Files
libakerror/README.md
Andrew Kesterson f1283e21a3 Enforce status-code ownership and harden the name registry
Reservations were advisory bookkeeping: any component could name any status,
so the registry only detected declared-range overlap between components that
both opted in. Naming a status now requires a reservation.
akerr_register_status_name() checks that the range belongs to the caller, and
the legacy two-argument akerr_name_for_status() set path, which cannot
identify its caller, requires that some reservation covers the status. Every
refusal is logged and names the real owner, because a name that fails to
register degrades that code to "Unknown Error" in every later stack trace.

Fix a reservation made before the first PREPARE_ERROR being silently
discarded. akerr_init() clears the tables, so whichever component first
triggered it wiped an earlier reservation and the next component to claim the
same range was told it was free, producing exactly the undetected aliasing
the registry exists to prevent. Every registry entry point now calls
akerr_init(), which sets its guard before doing any work so those calls do
not recurse.

Replace the linear-scan name array with an open-addressed hash table, taking
lookup from O(n) to O(1) and raising usable capacity from 512 entries (366
free to consumers after errno registration) to 3072 (~2900 free). Both table
sizes are build-time overridable and applied PRIVATE: they live entirely in
src/error.c, so raising them cannot desynchronize a library from its
consumers the way AKERR_MAX_ERR_VALUE could. Exhausting either table is now
logged and returned to the caller rather than silently dropping the entry.
No dynamic allocation is introduced; both tables remain file-scope arrays,
and the library's undefined-symbol set gains only strcmp and strlen.

Register names for AKERR_EOF, AKERR_ITERATOR_BREAK and AKERR_NOT_IMPLEMENTED,
which had none and rendered as "Unknown Error" in every stack trace carrying
them. err_error_names.c now sweeps the whole AKERR_* offset span so a code
added without a name fails there instead of in production traces.

Add static assertions that the slot count is a power of two and that
AKERR_BADEXC stays inside the library's own 0-255 band, the latter guarding
against a host errno space large enough to push library codes into the range
consumers are told to allocate from.

Set a project version and soname (1.0.0 / libakerror.so.1) so a stale
installed library can no longer be silently paired with newer headers, and so
akerror.pc ships a real Version field instead of an empty one.

Mutation testing surfaced an out-of-bounds probe in the new table that the
suite did not catch: masking with SLOTS rather than SLOTS-1 indexes past the
array, and err_maxval.c asserted only that some names registered before the
table filled, which a collapsed probe sequence still satisfies. It now
requires a substantial entry count and reads every entry back by its own
distinct name.

Tests: 28/28 pass. Coverage 99.4% line / 86.8% branch. Mutation score for
src/error.c 74% -> 77.3%.

Compatibility: source and ABI break. AKERR_MAX_ERR_VALUE and the
__AKERR_ERROR_NAMES data symbol are gone, custom codes must move out of
0-255, and names must be registered against a reserved range. README.md
carries the migration steps.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-30 18:19:25 -04:00

28 KiB
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Summary

This library provides a TRY/CATCH style exception handling mechanism for C.

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Upgrade notice: custom status codes (1.0.0)

Version 1.0.0 replaces the consumer-sized status-name array with a private registry, and makes status-code ownership explicit and enforced. This is a source and ABI break. The library now carries a version and an soname (libakerror.so.1), so a stale installed library can no longer be silently paired with a newer header — but anything built against a pre-1.0.0 header must be rebuilt.

What was removed:

  • AKERR_MAX_ERR_VALUE — the registry is sparse and accepts any int, so consumers no longer size it. Delete every compile definition and source reference. A stale -DAKERR_MAX_ERR_VALUE=... is now harmless but useless.
  • __AKERR_ERROR_NAMES — the name table is private to the library. Code that touched this data symbol was using an undocumented interface; use akerr_name_for_status().

