56 lines
3.4 KiB
Plaintext
56 lines
3.4 KiB
Plaintext
|
|
Mast
|
|||
|
|
|
|||
|
|
Mast is the hub of the kingdom, even though it is not the
|
|||
|
|
capitol. It sits centrally between all important cities and
|
|||
|
|
strongholds, and it is placed centrally on the river, so that it can
|
|||
|
|
catch ships incoming from the whale coast and outgoing to the eastern
|
|||
|
|
mountains. Mast is the largest city in the kingdom, due to the economic
|
|||
|
|
influence, but it is not the grandest (mainly because Throne won't let
|
|||
|
|
that happen).
|
|||
|
|
The Royal Trading Company's headquarters is here in Mast, though
|
|||
|
|
most of the high-ranking officials inside the Company reside <20> and
|
|||
|
|
operate out of <20> Throne, where they can more easily influence the
|
|||
|
|
corrupt and greedy King Braddock. Regardless, here in Mast, the Royal
|
|||
|
|
Trading Company flexes a lot of muscle. They exert control over the
|
|||
|
|
Navy that is quartered here, as well as the local thieves guilds. The
|
|||
|
|
only thing that keeps the Royal Trading Company even remotely in check
|
|||
|
|
in Mast is the fact that the commander of the local garrison, Lord
|
|||
|
|
Reinhardt, an old soldier and cavalry man, is firmly set against the
|
|||
|
|
control of the Company in the area, and he is openly opposing their
|
|||
|
|
activities <20> both in, and outside, of his official duties with the
|
|||
|
|
Garrison and the Courts.
|
|||
|
|
Mast is also a major location on the tournament circuit in the
|
|||
|
|
Western Kingdom; every spring, they host a joust and tournament in
|
|||
|
|
front of the fortress gates. The prizes range from a set of custom
|
|||
|
|
sword and armor, to a piece of land in the outlying areas, etc.
|
|||
|
|
Being a center for commerce and travel, Mast is a huge hotbed of
|
|||
|
|
thief activity. There are no less than ten local thieves guilds, some
|
|||
|
|
of them having a mafia-like central authority derived from their
|
|||
|
|
bloodline or point of origin; others are cutthroat bands, some are
|
|||
|
|
religiously oriented or focused on a given sub-race (much akin to the
|
|||
|
|
Aryan Nation). But none are to be trifled with; they are all extremely
|
|||
|
|
dangerous <20> even if only when provoked, most are easily provoked.
|
|||
|
|
Alliances between them are frequent, but fragile, and generally short-
|
|||
|
|
lasting. The only constant among them, generally, is their ties to the
|
|||
|
|
Royal Trading Company. The Trading company will use the local crime
|
|||
|
|
groups to enforce their will without dirtying their hands officially;
|
|||
|
|
everything from the looting of navy ships, to the assassination of
|
|||
|
|
troublesome local officials, are handled by crime groups who are
|
|||
|
|
unaware of their puppeteer status underneath the Royal Trading Company.
|
|||
|
|
As for the people of Mast itself, Mast is one of the most
|
|||
|
|
racially diverse cities in the kingdom, if not the most. People from
|
|||
|
|
all locations and walks of life are drawn here; and half the time,
|
|||
|
|
those who come here looking for money and a better life, stay here.
|
|||
|
|
Despite the large number of crime groups, and the corrupt nature of the
|
|||
|
|
Trading Company who controls most of the town, the people of Mast have
|
|||
|
|
a generally peaceful existence. Lord Reinhardt and his men do a good
|
|||
|
|
job of keeping everything under control, while the Trading Company
|
|||
|
|
ensures that most Mast residents' biggest worry is the amount of tax
|
|||
|
|
they pay on a loaf of bread at the baker's shop.
|
|||
|
|
Mast is host to the biggest open bazaar in the kingdom, situated
|
|||
|
|
almost directly next to the docs. The saying in Mast is, <20>If you can't
|
|||
|
|
buy it at the bazaar, a god-fearing man doesn't need it.<2E> And, for the
|
|||
|
|
most part, that's the truth. Seafood peddlers pull their boats directly
|
|||
|
|
into the wharf, and some sell straight off the boat. It is similar for
|
|||
|
|
all merchants.
|