Unify the library on an akgl_ namespace
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@@ -4,7 +4,7 @@
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#include <sdl3game/game.h>
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/* Draw a Gimpish background pattern to show transparency in the image */
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void GAME_draw_background(int w, int h)
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void akgl_draw_background(int w, int h)
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{
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SDL_Color col[2] = {
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{ 0x66, 0x66, 0x66, 0xff },
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