Fix missing sdl3game.pc for pkg-config, change sprite speed and character movement values to long int expressed in nanoseconds for better compatibility with SDL_Time and locking against game clock, still expressed as milliseconds in json
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
#ifndef _SDL_GAMECONTROLLERDB_H_
|
||||
#define _SDL_GAMECONTROLLERDB_H_
|
||||
|
||||
// Taken from https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/refs/heads/master/gamecontrollerdb.txt on Sun May 3 11:38:30 PM EDT 2026
|
||||
// Taken from https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/refs/heads/master/gamecontrollerdb.txt on Tue May 5 08:39:19 PM EDT 2026
|
||||
|
||||
#define SDL_GAMECONTROLLER_DB_LEN 2225
|
||||
|
||||
|
||||
Reference in New Issue
Block a user