Reindent all C sources to the canonical stroustrup style
Mechanical whitespace-only change across src/, include/, tests/, and util/, applied with scripts/reindent.sh. No behavioral change. Most files already conformed. The genuine outliers indented at 2 columns (json_helpers.c, util.c from akgl_rectangle_points onward, assets.c, staticstring.c, akgl_actor_add_child, util.h, staticstring.h) or used spaces where the canonical form is a tab (draw.c). cc-mode also re-aligns line-continuation backslashes in multi-line macros to its default c-backslash-column, which is required for the tree to be a fixed point of the indenter. Verified whitespace-only: `git diff -w` over this change is empty apart from three trailing blank lines removed at EOF in src/heap.c, src/registry.c, and tests/tilemap.c. The build produces no new errors and ctest is unchanged at 13/14, with `character` still the one intentional failure. The tree is now a fixed point of `scripts/reindent.sh --check`. include/akgl/SDL_GameControllerDB.h is generated and excluded. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -10,11 +10,11 @@
|
||||
// e.g., combining two element of PATH_MAX into a string buffer of AKGL_STRING_MAX_LENGTH.
|
||||
// We have to draw a line in the sand somewhere or we will just let our buffers grow forever
|
||||
// to keep the compiler happy.
|
||||
#define DISABLE_GCC_WARNING_FORMAT_TRUNCATION \
|
||||
_Pragma("GCC diagnostic push") \
|
||||
#define DISABLE_GCC_WARNING_FORMAT_TRUNCATION \
|
||||
_Pragma("GCC diagnostic push") \
|
||||
_Pragma("GCC diagnostic ignored \"-Wformat-truncation\"")
|
||||
|
||||
#define RESTORE_GCC_WARNINGS \
|
||||
#define RESTORE_GCC_WARNINGS \
|
||||
_Pragma("GCC diagnostic pop")
|
||||
|
||||
#define AKGL_ERR_SDL (AKERR_LAST_ERRNO_VALUE + 18)
|
||||
|
||||
@@ -140,5 +140,5 @@ akerr_ErrorContext AKERR_NOIGNORE *akgl_game_state_unlock(void);
|
||||
* @throws AKERR_* Propagates an error reported by a delegated operation.
|
||||
*/
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_game_update(akgl_Iterator *opflags);
|
||||
|
||||
|
||||
#endif //_AKGL_GAME_H_
|
||||
|
||||
@@ -26,7 +26,7 @@ typedef struct akgl_PhysicsBackend {
|
||||
double gravity_y;
|
||||
double gravity_z;
|
||||
SDL_Time gravity_time;
|
||||
SDL_Time timer_gravity;
|
||||
SDL_Time timer_gravity;
|
||||
} akgl_PhysicsBackend;
|
||||
|
||||
/**
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
/** @brief Provides a fixed-capacity, heap-managed string buffer. */
|
||||
typedef struct
|
||||
{
|
||||
int refcount;
|
||||
char data[AKGL_MAX_STRING_LENGTH];
|
||||
int refcount;
|
||||
char data[AKGL_MAX_STRING_LENGTH];
|
||||
} akgl_String;
|
||||
|
||||
/**
|
||||
|
||||
@@ -11,17 +11,17 @@
|
||||
|
||||
/** @brief Represents a two-dimensional point. */
|
||||
typedef struct point {
|
||||
int x;
|
||||
int y;
|
||||
int z;
|
||||
int x;
|
||||
int y;
|
||||
int z;
|
||||
} point;
|
||||
|
||||
/** @brief Stores the corners of an axis-aligned rectangle. */
|
||||
typedef struct RectanglePoints {
|
||||
point topleft;
|
||||
point topright;
|
||||
point bottomleft;
|
||||
point bottomright;
|
||||
point topleft;
|
||||
point topright;
|
||||
point bottomleft;
|
||||
point bottomright;
|
||||
} RectanglePoints;
|
||||
|
||||
#define AKGL_COLLIDE_RECTANGLES(r1x, r1y, r1w, r1h, r2x, r2y, r2w, r2h) ((r1x < (r2x + r2w)) || ((r1x + r1w) > r2x)
|
||||
|
||||
Reference in New Issue
Block a user