Make mkcontrollers script work when building as a submodule
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@@ -32,7 +32,7 @@ else()
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if(NOT TARGET akerror::akerror)
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find_package(akerror REQUIRED)
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endif()
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if(NOT TARGET akstdib::akstdlib)
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if(NOT TARGET akstdlib::akstdlib)
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find_package(akstdlib REQUIRED)
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endif()
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if(NOT TARGET jansson::jansson)
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@@ -50,7 +50,7 @@ configure_file(${CMAKE_CURRENT_SOURCE_DIR}/akgl.pc.in ${CMAKE_CURRENT_BINARY_DIR
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add_custom_command(
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OUTPUT ${GAMECONTROLLERDB_H}
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COMMAND ../mkcontrollermappings.sh
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COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/mkcontrollermappings.sh ${CMAKE_CURRENT_SOURCE_DIR}
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COMMENT "Generating controller mappings ..."
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)
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@@ -76,6 +76,7 @@ add_library(akgl SHARED
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${GAMECONTROLLERDB_H}
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)
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add_library(akgl::akgl ALIAS akgl)
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add_executable(charviewer util/charviewer.c)
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add_executable(test_actor tests/actor.c)
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