Update HUD for more info on player state, fiddle with properties and character settings for physics

This commit is contained in:
2026-05-26 16:55:48 -04:00
parent ef48585135
commit fa0584f28f
7 changed files with 53 additions and 22 deletions

View File

@@ -1,10 +1,10 @@
{
"name": "little guy",
"speedtime": 8,
"acceleration_x": 0.001,
"acceleration_y": 0.001,
"speed_x": 1,
"speed_y": 1,
"acceleration_x": 64.0,
"acceleration_y": 64.0,
"speed_x": 64.0,
"speed_y": 64.0,
"sprite_mappings": [
{
"state": [

View File

@@ -3,7 +3,7 @@
"some.key.with.a.value": "value",
"game.screenwidth": "640",
"game.screenheight": "480",
"physics.gravity.y": "32.0",
"physics.gravity.terminal_y": "120.0"
"physics.gravity.y": "1024.0",
"physics.drag.y": "1.0"
}
}

View File

@@ -39,8 +39,8 @@
"type":"actor",
"visible":true,
"width":16,
"x":304.261511065887,
"y":258.471635716103
"x":294.721953701349,
"y":58.7769015517682
}],
"opacity":1,
"type":"objectgroup",