Compare commits
2 Commits
memorymana
...
registry_h
| Author | SHA1 | Date | |
|---|---|---|---|
| 9f57710c36 | |||
| 29cc3c341d |
11
src/assets.c
11
src/assets.c
@@ -1,7 +1,6 @@
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|||||||
#include <SDL3/SDL.h>
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#include <SDL3/SDL.h>
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#include <SDL3_image/SDL_image.h>
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#include <SDL3_image/SDL_image.h>
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#include <SDL3_mixer/SDL_mixer.h>
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#include <SDL3_mixer/SDL_mixer.h>
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#include <SDL3/SDL_stdinc.h>
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#include <aklabs/exclib.h>
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#include <aklabs/exclib.h>
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#include "game.h"
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#include "game.h"
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@@ -13,13 +12,10 @@ void load_frame_from_image(char *fname, GAME_frame *frame)
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THROW_ZERO(frame, EXC_NULLPOINTER, "load_frame_from_image received NULL frame");
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THROW_ZERO(frame, EXC_NULLPOINTER, "load_frame_from_image received NULL frame");
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THROW_ZERO(fname, EXC_NULLPOINTER, "load_frame_from_image received NULL filename");
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THROW_ZERO(fname, EXC_NULLPOINTER, "load_frame_from_image received NULL filename");
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TRY {
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SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), fname);
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SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), fname);
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tex = IMG_LoadTexture(renderer, asset_path);
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tex = IMG_LoadTexture(renderer, asset_path);
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THROW_ZERO(tex, EXC_NULLPOINTER, "Failed loading asset");
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THROW_ZERO(tex, EXC_NULLPOINTER, "Failed loading asset");
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} FINALLY {
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SDL_free(asset_path);
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} ETRY;
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frame->texture = tex;
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frame->texture = tex;
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SDL_GetTextureSize(tex, &frame->w, &frame->h);
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SDL_GetTextureSize(tex, &frame->w, &frame->h);
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@@ -31,15 +27,12 @@ void load_start_bgm(char *fname)
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THROW_ZERO(fname, EXC_NULLPOINTER, "load_start_bgm received NULL filename");
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THROW_ZERO(fname, EXC_NULLPOINTER, "load_start_bgm received NULL filename");
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TRY {
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SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), fname);
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SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), fname);
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SDL_Log("Loading music asset from %s", asset_path);
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SDL_Log("Loading music asset from %s", asset_path);
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bgm = Mix_LoadMUS(asset_path);
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bgm = Mix_LoadMUS(asset_path);
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THROW_ZERO(bgm, EXC_NULLPOINTER, "Failed to load music asset");
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THROW_ZERO(bgm, EXC_NULLPOINTER, "Failed to load music asset");
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if (!Mix_PlayMusic(bgm, 0)) {
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if (!Mix_PlayMusic(bgm, 0)) {
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THROW(EXC_SDL_MUSICMIXER, "Failed to play music asset");
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THROW(EXC_SDL_MUSICMIXER, "Failed to play music asset");
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}
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}
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} FINALLY {
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SDL_free(asset_path);
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} ETRY;
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}
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}
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@@ -1,8 +1,6 @@
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#include <jansson.h>
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#include <jansson.h>
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#include "json_helpers.h"
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#include "json_helpers.h"
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#include "game.h"
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#include "game.h"
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#include "string.h"
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#include "heap.h"
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json_t *get_json_object_value(json_t *obj, char *key)
