Break out the game demo into multiple source and include files, add a bunch of missing assets, conform to the new subsystems interface from libakgl
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16
assets/sprites/menupointer.json
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16
assets/sprites/menupointer.json
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{
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"spritesheet": {
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"filename": "../menupointer.png",
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"frame_width": 50,
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"frame_height": 49
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},
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"name": "menupointer",
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"width": 50,
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"height": 49,
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"speed": 0,
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"loop": false,
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"loopReverse": false,
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"frames": [
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0
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]
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}
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