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andrew/akgl-test
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98 Commits 7 Branches 0 Tags
f7e61cf59be7b1aaf6a13a46f175d8b169f771f2
Commit Graph

12 Commits

Author SHA1 Message Date
Andrew Kesterson
f7e61cf59b Transition to rendering backend layer 2026-05-24 22:03:12 -04:00
Andrew Kesterson
17dea2546a Fix a method improperly returning akerr_ErrorContext * and add debug flags 2026-05-24 19:58:34 -04:00
Andrew Kesterson
c23fd2b5ee Turn on profiling, commit dependencies 2026-05-24 10:11:01 -04:00
Andrew Kesterson
14ed90b5f4 Consolidate controller default bindings, fix gamepad bindings 2026-05-21 21:47:22 -04:00
Andrew Kesterson
9c1e94894f TODO 2026-05-17 21:38:15 -04:00
Andrew Kesterson
1c2bdcf6c8 Use akgl_heap_release_actor to reset actors 2026-05-13 22:46:07 -04:00
Andrew Kesterson
be1b665085 libakgl update 2026-05-13 16:56:46 -04:00
Andrew Kesterson
b30fbee605 Implemented a menu screen but transitioning from the menu to the running game doesn't work yet 2026-05-13 15:45:38 -04:00
Andrew Kesterson
41d0646dba Add imagemap that uses a prerendered background 2026-05-13 08:03:40 -04:00
Andrew Kesterson
4f9b40fb9f Screen width/height to properties, call akgl_game_init_screen() 2026-05-13 04:55:48 -04:00
Andrew Kesterson
34149ac9bf Bump libakgl version 2026-05-12 21:41:05 -04:00
Andrew Kesterson
d52be8b4fd Compile all dependencies from git submodules, convert to cmake 2026-05-12 21:39:07 -04:00
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