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json_t *get_json_object_value(json_t *obj, char *key)
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{
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{
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@@ -12,14 +10,12 @@ json_t *get_json_object_value(json_t *obj, char *key)
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return value;
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return value;
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}
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}
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bool get_json_boolean_value(json_t *obj, char *key)
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int get_json_boolean_value(json_t *obj, char *key)
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{
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{
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json_t *value = json_object_get(obj, key);
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json_t *value = json_object_get(obj, key);
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THROW_ZERO(value, EXC_KEYERROR, "");
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THROW_ZERO(value, EXC_KEYERROR, "");
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THROW_ZERO(json_is_boolean(value), EXC_ATTRIBUTEERROR, "");
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THROW_ZERO(json_is_boolean(value), EXC_ATTRIBUTEERROR, "");
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bool i = json_boolean_value(value);
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return json_boolean_value(value);
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json_decref(value);
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return i;
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}
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}
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int get_json_integer_value(json_t *obj, char *key)
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int get_json_integer_value(json_t *obj, char *key)
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@@ -27,38 +23,30 @@ int get_json_integer_value(json_t *obj, char *key)
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json_t *value = json_object_get(obj, key);
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json_t *value = json_object_get(obj, key);
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THROW_ZERO(value, EXC_KEYERROR, "");
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THROW_ZERO(value, EXC_KEYERROR, "");
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THROW_ZERO(json_is_integer(value), EXC_ATTRIBUTEERROR, "");
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THROW_ZERO(json_is_integer(value), EXC_ATTRIBUTEERROR, "");
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int i = json_integer_value(value);
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return json_integer_value(value);
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json_decref(value);
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return i;
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}
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}
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float get_json_number_value(json_t *obj, char *key)
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float get_json_number_value(json_t *obj, char *key)
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{
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{
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json_t *value = json_object_get(obj, key);
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json_t *value = json_object_get(obj, key);
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float f;
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THROW_ZERO(value, EXC_KEYERROR, "");
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THROW_ZERO(value, EXC_KEYERROR, "");
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THROW_ZERO(json_is_number(value), EXC_ATTRIBUTEERROR, "");
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THROW_ZERO(json_is_number(value), EXC_ATTRIBUTEERROR, "");
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f = json_number_value(value);
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return json_number_value(value);
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json_decref(value);
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return f;
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}
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}
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string *get_json_string_value(json_t *obj, char *key)
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const char *get_json_string_value(json_t *obj, char *key)
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{
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{
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string *s = heap_next_string();
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json_t *value = json_object_get(obj, key);
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json_t *value = json_object_get(obj, key);
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THROW_ZERO(value, EXC_KEYERROR, key);
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THROW_ZERO(value, EXC_KEYERROR, "");
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THROW_ZERO(json_is_string(value), EXC_ATTRIBUTEERROR, key);
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THROW_ZERO(json_is_string(value), EXC_ATTRIBUTEERROR, "");
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strncpy(s->data, (char *)json_string_value(value), MAX_STRING_LENGTH);