To migrate:

  1. Rebuild libakerror and every dependent library against the new header.
  2. Move custom status codes out of the reserved 0255 band. Use fixed integer constants beginning at AKERR_FIRST_CONSUMER_STATUS (256) rather than offsets from AKERR_LAST_ERRNO_VALUE, so a libc that grows an errno cannot move your codes.
  3. Assign a distinct range to every library that may coexist in one process, and coordinate those ranges at the application or dependency-stack level.
  4. Reserve the complete range with akerr_reserve_status_range() during initialization. Treat any result other than AKERR_STATUS_RANGE_OK as an initialization failure.
  5. Register names with akerr_register_status_name(), passing the same owner string you reserved with. You can no longer name a status you have not reserved — see "Ownership is enforced" below.

For example:

enum {
    MYLIB_ERR_BASE = AKERR_FIRST_CONSUMER_STATUS,   /* 256 */
    MYLIB_ERR_PARSE = MYLIB_ERR_BASE,
    MYLIB_ERR_STORAGE,
    MYLIB_ERR_LIMIT
};

#define MYLIB_OWNER "mylib"

int mylib_init(void)
{
    if (akerr_reserve_status_range(MYLIB_ERR_BASE,
                                   MYLIB_ERR_LIMIT - MYLIB_ERR_BASE,
                                   MYLIB_OWNER) != AKERR_STATUS_RANGE_OK) {
        return MYLIB_INIT_FAILED;   /* another component owns part of the range */
    }

    akerr_register_status_name(MYLIB_OWNER, MYLIB_ERR_PARSE, "Parse Error");
    akerr_register_status_name(MYLIB_OWNER, MYLIB_ERR_STORAGE, "Storage Error");
    return MYLIB_INIT_OK;
}

You do not need to call akerr_init() first. Every registry entry point calls it for you, so a library that reserves its range before anything else in the process has touched libakerror keeps that reservation. (Before 1.0.0 this was silently destructive: akerr_init() cleared the tables, so a reservation made too early was discarded and the next component to claim the same range was told it was free.)

Ownership is enforced

Reserving a range is no longer advisory bookkeeping. A status may only be named from inside a reservation:

  • akerr_register_status_name(owner, status, name) requires that status fall in a range reserved by owner. Naming another component's status fails with AKERR_STATUS_NAME_FOREIGN, and naming a status nobody reserved fails with AKERR_STATUS_NAME_UNRESERVED.
  • The two-argument akerr_name_for_status(status, name) set path still works, but it cannot identify its caller, so it can only require that some reservation covers the status. Prefer the owned form: it is the one that catches a component writing into a range that is not its own.

Every refusal is reported through akerr_log_method and names the real owner, because a name that fails to register degrades that code to "Unknown Error" in every later stack trace. Registration failures are not fatal by themselves — check the return value during initialization if you want them to be.

This detects name collisions. It cannot detect two components compiling the same integer into a HANDLE label without ever registering a name, so every co-resident library should still reserve its range.

Return codes

akerr_reserve_status_range():

Code Meaning
AKERR_STATUS_RANGE_OK (0) Range reserved, or an identical range was already reserved by the same owner
AKERR_STATUS_RANGE_OVERLAP Part of the range is owned by someone else (logged, with the owner)
AKERR_STATUS_RANGE_FULL No reservation slots remain
AKERR_STATUS_RANGE_INVALID count < 1, NULL/empty/over-long owner, or the range overflows int

akerr_register_status_name():

Code Meaning
AKERR_STATUS_NAME_OK (0) Name registered
AKERR_STATUS_NAME_UNRESERVED No reservation contains this status
AKERR_STATUS_NAME_FOREIGN The status is in a range owned by someone else
AKERR_STATUS_NAME_FULL The name registry is full
AKERR_STATUS_NAME_INVALID NULL/empty/over-long owner, or a NULL name

Repeating an identical reservation for the same owner is a no-op. A subset or superset of your own range is not — it is reported as an overlap. Reserve the whole range in one call.

