Commit code, circa 2006
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This is libgcm V0.1a, an early alpha of my library for
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manipulating gamecube master files. It currently has
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little functionality, but you can list and extract the contents
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of GCMs - the only thing I haven't got extracting correctly
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yet is the apploader stuff, because I haven't even really
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begun working on that yet, and don't know how to really test
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the results of that extraction.
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Before this is over, I intend to have the library
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ready to insert, append, and create entire new images for
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burning to a GCM. My final test of this ability will be to
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completely unpack a disc image onto the drive (which it can
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already do, with the exception of the apploader) and re-pack
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it and see if it plays.
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Maybe someone will be helped by this code. GPL applies.
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This code is free as in freedom. If you have any additions you
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would like to see in the next release, I'd be happy to include them,
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with credit. Just email them to me or find me in #gcdev on EFNet.
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Enjoy!
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Andrew K
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andrew@aklabs.net
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andrewk in #gcdev on EFNet
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120817314 ICQ
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