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return json_string_value(value);
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json_decref(value);
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return s;
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}
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}
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json_t *get_json_array_value(json_t *obj, char *key)
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json_t *get_json_array_value(json_t *obj, char *key)
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{
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{
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json_t *value = json_object_get(obj, key);
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json_t *value = json_object_get(obj, key);
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THROW_ZERO(value, EXC_KEYERROR, key);
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THROW_ZERO(value, EXC_KEYERROR, "");
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THROW_ZERO(json_is_array(value), EXC_ATTRIBUTEERROR, key);
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THROW_ZERO(json_is_array(value), EXC_ATTRIBUTEERROR, "");
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return value;
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return value;
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}
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}
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@@ -72,11 +60,8 @@ json_t *get_json_array_index_object(json_t *array, int index)
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int get_json_array_index_integer(json_t *array, int index)
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int get_json_array_index_integer(json_t *array, int index)
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{
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{
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int i;
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json_t *value = json_array_get(array, index);
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json_t *value = json_array_get(array, index);
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THROW_ZERO(value, EXC_INDEXERROR, "");
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THROW_ZERO(value, EXC_INDEXERROR, "");
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THROW_ZERO(json_is_integer(value), EXC_ATTRIBUTEERROR, "");
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THROW_ZERO(json_is_integer(value), EXC_ATTRIBUTEERROR, "");
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i = json_integer_value(value);
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return json_integer_value(value);
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json_decref(value);
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return i;
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}
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}
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@@ -1,14 +1,11 @@
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#ifndef _JSON_HELPERS_H_
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#ifndef _JSON_HELPERS_H_
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#define _JSON_HELPERS_H_
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#define _JSON_HELPERS_H_
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#include <stdbool.h>
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#include "string.h"
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json_t *get_json_object_value(json_t *obj, char *key);
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json_t *get_json_object_value(json_t *obj, char *key);
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bool get_json_boolean_value(json_t *obj, char *key);
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int get_json_boolean_value(json_t *obj, char *key);
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int get_json_integer_value(json_t *obj, char *key);
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int get_json_integer_value(json_t *obj, char *key);
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float get_json_number_value(json_t *obj, char *key);
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float get_json_number_value(json_t *obj, char *key);
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string *get_json_string_value(json_t *obj, char *key);
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const char *get_json_string_value(json_t *obj, char *key);
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json_t *get_json_array_value(json_t *obj, char *key);
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json_t *get_json_array_value(json_t *obj, char *key);
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json_t *get_json_array_index_object(json_t *array, int index);
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json_t *get_json_array_index_object(json_t *array, int index);
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int get_json_array_index_integer(json_t *array, int index);
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int get_json_array_index_integer(json_t *array, int index);
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@@ -83,6 +83,18 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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return SDL_APP_FAILURE;
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return SDL_APP_FAILURE;
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} ETRY;
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} ETRY;
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/*TRY {
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actorptr = heap_next_actor();