Capacity

Both tables are fixed size, allocated in BSS, and never grow:

Limit Default Build-time override
Status names 3072 usable (4096 slots, 75% load) -DAKERR_STATUS_NAME_SLOTS=<power of two>
Reserved ranges 64 -DAKERR_MAX_RESERVED_STATUS_RANGES=<n>

akerr_init() consumes one name slot per host errno value plus one per AKERR_* code — around 150 on glibc, leaving roughly 2900 for all consumers in the process to share. That figure varies with the host libc, so treat it as approximate rather than a budget to fill.

Both overrides are CMake cache variables and apply PRIVATE to the library target. The tables live entirely inside src/error.c, so raising them changes nothing a consumer can observe — unlike the AKERR_MAX_ERR_VALUE they replaced, where a mismatch between the library and its consumers corrupted memory. Set them when configuring libakerror itself:

cmake -S . -B build -DAKERR_STATUS_NAME_SLOTS=16384

Exhausting either table is reported through akerr_log_method and returned to the caller; it is never silent.

Thread safety

The registry is process-global mutable state with no locking. Reserve ranges and register names during single-threaded initialization, before spawning threads. Lookups (akerr_name_for_status(status, NULL)) are safe to call concurrently once registration has finished.

Why?

There is nothing wrong with C as it is. This library does not claim to fix some problem with C.

Instead, this library implements a pragmatic and stylistic choice to assist the programmer in better handling errors in their programs. Vanilla C provides everything you need to do this out of the box, but this library makes it easier to avoid pointing certain guns at your foot, and when you do, it provides better context with those errors to help you more quickly recover.

Why? Because some programmers prefer to have the power of C with just a little bit of help in managing their errors.

Library Architecture

Philosophy of Use

This library has 6 guiding principles:

  • Manually checking every possible return code for every possible meaning of that return code is tedious and prone to miss unpredicted failure cases
  • Functions should return rich descriptive error contexts, not values
  • Uncaught errors should cause program termination with a stacktrace
  • Dynamic memory allocation is the source of many errors and should be avoided if possible
  • Manipulating the call stack directly is error prone and dangerous
  • Declaring, capturing, and reacting to errors should be intuitive and no more difficult than managing return codes

Lifecycle of an error in the AKError library

TL;DR - akerr_ErrorContext objects are filled with error context information and bubbled up through nested control structures until they are handled or reach the top level, where an unhandled error halts program termination with a stack trace

  1. At the point where an error occurs, an akerr_ErrorContext object is initialized and populated with information regarding the failure
  2. The akerr_ErrorContext is returned from the scope where the error was detected
  3. The akerr_ErrorContext enters a control structure provided by the AKError library through a series of macros that examine akerr_ErrorContext objects as they pass through
  4. The control structure checks to see if the akerr_ErrorContext has an error set, and if so, if there are any handlers in the current control structure that can handle it
  5. If the current control structure can handle the akerr_ErrorContext, it does so
  6. If the current control structure can not handle the akerr_ErrorContext, then the current control structure's cleanup code (if any) is executed, and the akerr_ErrorContext object is passed out of the current control structure to the parent control structure
  7. Steps 2-6 are repeated through as many control structures as are necessary to reach the first level of the control structure
  8. When the first level of the control structure is reached, if the akerr_ErrorContext has an error set in it, then the stack trace information in the akerr_ErrorContext object is used to print a stack trace using the configured logging function, and program termination is halted

What is in an Error Context

The Error Context object is a simple object which contains a few things:

  • A numeric error code
  • The name of the file in which the error occurred
  • The name of the function in which the error occurred
  • The line number in the file at which the error occurred
  • A character buffer containing a message about the error in question

The structure also contains housekeeping information for the library which are of no specific interest to the user. See include/akerror.h for more details.

What are the control structures

The library is structured around a series of macros that construct switch statements that perform logic against an akerr_ErrorContext which exists in the current scope and has been initialized. These macros must be assembled in a specific order to produce a syntactically correct switch statement which performs correct operations against the akerr_ErrorContext to attempt operations, detect failures, perform cleanup operations, handle errors, and then exit a given scope in a success or failure state.

