Break out the game demo into multiple source and include files, add a bunch of missing assets, conform to the new subsystems interface from libakgl

This commit is contained in:
2026-05-25 21:30:47 -04:00
parent f7e61cf59b
commit df4d532d82
23 changed files with 873 additions and 406 deletions

View File

@@ -20,8 +20,19 @@ set(libdir "\${exec_prefix}/lib")
set(includedir "\${prefix}/include")
# Add include directories
include_directories(${SDL3_INCLUDE_DIRS})
add_executable(akgltest src/akgltest.c)
include_directories(${SDL3_INCLUDE_DIRS} include/)
add_executable(akgltest
src/actors.c
src/audio.c
src/events.c
src/controllers.c
src/gamemodes.c
src/init.c
src/SDL_AppInit.c
src/SDL_AppQuit.c
src/SDL_AppIterate.c
src/main.c
)
target_link_libraries(akgltest
PRIVATE