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actor_initialize(actorptr, "npc");
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actorptr->basechar = characterptr;
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actorptr->x = 0;
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actorptr->y = 0;
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actorptr->state = (ACTOR_STATE_ALIVE | ACTOR_STATE_FACE_LEFT | ACTOR_STATE_MOVING_LEFT);
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} CATCH(EXC_NULLPOINTER) {
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SDL_Log("Attempting to setup npc: %s (%s)", EXCLIB_EXCEPTION->description, SDL_GetError());
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return SDL_APP_FAILURE;
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} ETRY;*/
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/*
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/*
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TRY {
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TRY {
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//load_start_bgm("../assets/nutcracker.mid");
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//load_start_bgm("../assets/nutcracker.mid");
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47
src/sprite.c
47
src/sprite.c
@@ -1,11 +1,10 @@
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#include <SDL3/SDL.h>
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_stdinc.h>
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#include <SDL3_image/SDL_image.h>
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#include <SDL3_image/SDL_image.h>
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#include <box2d/box2d.h>
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#include <box2d/box2d.h>
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#include <aklabs/exclib.h>
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#include <aklabs/exclib.h>
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#include <string.h>
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#include <string.h>
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#include <jansson.h>
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#include <jansson.h>
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#include "string.h"
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#include "game.h"
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#include "game.h"
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#include "sprite.h"
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#include "sprite.h"
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#include "json_helpers.h"
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#include "json_helpers.h"
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@@ -143,7 +142,6 @@ void character_load_json(char *filename)
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json_t *mappings;
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json_t *mappings;
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json_t *curmapping;
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json_t *curmapping;
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json_error_t error;
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json_error_t error;
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string *s;
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sprite *spriteptr = NULL;
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sprite *spriteptr = NULL;
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char *asset_path = NULL;
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char *asset_path = NULL;
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character *obj = NULL;
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character *obj = NULL;
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@@ -151,32 +149,29 @@ void character_load_json(char *filename)
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THROW_ZERO(filename, EXC_NULLPOINTER, "Received null filename");
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THROW_ZERO(filename, EXC_NULLPOINTER, "Received null filename");
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obj = heap_next_character();
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obj = heap_next_character();
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TRY {
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SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), filename);
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SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), filename);
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json = json_load_file(asset_path, 0, &error);
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json = json_load_file(asset_path, 0, &error);
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if (!json) {
|
if (!json) {
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SDL_Log("Error while loading character from %s on line %d: %s", asset_path, error.line, error.text);
|
SDL_Log("Error while loading character from %s on line %d: %s", asset_path, error.line, error.text);
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THROW(EXC_NULLPOINTER, "Loading JSON sprite failed");
|
THROW(EXC_NULLPOINTER, "Loading JSON sprite failed");
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}
|
}
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} FINALLY {
|
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SDL_free(asset_path);
|
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} ETRY;
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character_initialize(obj, (char *)get_json_string_value(json, "name"));
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TRY {