Functions and Return Codes

This library can catch errors from any function or expression that returns an integer value, or from functions that return akerr_ErrorContext *.

Any function which uses the PREPARE_ERROR macro should have a return type of akerr_ErrorContext *. The macros within this library, when they detect an unhandled error, will attempt to pass up the unhandled error to the context of the previous function in the call stack. This allows for errors to propagate up through the call stack in the same way as exceptions. (For example, if you use traditional C error handling in a call stack of a() -> b() -> c(), and c() fails because it runs out of memory, b() will likely detect that error and return some error to a(), but it may or may not return the context of what failed and why. With this, you get that context all the way up in a() without knowing anything about c().

Error codes

The library uses integer values to specify error codes inside of its context. These integer return codes are defined in akerror.h in the form of AKERR_xxxxx where xxxxx is the name of the error code in question. See akerror.h for a list of defined errors and their descriptions.

You can define additional error types as integer constants. Values 0 through 255 are reserved by libakerror (the host's errno values plus the AKERR_* codes); consumers allocate codes starting at AKERR_FIRST_CONSUMER_STATUS (256). Status names are stored sparsely, so any int is a legal status and no compile definition is needed to use large values.

Every library that may coexist in one process must reserve its range during initialization and treat any nonzero result as a startup error:

#define MYLIB_OWNER "my-library"

if (akerr_reserve_status_range(256, 16, MYLIB_OWNER) != AKERR_STATUS_RANGE_OK) {
    /* Refuse to initialize: another component owns part of the range. */
}

Reservations are process-local, fixed-capacity, and idempotent when the same owner repeats the exact same range. They preserve compile-time integer constants so HANDLE still works, since case labels require them.

Then name each code, quoting the owner you reserved with:

akerr_register_status_name(MYLIB_OWNER, 256, "Some Error Code Description");

Naming a status outside your reservation is refused and logged. See the upgrade notice for the return codes, the capacity limits and how to raise them, and thread-safety rules.

Installation

cmake -S . -B build
cmake --build build
cmake --install build

Templating and autogenerated code

The build process relies upon scripts/generrno.sh which performs the following:

  1. Executes errno --list and gathers up the output
  2. Templates include/akerror.tmpl.h into include/akerror.h to set the AKERR_LAST_ERRNO_VALUE equal to the highest integer defined by errno
  3. Generates src/errno.c which contains a function called by akerr_init which initializes all of the status names for the previously defined values of errno.

Dependencies

This library depends upon stdlib. If you don't want to link against stdlib, you must modify the library code to include headers and link against a library that provides the following:

  • memset function
  • strncpy function
  • strlen function
  • strcmp function
  • sprintf function
  • exit function
  • bool type
  • NULL type
  • INT_MAX constant
  • PATH_MAX constant

... then you can compile it thusly:

cmake -S . -B build -DAKERR_USE_STDLIB=OFF
cmake --build build
cmake --install build

Using the library

Setting up your project

Include it

#include <akerror.h>

Link the library directly, or

cc -lakerror

Using pkg-config, or

pkg-config akerror --cflags
pkg-config akerror --ldflags

Using cmake:

find_package(akerror REQUIRED)
pkg_check_modules(akerror REQUIRED akerror)
target_link_libraries(YOUR_TARGET PRIVATE akerror::akerror)

Using this project as a submodule with cmake:

add_subdirectory(deps/libakerror EXCLUDE_FROM_ALL)

target_link_libraries(YOUR_PROJECT PRIVATE akerror::akerror)

(Optional) Configuring the logging function

The default logging function (used for logging stack traces on failure) defaults to a wrapper that calls fprintf(stderr, f, ...). If you want to override this behavior, then set the error handler to a function with a printf-style signature:

void my_logger(const char *fmt, ...)
{
	/* ... do something */
}


/* set your custom error handler */
akerr_log_method = &my_logger;
	
/* proceed to use the library */

Setting Up the Error Context

Before you can use any of these macros you must set up an error context inside of the current scope.

