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libakgl/include/sdl3game/text.h

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2026-05-06 22:49:05 -04:00
#ifndef _TEXT_H_
#define _TEXT_H_
#include <SDL3_ttf/SDL_ttf.h>
akerr_ErrorContext AKERR_NOIGNORE *text_loadFont(char *name, char *filepath, int size);
akerr_ErrorContext AKERR_NOIGNORE *text_renderTextAt(TTF_Font *font, char *text, SDL_Color color, int wraplength, int x, int y);
#endif // _TEXT_H_