|
TRY {
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s = get_json_string_value(json, "name");
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character_initialize(obj, s->data);
|
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heap_release_string(s);
|
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mappings = get_json_array_value(json, "sprite_mappings");
|
mappings = get_json_array_value(json, "sprite_mappings");
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TRY {
|
TRY {
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for ( i = 0; i < json_array_size(mappings) ; i++ ) {
|
for ( i = 0; i < json_array_size(mappings) ; i++ ) {
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curmapping = get_json_array_index_object(mappings, i);
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curmapping = get_json_array_index_object(mappings, i);
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s = get_json_string_value(curmapping, "sprite");
|
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spriteptr = SDL_GetPointerProperty(
|
spriteptr = SDL_GetPointerProperty(
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REGISTRY_SPRITE,
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REGISTRY_SPRITE,
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s->data,
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get_json_string_value(curmapping, "sprite"),
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NULL
|
NULL
|
||||||
);
|
);
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heap_release_string(s);
|
SDL_Log("Character %s for state %d references sprite %s",
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(char *)get_json_string_value(json, "name"),
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|
get_json_integer_value(curmapping, "state"),
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|
(char *)get_json_string_value(curmapping, "sprite")
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|
);
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THROW_ZERO(spriteptr, EXC_NULLPOINTER, "Character references sprite that does not exist");
|
THROW_ZERO(spriteptr, EXC_NULLPOINTER, "Character references sprite that does not exist");
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character_sprite_add(
|
character_sprite_add(
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obj,
|
obj,
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@@ -186,9 +181,9 @@ void character_load_json(char *filename)
|
|||||||
}
|
}
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} FINALLY {
|
} FINALLY {
|
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json_decref(curmapping);
|
json_decref(curmapping);
|
||||||
|
json_decref(mappings);
|
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} ETRY;
|
} ETRY;
|
||||||
} FINALLY {
|
} FINALLY {
|
||||||
json_decref(mappings);
|
|
||||||
json_decref(json);
|
json_decref(json);
|
||||||
} ETRY;
|
} ETRY;
|
||||||
}
|
}
|
||||||
@@ -199,7 +194,6 @@ void sprite_load_json(char *filename)
|
|||||||
json_t *spritesheet_json;
|
json_t *spritesheet_json;
|
||||||
json_t *frames;
|
json_t *frames;
|
||||||
json_error_t error;
|
json_error_t error;
|
||||||
string *s;
|
|
||||||
spritesheet *sheet = NULL;
|
spritesheet *sheet = NULL;
|
||||||
char *asset_path = NULL;
|
char *asset_path = NULL;
|
||||||
sprite *obj = NULL;
|
sprite *obj = NULL;
|
||||||
@@ -207,43 +201,34 @@ void sprite_load_json(char *filename)
|
|||||||
|
|
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THROW_ZERO(filename, EXC_NULLPOINTER, "Received null filename");
|
THROW_ZERO(filename, EXC_NULLPOINTER, "Received null filename");
|
||||||
obj = heap_next_sprite();
|
obj = heap_next_sprite();
|
||||||
|
|
||||||
TRY {
|
|
||||||
SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), filename);
|
SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), filename);
|
||||||
json = json_load_file(asset_path, 0, &error);
|
json = json_load_file(asset_path, 0, &error);
|
||||||
if (!json) {
|
if (!json) {
|
||||||
SDL_Log("Error while loading sprite from %s on line %d: %s", asset_path, error.line, error.text);
|
SDL_Log("Error while loading sprite from %s on line %d: %s", asset_path, error.line, error.text);
|
||||||
THROW(EXC_NULLPOINTER, "Loading JSON sprite failed");
|
THROW(EXC_NULLPOINTER, "Loading JSON sprite failed");
|
||||||
}
|
}
|
||||||
} FINALLY {
|
|
||||||
SDL_free(asset_path);
|
|
||||||
} ETRY;
|
|
||||||
|
|
||||||
TRY {
|
TRY {
|
||||||
spritesheet_json = get_json_object_value(json, "spritesheet");
|
spritesheet_json = get_json_object_value(json, "spritesheet");
|
||||||
s = get_json_string_value(spritesheet_json, "filename");
|
|
||||||
sheet = SDL_GetPointerProperty(
|
sheet = SDL_GetPointerProperty(
|
||||||
REGISTRY_SPRITESHEET,
|
REGISTRY_SPRITESHEET,
|
||||||
s->data,
|
get_json_string_value(spritesheet_json, "filename"),
|
||||||
NULL
|
NULL
|
||||||
);
|
);
|
||||||
TRY {
|
|
||||||
if ( sheet == NULL ) {
|
if ( sheet == NULL ) {
|
||||||
sheet = heap_next_spritesheet();
|
sheet = heap_next_spritesheet();
|
||||||
spritesheet_initialize(
|
spritesheet_initialize(
|
||||||
sheet,
|
sheet,
|
||||||
get_json_integer_value(spritesheet_json, "frame_width"),
|
get_json_integer_value(spritesheet_json, "frame_width"),
|
||||||
get_json_integer_value(spritesheet_json, "frame_height"),
|
get_json_integer_value(spritesheet_json, "frame_height"),
|
||||||
s->data
|
(char *)get_json_string_value(spritesheet_json, "filename")
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
heap_release_string(s);
|
TRY {
|
||||||
s = get_json_string_value(json, "name");
|
|
||||||
sprite_initialize(
|
sprite_initialize(
|
||||||
obj,
|
obj,
|
||||||
s->data,
|
(char *)get_json_string_value(json, "name"),
|
||||||
sheet);
|
sheet);
|
||||||
heap_release_string(s);