PREPARE_ERROR(errctx);

This will create a akerr_ErrorContext structure inside of the current scope named errctx and initialize it. This structure is used for all operations of the library within the current scope. Attempting to use the library in a given scope before calling this will result in compile-time errors.

Attempting an Operation

ATTEMPT {
	// ... code
} CLEANUP {
} PROCESS(errctx) {
} FINISH(errctx, true)

ATTEMPT { ... } is the block within which you will perform operations which may cause errors that need to be caught. See "Capturing errors", below.

CLEANUP { ... } is the block within which you will perform any code which MUST be executed REGARDLESS of whether or not errors were thrown. Closing open file handles, or releasing memory, for example.

PROCESS(errctx) { ... } is the block within which you will handle any errors that were caught inside of the ATTEMPT block. See "Handling Errors" below.

FINISH(errctx, true) terminates the attempt operation. The FINISH macro takes two arguments: the name of the akerr_ErrorContext, and a boolean regarding whether or not to pass unhandled errors up to the calling function. Unless you are inside of your main() method, this should be true. Inside of your main() method, call FINISH_NORExbTURN(errctx) instead.

Capturing errors

Inside of an ATTEMPT block, any operation which could generate or represent an error should be wrapped in one of several macros.

Capturing errors from functions which return akerr_ErrorContext *

For functions that return akerr_ErrorContext *, you should use the CATCH macro.

ATTEMPT {
    CATCH(errctx, errorGeneratingFunction())
} // ...

This will assign the return value of the function in question to the akerr_ErrorContext previously prepared in the current scope. If the function returns an akerr_ErrorContext that indicates any type of error, the ATTEMPT block is immediately exited, and the CLEANUP block begins.

(One caveat: because this exit is implemented with a C break, CATCH must not be used inside a loop within the ATTEMPT block — see the section "Important: do not use CATCH or FAIL_*_BREAK inside a loop" below.)

Setting errors from functions or expressions returning integer

For functions that return integer, such as logical comparisons or most standard library functions, use the FAIL_ZERO_BREAK and FAIL_NONZERO_BREAK macros. These macros allow you to capture an integer return code from an expression or function and set an error code in the current context based off that return.

Here is an example of checking for a NULL pointer

ATTEMPT {
    FAIL_ZERO_BREAK(errctx, (somePointer == NULL), AKERR_NULLPOINTER, "Someone gave me a NULL pointer")
} // ...

Here is an example of checking for two strings that are not equal

ATTEMPT {
    FAIL_NONZERO_BREAK(errctx, strcmp("not", "equal"), AKERR_VALUE, "Strings are not equal")
} // ...

When either of these two macros are used, the ATTEMPT block is immediately exited, and the CLEANUP block begins.

Important: do not use CATCH or FAIL_*_BREAK inside a loop

CATCH, FAIL_ZERO_BREAK, FAIL_NONZERO_BREAK, and FAIL_BREAK leave the ATTEMPT block by executing a C break statement. In C, break only exits the innermost enclosing for, while, do, or switch. Therefore these macros must not be used inside a loop (or a nested switch) that is itself inside an ATTEMPT block. If you do, the break escapes only the loop — not the ATTEMPT — and the rest of the ATTEMPT body then runs with an error already pending:

ATTEMPT {
    for ( int i = 0; i < n; i++ ) {
        CATCH(errctx, process(items[i]));   // WRONG: break exits the for loop, not the ATTEMPT
    }
    // ... this code still executes, with errctx already in an error state ...
} CLEANUP {
} PROCESS(errctx) {
} FINISH(errctx, true);

Note that moving the loop into a helper function does not fix this on its own — if the helper still wraps the loop in an ATTEMPT and uses CATCH/FAIL_*_BREAK inside it, it has the exact same problem. The fix is to iterate with return-based macros, which are unaffected by loop nesting. Use one of the two patterns below.

