEAD"
],
Fixed the tilemap loading and rendering. Added a bunch more error checking and tests. Fixed actors not rendering with their layers in the dist.
2025-01-01 13:56:15 -05:00
"sprite": "testsprite2"
}
]
}
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