The README was 794 lines: the summary, the design rationale, the whole macro reference, the threading contract, the build internals and the exit-status specification in one file. It is now 178 lines -- summary, installation, quickstart, and an index -- and the reference material lives in docs/, one file per topic: architecture, usage, status-codes, uncaught-errors, exit-status, thread-safety, building. The prose moved as written. Inbound references followed it: UPGRADING.md, TODO.md, include/akerror.tmpl.h and tests/err_threads_handoff.c now name the docs/ file that owns the text they cite, and AGENTS.md says where new documentation goes so the README does not grow back. Five factual errors fixed in the moved text: - Both NULL-pointer examples inverted their test. FAIL_ZERO_* fails when the expression is zero, so `(somePointer == NULL)` failed on a *valid* pointer. They now read `(somePointer != NULL)`. - AKERROR_NOIGNORE, four times including the #define, is AKERR_NOIGNORE. - FINISH_NORExbTURN is FINISH_NORETURN. - "functiions" is "functions". - The architecture link pointed at include/akerror.h, which is generated and not in the tree; it points at include/akerror.tmpl.h. The quickstart is new text. It compiles under -Wall -Wextra -Werror and was run through all three of its paths: handled usage error exits 0, unhandled IO error prints a trace and exits with the status, success exits 0. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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Thread safety
The library is thread safe as built by default. Every entry point may be called
from any thread at any time, including the first one: akerr_init() runs
exactly once no matter how many threads race into it.
What that covers:
- The error pool. Finding a free slot in
AKERR_ARRAY_ERRORand taking its reference is one operation under a lock, so two threads can never be handed the same context. A context is then owned by exactly one thread at a time, all the way throughCATCH,HANDLE, and release. - The status registry. Reservations and name registrations are serialized
against each other and against lookups. Two threads reserving the same range
cannot both win — exactly one gets
NULLand the other getsAKERR_STATUS_RANGE_OVERLAPnaming the winner. - Per-thread state. The context behind
IGNORE(__akerr_last_ignored) and the last-ditch context used to reportakerr_release_error(NULL)are thread-local, so one thread's ignored error is never another's. - Handing a context from one thread to another. A context is not thread
state — it lives in
AKERR_ARRAY_ERROR, which is process-global — so it outlives the thread that raised it. The reference count is the only field the library reads across threads, and it is only ever touched under the pool lock, soakerr_release_error()does not care which thread checked the slot out. Raise on a worker, queue it, let the worker exit; the collector still has a whole error with a whole stack trace. See Handing an error to another thread.
What it does not cover, and cannot:
- Two threads inside one context at the same time. A context has one owner,
and only one.
FAILrewrites the message,HANDLErewinds the stack-trace cursor, and none of that is locked — two threads in one context splice their messages together and truncate each other's trace, without crashing. Handing a context from one thread to another is a different thing, and is supported. akerr_log_methodandakerr_handler_unhandled_error. Set them during startup, before you spawn threads. They are read on every error and the library never writes them after initialization, so setting one while other threads are raising errors is a race the library cannot mediate.- Renaming a status that other threads are looking up.
akerr_name_for_status(status, NULL)returns a pointer into the registry, valid for the life of the process; registering a second name for the same status overwrites that buffer in place. Register names during initialization. Registering a new status concurrently is fine. - Which unhandled error terminates the process. An error that reaches
FINISH_NORETURNunhandled prints its stack trace and callsakerr_handler_unhandled_error, which by default callsakerr_exit(). Each thread's trace is whole — the buffer belongs to its context, and each line is one call toakerr_log_method— but if two threads get there at the same instant, both traces print and the exit status is whichever one won.
There is one lock, it is recursive, and it covers both the pool and the registry. That means error construction is serialized across threads: raising an error is the exceptional path, and correctness there is worth more than throughput. A program that raises errors on its hot path will feel it.
AKERR_THREAD_SAFE in the generated header is 1 for a thread-safe build, so a
consumer can check what it linked against:
#if AKERR_THREAD_SAFE
/* ... start worker threads ... */
#endif
Handing an error to another thread
Transfer an error context; never share one. One thread owns it at a time, and ownership moves in a single step: the thread giving it up stops touching it in the same act that makes it visible to the thread taking it over.
This works because a context is not thread state. It lives in
AKERR_ARRAY_ERROR, which is process-global, so a context outlives the thread
that raised it — a worker can raise an error, queue it, and exit, and the
collector still has a whole error with a whole stack trace. Nothing in the
library reads a context through any pointer but the one its current owner handed
in. The one field it reads across threads is the reference count, and that is
only ever touched under the pool lock, so akerr_release_error() does not care
which thread checked the slot out. Release it wherever it ended up.
Always hand it over through something that synchronizes: a mutex, a
condition variable, pthread_join, or an acquire/release atomic. The content of
a context is written with no lock at all — that is deliberate, error
construction should not pay for a lock it does not need — so the handoff itself
is what publishes those writes. Push the pointer through a relaxed atomic or a
plain global and the receiver can read a half-written message, on a machine you
did not test on.
Never touch a context after you have given it away. Not a ->status, not a
log line. The receiver may be inside HANDLE rewinding the trace cursor, or
inside akerr_release_error() memsetting the slot.