|
|
||||||
} FINALLY {
|
} FINALLY {
|
||||||
json_decref(spritesheet_json);
|
json_decref(spritesheet_json);
|
||||||
} ETRY;
|
} ETRY;
|
||||||
@@ -289,13 +274,8 @@ void spritesheet_initialize(spritesheet *sheet, short sprite_w, short sprite_h,
|
|||||||
THROW_ZERO(sheet, EXC_NULLPOINTER, "Null spritesheet pointer");
|
THROW_ZERO(sheet, EXC_NULLPOINTER, "Null spritesheet pointer");
|
||||||
THROW_ZERO(filename, EXC_NULLPOINTER, "Null filename pointer");
|
THROW_ZERO(filename, EXC_NULLPOINTER, "Null filename pointer");
|
||||||
|
|
||||||
TRY {
|
|
||||||
SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), filename);
|
SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), filename);
|
||||||
sheet->texture = IMG_LoadTexture(renderer, asset_path);
|
sheet->texture = IMG_LoadTexture(renderer, asset_path);
|
||||||
} FINALLY {
|
|
||||||
SDL_free(asset_path);
|
|
||||||
} ETRY;
|
|
||||||
|
|
||||||
strncpy(sheet->name, filename, SPRITE_SHEET_MAX_FILENAME_LENGTH);
|
strncpy(sheet->name, filename, SPRITE_SHEET_MAX_FILENAME_LENGTH);
|
||||||
|
|
||||||
THROW_ZERO(sheet->texture, EXC_NULLPOINTER, "Failed loading asset");
|
THROW_ZERO(sheet->texture, EXC_NULLPOINTER, "Failed loading asset");
|
||||||
@@ -371,4 +351,3 @@ void character_state_sprites_iterate(void *userdata, SDL_PropertiesID registry,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -7,6 +7,6 @@ void string_initialize(string *obj, char *init)
|
|||||||
if ( init != NULL ) {
|
if ( init != NULL ) {
|
||||||
strncpy(obj->data, init, MAX_STRING_LENGTH);
|
strncpy(obj->data, init, MAX_STRING_LENGTH);
|
||||||
} else {
|
} else {
|
||||||
memset(obj->data, 0x00, sizeof(string));
|
memset(&obj->data, 0x00, sizeof(MAX_STRING_LENGTH));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,67 +2,51 @@
|
|||||||
#include <SDL3_image/SDL_image.h>
|
#include <SDL3_image/SDL_image.h>
|
||||||
#include <SDL3_mixer/SDL_mixer.h>
|
#include <SDL3_mixer/SDL_mixer.h>
|
||||||
#include <aklabs/exclib.h>
|
#include <aklabs/exclib.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <jansson.h>
|
||||||
|
|
||||||
#include "tilemap.h"
|
#include "tilemap.h"
|
||||||
#include "game.h"
|
#include "game.h"
|
||||||
#include "sprite.h"
|
#include "sprite.h"
|
||||||
#include "heap.h"
|
|
||||||
#include "registry.h"
|
|
||||||
#include "string.h"
|
|
||||||
#include <string.h>
|
|
||||||
#include <jansson.h>
|
|
||||||
#include "json_helpers.h"
|
#include "json_helpers.h"
|
||||||
|
#include "heap.h"
|
||||||
|
#include "string.h"
|
||||||
|
#include "registry.h"
|
||||||
|
|
||||||
static json_t *get_json_tilemap_property(json_t *obj, char *key, char *type)
|
static json_t *get_json_tilemap_property(json_t *obj, char *key, char *type)
|
||||||
{
|
{
|
||||||
json_t *properties;
|
json_t *properties;
|
||||||
json_t *property;
|
json_t *property;
|
||||||
string *s;
|
|
||||||
int i = 0;
|
int i = 0;
|
||||||
// This is not a generic JSON helper. It assumes we are receiving an object with a 'properties' key
|
// This is not a generic JSON helper. It assumes we are receiving an object with a 'properties' key
|
||||||
// inside of it. That key is an array of objects, and each object has a name, type, and value.
|
// inside of it. That key is an array of objects, and each object has a name, type, and value.
|
||||||
THROW_ZERO(obj, EXC_NULLPOINTER, "NULL json obj reference");
|
THROW_ZERO(obj, EXC_NULLPOINTER, "NULL json obj reference");
|
||||||
THROW_ZERO(key, EXC_NULLPOINTER, "NULL key string");
|
THROW_ZERO(key, EXC_NULLPOINTER, "NULL key string");
|
||||||
properties = get_json_array_value(obj, "properties");
|
properties = get_json_array_value(obj, "properties");
|
||||||
TRY {
|
|
||||||
for (i = 0; i < json_array_size(properties); i++) {
|
for (i = 0; i < json_array_size(properties); i++) {
|
||||||
property = get_json_array_index_object(properties, i);
|
property = get_json_array_index_object(properties, i);
|
||||||
s = get_json_string_value(property, "name");
|
if ( strcmp(get_json_string_value(property, "name"), key) != 0 ) {
|
||||||
if ( strcmp(s->data, key) != 0 ) {
|
|
||||||
heap_release_string(s);
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
heap_release_string(s);
|
if ( strcmp(get_json_string_value(property, "type"), type) != 0 ) {
|
||||||
s = get_json_string_value(property, "type");
|
|
||||||
if ( strcmp(s->data, type) != 0 ) {
|
|
||||||
THROW(EXC_ATTRIBUTEERROR, "Character property is present but is incorrect type");
|
THROW(EXC_ATTRIBUTEERROR, "Character property is present but is incorrect type");
|
||||||
}
|
}
|
||||||
heap_release_string(s);
|
|
||||||
json_decref(properties);
|
|
||||||
return property;
|
return property;
|
||||||
}
|
}
|
||||||
} FINALLY {
|
|
||||||
heap_release_string(s);
|
|
||||||
json_decref(properties);
|
|
||||||
} ETRY;
|
|
||||||
THROW(EXC_KEYERROR, "Property not found in properties map");
|
THROW(EXC_KEYERROR, "Property not found in properties map");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static string *get_json_properties_string(json_t *obj, char *key)
|
static const char *get_json_properties_string(json_t *obj, char *key)
|
||||||
{
|
{
|
||||||
json_t *property = get_json_tilemap_property(obj, key, "string");
|
json_t *property = get_json_tilemap_property(obj, key, "string");
|
||||||
string *s = get_json_string_value(property, "value");;
|
return get_json_string_value(property, "value");
|
||||||
json_decref(property);
|
|
||||||
return s;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static int get_json_properties_integer(json_t *obj, char *key)
|
static int get_json_properties_integer(json_t *obj, char *key)
|
||||||
{
|
{
|
||||||
|
|
||||||
json_t *property = get_json_tilemap_property(obj, key, "int");
|
json_t *property = get_json_tilemap_property(obj, key, "int");
|
||||||
