Add properties registry. Start bounding defines with conditionals so users can change library allocation size.

This commit is contained in:
2026-05-08 10:16:33 -04:00
parent a0b2dda4cf
commit 5dda86d887
6 changed files with 83 additions and 59 deletions

View File

@@ -46,6 +46,7 @@ akerr_ErrorContext AKERR_NOIGNORE *akgl_game_init()
CATCH(errctx, akgl_registry_init_character());
CATCH(errctx, akgl_registry_init_font());
CATCH(errctx, akgl_registry_init_music());
CATCH(errctx, akgl_registry_init_properties());
CATCH(errctx, akgl_registry_init_actor_state_strings());
} CLEANUP {
} PROCESS(errctx) {

View File

@@ -13,6 +13,7 @@ SDL_PropertiesID AKGL_AKGL_REGISTRY_SPRITESHEET;
SDL_PropertiesID AKGL_REGISTRY_CHARACTER;
SDL_PropertiesID AKGL_REGISTRY_MUSIC;
SDL_PropertiesID AKGL_REGISTRY_FONT;
SDL_PropertiesID AKGL_REGISTRY_PROPERTIES;
akerr_ErrorContext *akgl_registry_init()
{
@@ -55,6 +56,14 @@ akerr_ErrorContext *akgl_registry_init_music()
SUCCEED_RETURN(errctx);
}
akerr_ErrorContext *akgl_registry_init_properties()
{
PREPARE_ERROR(errctx);
AKGL_REGISTRY_PROPERTIES = SDL_CreateProperties();
FAIL_ZERO_RETURN(errctx, AKGL_REGISTRY_PROPERTIES, AKERR_NULLPOINTER, "Error initializing properties registry");
SUCCEED_RETURN(errctx);
}
akerr_ErrorContext *akgl_registry_init_actor_state_strings()
{
int i = 0;