Release it exactly once. A context released twice from a stale pointer takes the refcount-zero branch a second time and wipes the slot again — which by then holds somebody else's live error. Nothing crashes; a different thread's error just quietly goes blank.
/* Producer. Owns the context until queue_push() returns, and not after. */
static void report_unit_failure(int unit)
{
PREPARE_ERROR(e);
FAIL(e, MYLIB_UNIT_FAILED, "unit %d stopped responding", unit);
/* The last thing this thread does to it, so the trace records the crossing.
The buffer belongs to the context, so it travels with it. */
AKERR_STACKTRACE_APPEND(e, "%s:%s:%d: queued for the collector\n",
__FILE__, __func__, __LINE__);
queue_push(e); /* takes the queue mutex; `e` is not ours after this */
}
/* Collector. Owns it from the moment queue_pop() returns. */
static void collect_one(akerr_ErrorContext *e)
{
ATTEMPT {
} CLEANUP {
} PROCESS(e) {
} HANDLE(e, MYLIB_UNIT_FAILED) {
restart_unit(e);
} HANDLE_DEFAULT(e) {
LOG_ERROR_WITH_MESSAGE(e, "collector: unrecognized failure");
} FINISH_NORETURN(e);
}
static void *collector(void *unused)
{
akerr_ErrorContext *e;
(void)unused;
while ( (e = queue_pop()) != NULL ) {
collect_one(e);
}
return NULL;
}
Four things about the receiving side:
- Declare a plain pointer, not
PREPARE_ERROR. That macro declares a fresh context variable set toNULL; it cannot adopt one. For the same reason, neverCATCHinto the variable holding a received context —CATCHassigns over it, and the slot you were handed is gone. - In a
voidhelper, useFINISH_NORETURN.FINISH_LOGICdecides whether to propagate at run time, so the compiler still parses itsreturn __err_contexteven when the second argument is the literalfalse.FINISH(e, false)in a function returning void therefore drawswarning: 'return' with a value, in function returning voidfrom gcc — a constraint violation, and a build failure under-Werror. To propagate inside the collector's own call stack, give the helper anakerr_ErrorContext *return and useFINISH(e, true)as usual — just never let an error propagate out of the thread body itself, whosevoid *return nobody reads.PASShas the same problem for the same reason: in a thread body it compiles, hands the pointer back as avoid *, and leaks the slot. FINISH_NORETURN(e)on a received context still terminates the process. That is right — an unhandled error is unhandled wherever it was raised — but it is now the collector's thread deciding the exit status, not the raiser's.- Give the handler blocks their own function.
ATTEMPTis aswitch, and abreakinside one written directly in a loop leaves theswitch, not the loop. Same hazard as do not use CATCH or FAIL_*_BREAK inside a loop.
Always bound the queue. A queued error is a checked-out pool slot, and there
are AKERR_MAX_ARRAY_ERROR (128) of them in the entire process. Size queue
depth + producers with an error in flight well under that. When the pool runs
dry the library logs and calls exit(1) from inside FAIL — there is no slot
left to raise the failure from, which is exactly why a collector that stops
draining takes the process with it.
If you need to keep it as well as report it
There is no copy or retain call, on purpose: a context is a pool slot, and two
owners of one slot is the thing this whole section exists to prevent. So either
read out what you want to keep — status is an int, message and
stacktracebuf are ordinary NUL-terminated strings you can snprintf into your
own, much smaller, record — or raise two errors and hand one of them over.
Never copy an akerr_ErrorContext by assignment and keep the copy:
akerr_ErrorContext snapshot = *failed; /* looks fine. is not. */
stacktracebufptr points into the context's own stacktracebuf, so after that
assignment snapshot's cursor still points into failed's buffer.
LOG_ERROR(&snapshot) reads the array and prints correctly, so it looks healthy
— and then the first AKERR_STACKTRACE_APPEND(&snapshot, ...) writes into a
pool slot you no longer own, arbitrarily far from the copy. arrayid has the
same shape: it is restored after the wipe, so a copied id makes the destination
impersonate the source's slot forever. And the copy is not a pool address, so
akerr_valid_error_address() rejects it, every CATCH on it becomes
AKERR_BADEXC, and releasing it memsets your own storage while the real slot
stays checked out for the life of the process.
Building single threaded
The threading backend is chosen when libakerror is configured. auto (the
default) takes POSIX threads, and fails the configure if it cannot find
them rather than quietly producing a library that says it is thread safe and is
not. To mean it:
cmake -S . -B build -DAKERR_THREADS=none
That builds with no locking and no thread-local storage, stamps
AKERR_THREAD_SAFE 0 into the header, and calling the library from more than
one thread is then undefined.
Proving it
The thread tests (tests/err_threads_*.c) assert the properties above directly:
exclusive ownership of pool slots, exactly one winner for a contested range,
every registered name readable back, and — in err_threads_handoff.c — an error
raised on one thread arriving whole on another and released there. They run in
the normal suite. The run that
proves the absence of a data race underneath them is ThreadSanitizer:
scripts/thread_test.sh
which configures build/tsan with -DAKERR_SANITIZE=thread, builds the library
and every test with it, and runs the suite. Under that build a sanitizer report
fails the test rather than being printed and passed over.