int i = get_json_integer_value(property, "value");
|
return get_json_integer_value(property, "value");
|
||||||
json_decref(property);
|
|
||||||
return i;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void tilemap_load_tilesets(tilemap *dest, json_t *root)
|
static void tilemap_load_tilesets(tilemap *dest, json_t *root)
|
||||||
@@ -70,7 +54,6 @@ static void tilemap_load_tilesets(tilemap *dest, json_t *root)
|
|||||||
THROW_ZERO(dest, EXC_NULLPOINTER, "Received NULL tilemap pointer");
|
THROW_ZERO(dest, EXC_NULLPOINTER, "Received NULL tilemap pointer");
|
||||||
THROW_ZERO(root, EXC_NULLPOINTER, "Received NULL json object pointer");
|
THROW_ZERO(root, EXC_NULLPOINTER, "Received NULL json object pointer");
|
||||||
char *asset_path;
|
char *asset_path;
|
||||||
string *s;
|
|
||||||
json_t *tilesets = get_json_array_value(root, "tilesets");
|
json_t *tilesets = get_json_array_value(root, "tilesets");
|
||||||
json_t *tileset;
|
json_t *tileset;
|
||||||
int i;
|
int i;
|
||||||
@@ -93,21 +76,17 @@ static void tilemap_load_tilesets(tilemap *dest, json_t *root)
|
|||||||
dest->tilesets[i].tileheight = get_json_integer_value(tileset, "tileheight");
|
dest->tilesets[i].tileheight = get_json_integer_value(tileset, "tileheight");
|
||||||
dest->tilesets[i].tilewidth = get_json_integer_value(tileset, "tilewidth");
|
dest->tilesets[i].tilewidth = get_json_integer_value(tileset, "tilewidth");
|
||||||
|
|
||||||
s = get_json_string_value(tileset, "name");
|
|
||||||
strncpy((char *)&dest->tilesets[i].name,
|
strncpy((char *)&dest->tilesets[i].name,
|
||||||
s->data,
|
get_json_string_value(tileset, "name"),
|
||||||
TILEMAP_MAX_TILESET_NAME_SIZE
|
TILEMAP_MAX_TILESET_NAME_SIZE
|
||||||
);
|
);
|
||||||
heap_release_string(s);
|
|
||||||
|
|
||||||
s = get_json_string_value(tileset, "image");
|
|
||||||
snprintf((char *)&dest->tilesets[i].imagefilename,
|
snprintf((char *)&dest->tilesets[i].imagefilename,
|
||||||
TILEMAP_MAX_TILESET_FILENAME_SIZE,
|
TILEMAP_MAX_TILESET_FILENAME_SIZE,
|
||||||
"%s%s",
|
"%s%s",
|
||||||
SDL_GetBasePath(),
|
SDL_GetBasePath(),
|
||||||
s->data
|
get_json_string_value(tileset, "image")
|
||||||
);
|
);
|
||||||
heap_release_string(s);
|
|
||||||
dest->tilesets[i].texture = IMG_LoadTexture(renderer, (char *)&dest->tilesets[i].imagefilename);
|
dest->tilesets[i].texture = IMG_LoadTexture(renderer, (char *)&dest->tilesets[i].imagefilename);
|
||||||
THROW_ZERO(dest->tilesets[i].texture, EXC_NULLPOINTER, "Failed loading tileset image");
|
THROW_ZERO(dest->tilesets[i].texture, EXC_NULLPOINTER, "Failed loading tileset image");
|
||||||
|
|
||||||
@@ -155,10 +134,8 @@ static void tilemap_load_tilesets(tilemap *dest, json_t *root)
|
|||||||
y_offset);*/
|
y_offset);*/
|
||||||
}
|
}
|
||||||
// SDL_Log("Processed %d total tiles for tileset", j);
|
// SDL_Log("Processed %d total tiles for tileset", j);
|
||||||
json_decref(tileset);
|
|
||||||
dest->numtilesets += 1;
|
dest->numtilesets += 1;
|
||||||
}
|
}
|
||||||
json_decref(tilesets);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void tilemap_load_layer_objects(tilemap *dest, json_t *root, int layerid)
|
static void tilemap_load_layer_objects(tilemap *dest, json_t *root, int layerid)
|
||||||
@@ -168,8 +145,6 @@ static void tilemap_load_layer_objects(tilemap *dest, json_t *root, int layerid)
|
|||||||
int j;
|
int j;
|
||||||
int len;
|
int len;
|
||||||
actor *actorobj;
|
actor *actorobj;
|
||||||
string *s;
|
|
||||||
string *sc;
|
|
||||||
tilemap_layer *curlayer;
|
tilemap_layer *curlayer;
|
||||||
tilemap_object *curobj;
|
tilemap_object *curobj;
|
||||||
const char *charptr;
|
const char *charptr;
|
||||||
@@ -184,14 +159,11 @@ static void tilemap_load_layer_objects(tilemap *dest, json_t *root, int layerid)
|
|||||||
for ( j = 0; j < len; j++ ) {
|
for ( j = 0; j < len; j++ ) {
|
||||||
layerdatavalue = get_json_array_index_object(layerdata, j);
|
layerdatavalue = get_json_array_index_object(layerdata, j);
|
||||||
curobj = &curlayer->objects[j];
|
curobj = &curlayer->objects[j];
|
||||||
s = get_json_string_value(layerdatavalue, "name");
|
strncpy(curobj->name, get_json_string_value(layerdatavalue, "name"), SPRITE_MAX_ACTOR_NAME_LENGTH);
|
||||||
strncpy(curobj->name, s->data, SPRITE_MAX_ACTOR_NAME_LENGTH);
|
|
||||||
heap_release_string(s);
|
|
||||||
curobj->x = (int) get_json_number_value(layerdatavalue, "x");
|
curobj->x = (int) get_json_number_value(layerdatavalue, "x");
|
||||||
curobj->y = (int) get_json_number_value(layerdatavalue, "y");
|
curobj->y = (int) get_json_number_value(layerdatavalue, "y");
|
||||||
curobj->visible = get_json_boolean_value(layerdatavalue, "visible");
|
curobj->visible = get_json_boolean_value(layerdatavalue, "visible");
|
||||||
s = get_json_string_value(layerdatavalue, "type");
|
if ( strcmp((char *)get_json_string_value(layerdatavalue, "type"), "actor") == 0 ) {
|
||||||
if ( strcmp(s->data, "actor") == 0 ) {
|
|
||||||
curobj->type = TILEMAP_OBJECT_TYPE_ACTOR;
|
curobj->type = TILEMAP_OBJECT_TYPE_ACTOR;
|
||||||
if ( strlen((char *)&curobj->name) == 0 ) {
|
if ( strlen((char *)&curobj->name) == 0 ) {
|
||||||
THROW(EXC_KEYERROR, "Actor in tile object layer cannot have empty name");
|
THROW(EXC_KEYERROR, "Actor in tile object layer cannot have empty name");
|
||||||
@@ -199,10 +171,8 @@ static void tilemap_load_layer_objects(tilemap *dest, json_t *root, int layerid)
|
|||||||
actorobj = SDL_GetPointerProperty(REGISTRY_ACTOR, (char *)&curobj->name, NULL);
|
actorobj = SDL_GetPointerProperty(REGISTRY_ACTOR, (char *)&curobj->name, NULL);
|
||||||
if ( actorobj == NULL ) {
|
if ( actorobj == NULL ) {
|
||||||
actorobj = heap_next_actor();
|
actorobj = heap_next_actor();
|
||||||
sc = get_json_properties_string(layerdatavalue, "character");
|
|
||||||
actor_initialize(actorobj, (char *)&curobj->name);
|
