Fixed the tilemap loading and rendering. Added a bunch more error checking and tests. Fixed actors not rendering with their layers in the dist.

This commit is contained in:
2025-01-01 13:56:15 -05:00
parent e4d47b0be8
commit 01d75072b9
36 changed files with 1456 additions and 656 deletions

View File

@@ -12,6 +12,6 @@ typedef struct
char data[MAX_STRING_LENGTH];
} string;
ErrorContext *string_initialize(string *obj, char *init);
ErrorContext ERROR_NOIGNORE *string_initialize(string *obj, char *init);
#endif //_STRING_H_