Pattern 1 — use PASS (or a FAIL_*_RETURN macro) inside the loop. These exit the enclosing function with a return rather than a break, so loop nesting is irrelevant. Use this when the loop should stop and propagate on the first error:

akerr_ErrorContext AKERR_NOIGNORE *process_all(Item *items, int n)
{
    PREPARE_ERROR(errctx);
    for ( int i = 0; i < n; i++ ) {
        PASS(errctx, process(items[i]));   // returns from process_all on the first error
    }
    SUCCEED_RETURN(errctx);
}

Pattern 2 — move the loop into a helper and CATCH the single call. When you need a CLEANUP block or want to HANDLE the error locally, put the loop in its own akerr_ErrorContext *-returning function (written per Pattern 1) and CATCH that one call. The CATCH is then not inside a loop, so its break scopes to the ATTEMPT correctly:

ATTEMPT {
    CATCH(errctx, process_all(items, n));   // a single CATCH, not looped
} CLEANUP {
    // ... always runs ...
} PROCESS(errctx) {
} HANDLE(errctx, AKERR_VALUE) {
    // ... handle a failure from any iteration ...
} FINISH(errctx, true);

Passing errors

Sometimes you can't actually do anything about the errors that come out of a given method, but you want that error to be propagated back up the call chain, and to be properly reported. If this is your goal, you can avoid using a ATTEMPT ... FINISH block, and simply use the PASS macro.

PREPARE_ERROR(e);
PASS(e, some_method_that_may_fail());
SUCCEED_RETURN(e);

This does the same thing as this, but with less code:

PREPARE_ERROR(e);
ATTEMPT {
    CATCH(e, some_method_that_may_fail());
} CLEANUP {
} PROCESS(e) {
} FINISH(e, true);
SUCCEED_RETURN(e);

Handling errors

Inside of the PROCESS { ... } block, you must handle any errors that occurred during the ATTEMPT { ... } block. You do this with HANDLE, HANDLE_GROUP, and HANDLE_DEFAULT.

Handling a specific error with HANDLE

In order to handle a specific error code, use the HANDLE macro.

} PROCESS(errctx) {
} HANDLE(errctx, AKERR_NULLPOINTER) {
    // Something is complaining about a null pointer error. Do something about it.
} // ...

Handling a group of errors with HANDLE_GROUP

In order to handle a group of related errors that all require the same failure behavior, use HANDLE followed by HANDLE_GROUP. For example, to handle a scenario where an IO error, key error, and index error all need to be handled the same way:

} PROCESS(errctx) {
} HANDLE(errctx, AKERR_IO) {
} HANDLE_GROUP(errctx, AKERR_KEY) {
} HANDLE_GROUP(errctx, AKERR_INDEX) {
    // error handling code goes here
}

This creates a fallthrough mechanism where all 3 errors get the same error handling code. Note that while the cases fall through, you can still (if desired) put some code specific to each error in that error's HANDLE or HANDLE_GROUP block; but this is not required, only the final handler needs to get any code.

The fallthrough behavior stops as soon as another HANDLE macro is encountered. For example, in this example, AKERR_IO, AKERR_KEY and AKERR_INDEX are all handled as a group, but AKERR_RELATIONSHIP is not.

} PROCESS(errctx) {
} HANDLE(errctx, AKERR_IO) {
} HANDLE_GROUP(errctx, AKERR_KEY) {
} HANDLE_GROUP(errctx, AKERR_INDEX) {
    // This code handles 3 error cases
} HANDLE(errctx, AKERR_RELATIONSHIP) {
    // This code handles 1 error case
}

Returning success or failure from functions returning akerr_ErrorContext *

If at all possible, when using this library, your functiions should return akerr_ErrorContext *. When returning from such functions, you should use the SUCCEED_RETURN and FAIL_RETURN macros.

SUCCEED_RETURN

This macro is used when your function has reached the end of its happy code path and is prepared to exit successfully. This sets the akerr_ErrorContext to a successful state and exits the function.

