Broke files out into library, game, and include. Added a tests/ directory to start building out tests. Gotta figure out WTF is going on w/ the memory management or all dev will have to be restarted. No bueno.
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@@ -40,6 +40,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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return SDL_APP_FAILURE;
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}
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/*
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ATTEMPT {
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spritesheet *sheet;
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sprite *spr;
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@@ -72,6 +73,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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} CLEANUP {
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} PROCESS(errctx) {
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} FINISH_NORETURN(errctx);
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*/
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/*
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GAME_init_physics();
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