{
    "name": "ss_player",
    "speedtime": 120,
    "speed_x": 90.0,
    "speed_y": 0.0,
    "acceleration_x": 600.0,
    "acceleration_y": 0.0,
    "sprite_mappings": [
	{
	    "state": [
		"AKGL_ACTOR_STATE_ALIVE",
		"AKGL_ACTOR_STATE_FACE_RIGHT"
	    ],
	    "sprite": "ss_player_idle_right"
	},
	{
	    "state": [
		"AKGL_ACTOR_STATE_ALIVE",
		"AKGL_ACTOR_STATE_FACE_RIGHT",
		"AKGL_ACTOR_STATE_MOVING_RIGHT"
	    ],
	    "sprite": "ss_player_run_right"
	},
	{
	    "state": [
		"AKGL_ACTOR_STATE_ALIVE",
		"AKGL_ACTOR_STATE_FACE_LEFT"
	    ],
	    "sprite": "ss_player_idle_left"
	},
	{
	    "state": [
		"AKGL_ACTOR_STATE_ALIVE",
		"AKGL_ACTOR_STATE_FACE_LEFT",
		"AKGL_ACTOR_STATE_MOVING_LEFT"
	    ],
	    "sprite": "ss_player_run_left"
	},
	{
	    "state": [
		"AKGL_ACTOR_STATE_ALIVE",
		"AKGL_ACTOR_STATE_FACE_DOWN"
	    ],
	    "sprite": "ss_player_idle_right"
	},
	{
	    "state": [
		"AKGL_ACTOR_STATE_ALIVE",
		"AKGL_ACTOR_STATE_FACE_UP",
		"AKGL_ACTOR_STATE_MOVING_UP"
	    ],
	    "sprite": "ss_player_jump_right"
	},
	{
	    "state": [
		"AKGL_ACTOR_STATE_ALIVE",
		"AKGL_ACTOR_STATE_FACE_RIGHT",
		"AKGL_ACTOR_STATE_MOVING_UP"
	    ],
	    "sprite": "ss_player_jump_right"
	},
	{
	    "state": [
		"AKGL_ACTOR_STATE_ALIVE",
		"AKGL_ACTOR_STATE_FACE_LEFT",
		"AKGL_ACTOR_STATE_MOVING_UP"
	    ],
	    "sprite": "ss_player_jump_left"
	},
	{
	    "state": [
		"AKGL_ACTOR_STATE_ALIVE",
		"AKGL_ACTOR_STATE_FACE_RIGHT",
		"AKGL_ACTOR_STATE_MOVING_RIGHT",
		"AKGL_ACTOR_STATE_MOVING_UP"
	    ],
	    "sprite": "ss_player_jump_right"
	},
	{
	    "state": [
		"AKGL_ACTOR_STATE_ALIVE",
		"AKGL_ACTOR_STATE_FACE_LEFT",
		"AKGL_ACTOR_STATE_MOVING_LEFT",
		"AKGL_ACTOR_STATE_MOVING_UP"
	    ],
	    "sprite": "ss_player_jump_left"
	}
    ]
}
