Physics simulation engine implemented, basic cases (null and 2d SideScroller) works

This commit is contained in:
2026-05-26 10:36:31 -04:00
parent d87c5d2c20
commit 314ce5e10d
8 changed files with 271 additions and 26 deletions

View File

@@ -185,10 +185,12 @@ akerr_ErrorContext *akgl_character_load_json(char *filename)
"Error while loading character from %s on line %d: %s", filename, error.line, error.text
);
CATCH(errctx, akgl_character_load_json_inner(json, obj));
CATCH(errctx, akgl_get_json_integer_value(json, "movementspeed", (int *)&obj->movementspeed));
obj->movementspeed = obj->movementspeed * AKGL_TIME_ONESEC_MS;
CATCH(errctx, akgl_get_json_number_value(json, "velocity_x", &obj->vx));
CATCH(errctx, akgl_get_json_number_value(json, "velocity_y", &obj->vy));
CATCH(errctx, akgl_get_json_integer_value(json, "speedtime", (int *)&obj->speedtime));
obj->speedtime = obj->speedtime * AKGL_TIME_ONESEC_MS;
CATCH(errctx, akgl_get_json_number_value(json, "speed_x", &obj->sx));
CATCH(errctx, akgl_get_json_number_value(json, "speed_y", &obj->sy));
CATCH(errctx, akgl_get_json_number_value(json, "acceleration_x", &obj->ax));
CATCH(errctx, akgl_get_json_number_value(json, "acceleration_y", &obj->ay));
} CLEANUP {
//IGNORE(akgl_heap_release_string(tmpstr));
if ( errctx != NULL ) {