Stage BSP partitioning written. Changes to actors to keep track of their BSP node. Actors traverse the BSP as they move. Miscellanious error code def/usage updates. WIP
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@@ -75,6 +75,7 @@ add_library(akgl SHARED
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src/staticstring.c
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src/tilemap.c
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src/util.c
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src/stage.c
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${GAMECONTROLLERDB_H}
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)
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