Stage BSP partitioning written. Changes to actors to keep track of their BSP node. Actors traverse the BSP as they move. Miscellanious error code def/usage updates. WIP
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@@ -12,7 +12,9 @@
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#define RESTORE_GCC_WARNINGS \
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_Pragma("GCC diagnostic pop")
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#define AKGL_ERR_SDL AKERR_LAST_ERRNO_VALUE + 1
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#define AKGL_ERR_LOGICINTERRUPT AKERR_LAST_ERRNO_VALUE + 2
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#define AKGL_ERR_SDL AKERR_LAST_ERRNO_VALUE + 1 /** Error in the SDL library. See SDL_GetError() for more detail. */
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#define AKGL_ERR_LOGICINTERRUPT AKERR_LAST_ERRNO_VALUE + 2 /** Raised by an actor to tell the physics simulator not to process this node */
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#define AKGL_ERR_REGISTRY AKERR_LAST_ERRNO_VALUE + 3 /** The AKGL Registry was not able to fulfill the operation */
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#define AKGL_ERR_OOHEAP AKERR_LAST_ERRNO_VALUE + 4 /** The AKGL Heap in this context has been exhausted */
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#endif // _ERROR_H_
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