PREPARE_ERROR(errctx);
ATTEMPT {
    // ... stuff
} CLEANUP {
} PROCESS(errctx) {
} FINISH(errctx, true);
SUCCEED_RETURN(errctx);

FAIL_RETURN

If the code path in the current function reaches a state wherein an error must be set and the function must return early, you can use FAIL_RETURN to accomplish this. Note that this should not be used inside of an ATTEMPT { ... } block; this immediately exits the function, preventing a CLEANUP { ... } block from executing. This can be safely used from inside of a CLEANUP or PROCESS block, or from anywhere within the function not inside of an ATTEMPT { ... } block.

The function allows you to provide printf-style variable arguments to provide a meaningful failure message.

PREPARE_ERROR(errctx);
FAIL_RETURN(AKERR_BEHAVIOR, "Something went horribly wrong!")

Conditionally failing and returning

In addition to FAIL_RETURN you can also test for zero or non-zero conditions, set an error, and return from the function immediately. Use the FAIL_ZERO_RETURN and FAIL_NONZERO_RETURN macros for this. These macros can be used anywhere that FAIL_RETURN can be used.

PREPARE_ERROR(errctx);
FAIL_ZERO_RETURN(errctx, (somePointer == NULL), AKERR_NULLPOINTER, "Someone gave me a NULL pointer")
PREPARE_ERROR(errctx);
FAIL_NONZERO_RETURN(errctx, strcmp("not", "equal"), AKERR_VALUE, "Strings are not equal")

Uncaught errors

Misbehaving methods

Any function which returns akerr_ErrorContext * and completes successfully MUST call SUCCEED_RETURN(errctx). Failure to do this may result in an invalid akerr_ErrorContext * being returned, which will cause an AKERR_BEHAVIOR error to be triggered from your code.

Ensuring that all error codes are captured

Any function which returns akerr_ErrorContext * should also be marked with AKERROR_NOIGNORE.

akerr_ErrorContext AKERROR_NOIGNORE *f(...);

This will cause a compile-time error if the return value of such a function is not used. "Used" here means assigned to a variable - it does not necessarily mean that the value is checked. However assuming that such functions are called inside of ATTEMPT { ... } blocks, it is safe to assume that such returns will be caught with CATCH(...); therefore this error is a generally effective safeguard against careless coding where errors are not checked.

Beware that AKERROR_NOIGNORE is not a failsafe - it implements the warn_unused_result mechanic. By design users may explicitly ignore an error code from a function marked with warn_unused_result by explicitly casting the return to void.

#define AKERROR_NOIGNORE __attribute__((warn_unused_result))

Stack Traces

Whenever an error is captured using the FAIL_* or CATCH methods, and is unhandled such that it manages to propagate all the way to the top of the caller stack without being managed, the last FINISH macro to touch the error will trigger a stack trace and kill the program.

Consider the tests/err_trace.c program which intentionally triggers this behavior. It produces output like this:

tests/err_trace.c:func2:7: 1 (Null Pointer Error) : This is a failure in func2
tests/err_trace.c:func2:10
tests/err_trace.c:func1:18: Detected error 0 from array (refcount 1)
tests/err_trace.c:func1:18
tests/err_trace.c:func1:21
tests/err_trace.c:main:30: Detected error 0 from array (refcount 1)
tests/err_trace.c:main:30
tests/err_trace.c:main:33: Unhandled Error 1 (Null Pointer Error): This is a failure in func2

From bottom to top, we have:

  • The last line printed is the FINISH macro call that triggered the stacktrace.
  • Above that, the CATCH() inside of main() which caught the exception from func1() but did not handle it
  • Above that, a statement that the error was detected in the CATCH() statement at the same line
  • Above that, the FINISH() macro in the func1 method which detected the presence of an unhandled error and returned it up the calling stack
  • Above that, the CATCH() macro in the func1 method which caught the error coming out of func2()
  • Above that, a statement that the error was detected in the CATCH() statement at the same line
  • Above that, the FINISH() macro in func2() which detected an unhandled error and passed it out of the function
  • Above that, a reference to the line where the FAIL() macro set the error code and provided the message which is printed here