modified assets for the new physics simulation engine, added velocity readouts to top left of HUD

This commit is contained in:
2026-05-26 10:37:06 -04:00
parent cd602767db
commit ef48585135
6 changed files with 47 additions and 13 deletions

View File

@@ -1,8 +1,10 @@
{
"name": "little guy",
"movementspeed": 8,
"velocity_x": 1,
"velocity_y": 1,
"speedtime": 8,
"acceleration_x": 0.001,
"acceleration_y": 0.001,
"speed_x": 1,
"speed_y": 1,
"sprite_mappings": [
{
"state": [

View File

@@ -1,8 +1,10 @@
{
"name": "menupointer",
"movementspeed": 8,
"velocity_x": 0,
"velocity_y": 0,
"speedtime": 8,
"speed_x": 0,
"speed_y": 0,
"acceleration_x": 0,
"acceleration_y": 0,
"sprite_mappings": [
{
"state": [

View File

@@ -2,6 +2,8 @@
"properties": {
"some.key.with.a.value": "value",
"game.screenwidth": "640",
"game.screenheight": "480"
"game.screenheight": "480",
"physics.gravity.y": "32.0",
"physics.gravity.terminal_y": "120.0"
}
}

View File

@@ -33,7 +33,7 @@
{
"name":"state",
"type":"int",
"value":24
"value":1041
}],
"rotation":0,
"type":"actor",