actor_initialize(actorobj, (char *)&curobj->name);
|
||||||
actor_set_character(actorobj, sc->data);
|
actor_set_character(actorobj, (char *)get_json_properties_string(layerdatavalue, "character"));
|
||||||
heap_release_string(sc);
|
|
||||||
} else {
|
} else {
|
||||||
actorobj->refcount += 1;
|
actorobj->refcount += 1;
|
||||||
}
|
}
|
||||||
@@ -216,7 +186,6 @@ static void tilemap_load_layer_objects(tilemap *dest, json_t *root, int layerid)
|
|||||||
json_decref(layerdatavalue);
|
json_decref(layerdatavalue);
|
||||||
}
|
}
|
||||||
} FINALLY {
|
} FINALLY {
|
||||||
heap_release_string(s);
|
|
||||||
if ( layerdatavalue != NULL ) {
|
if ( layerdatavalue != NULL ) {
|
||||||
json_decref(layerdatavalue);
|
json_decref(layerdatavalue);
|
||||||
}
|
}
|
||||||
@@ -243,7 +212,6 @@ static void tilemap_load_layer_tile(tilemap *dest, json_t *root, int layerid)
|
|||||||
json_decref(layerdata);
|
json_decref(layerdata);
|
||||||
THROW(EXC_OUTOFBOUNDS, "Map layer exceeds the maximum size");
|
THROW(EXC_OUTOFBOUNDS, "Map layer exceeds the maximum size");
|
||||||
}
|
}
|
||||||
TRY {
|
|
||||||
for ( j = 0; j < layerdatalen; j++ ) {
|
for ( j = 0; j < layerdatalen; j++ ) {
|
||||||
layerdatavalue = json_array_get(layerdata, j);
|
layerdatavalue = json_array_get(layerdata, j);
|
||||||
if (!json_is_integer(layerdatavalue)) {
|
if (!json_is_integer(layerdatavalue)) {
|
||||||
@@ -254,12 +222,7 @@ static void tilemap_load_layer_tile(tilemap *dest, json_t *root, int layerid)
|
|||||||
dest->layers[layerid].data[j] = json_integer_value(layerdatavalue);
|
dest->layers[layerid].data[j] = json_integer_value(layerdatavalue);
|
||||||
json_decref(layerdatavalue);
|
json_decref(layerdatavalue);
|
||||||
}
|
}
|
||||||
} FINALLY {
|
|
||||||
if ( layerdatavalue != NULL ) {
|
|
||||||
json_decref(layerdatavalue);
|
|
||||||
json_decref(layerdata);
|
json_decref(layerdata);
|
||||||
}
|
|
||||||
} ETRY;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void tilemap_load_layers(tilemap *dest, json_t *root)
|
static void tilemap_load_layers(tilemap *dest, json_t *root)
|
||||||
@@ -268,14 +231,13 @@ static void tilemap_load_layers(tilemap *dest, json_t *root)
|
|||||||
THROW_ZERO(root, EXC_NULLPOINTER, "tilemap_load_layers received NULL json object pointer");
|
THROW_ZERO(root, EXC_NULLPOINTER, "tilemap_load_layers received NULL json object pointer");
|
||||||
json_t *layers = get_json_array_value(root, "layers");
|
json_t *layers = get_json_array_value(root, "layers");
|
||||||
json_t *layer;
|
json_t *layer;
|
||||||
string *s;
|
|
||||||
const char *layertype = NULL;
|
const char *layertype = NULL;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
dest->numlayers = json_array_size(layers);
|
dest->numlayers = json_array_size(layers);
|
||||||
TRY {
|
|
||||||
for ( i = 0; i < dest->numlayers; i++) {
|
for ( i = 0; i < dest->numlayers; i++) {
|
||||||
if ( i >= TILEMAP_MAX_LAYERS ) {
|
if ( i >= TILEMAP_MAX_LAYERS ) {
|
||||||
|
json_decref(layers);
|
||||||
THROW(EXC_OUTOFBOUNDS, "Map exceeds the maximum number of layers");
|
THROW(EXC_OUTOFBOUNDS, "Map exceeds the maximum number of layers");
|
||||||
}
|
}
|
||||||
layer = get_json_array_index_object(layers, i);
|
layer = get_json_array_index_object(layers, i);
|
||||||
@@ -292,23 +254,19 @@ static void tilemap_load_layers(tilemap *dest, json_t *root)
|
|||||||
dest->layers[i].y = get_json_integer_value(layer, "y");
|
dest->layers[i].y = get_json_integer_value(layer, "y");
|
||||||
|
|
||||||
TRY {
|
TRY {
|
||||||
s = get_json_string_value(layer, "type");
|
layertype = get_json_string_value(layer, "type");
|
||||||
if ( strncmp(s->data, "objectgroup", strlen(s->data)) == 0 ) {
|
if ( strncmp(layertype, "objectgroup", strlen(layertype)) == 0 ) {
|
||||||
dest->layers[i].type = TILEMAP_LAYER_TYPE_OBJECTS;
|
dest->layers[i].type = TILEMAP_LAYER_TYPE_OBJECTS;
|
||||||
tilemap_load_layer_objects(dest, layer, i);
|
tilemap_load_layer_objects(dest, layer, i);
|
||||||
} else if ( strncmp(s->data, "tilelayer", strlen(s->data)) == 0 ) {
|
} else if ( strncmp(layertype, "tilelayer", strlen(layertype)) == 0 ) {
|
||||||
dest->layers[i].type = TILEMAP_LAYER_TYPE_TILES;
|
dest->layers[i].type = TILEMAP_LAYER_TYPE_TILES;
|
||||||
tilemap_load_layer_tile(dest, layer, i);
|
tilemap_load_layer_tile(dest, layer, i);
|
||||||
}
|
}
|
||||||
} FINALLY {
|
} FINALLY {
|
||||||
heap_release_string(s);
|
|
||||||
json_decref(layer);
|
json_decref(layer);
|
||||||
} ETRY;
|
} ETRY;
|
||||||
}
|
}
|
||||||
} FINALLY {
|
|
||||||
json_decref(layers);
|
json_decref(layers);
|
||||||
} ETRY;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void tilemap_load(char *fname, tilemap *dest)
|
void tilemap_load(char *fname, tilemap *dest)
|
||||||
@@ -322,16 +280,12 @@ void tilemap_load(char *fname, tilemap *dest)
|
|||||||
|
|
||||||
memset(dest, 0x00, sizeof(tilemap));
|
memset(dest, 0x00, sizeof(tilemap));
|
||||||
|
|
||||||
TRY {
|
|
||||||
SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), fname);
|
SDL_asprintf(&asset_path, "%s%s", SDL_GetBasePath(), fname);
|
||||||
json = json_load_file(asset_path, 0, &error);
|
json = json_load_file(asset_path, 0, &error);
|
||||||
if (!json) {
|
if (!json) {
|
||||||
SDL_Log("Error while loading tilemap from %s on line %d: %s", asset_path, error.line, error.text);
|
SDL_Log("Error while loading tilemap from %s on line %d: %s", asset_path, error.line, error.text);
|
||||||
THROW(EXC_NULLPOINTER, "Loading JSON tilemap failed");
|
THROW(EXC_NULLPOINTER, "Loading JSON tilemap failed");
|
||||||
}
|
}
|
||||||
} FINALLY {
|
|
||||||
SDL_free(asset_path);
|
|
||||||
} ETRY;
|
|
||||||
|
|
||||||
TRY {
|
TRY {
|
||||||
dest->tileheight = get_json_integer_value(json, "tileheight");
|
dest->tileheight = get_json_integer_value(json, "tileheight");
|
||||||
|
|||||||
Reference in New Issue
Block a user