Loading sprites and tiles both work correctly with relative paths, now using akgl_path_relative* helpers

This commit is contained in:
2026-05-24 19:57:43 -04:00
parent 980bbc56fb
commit 8f613397d6
5 changed files with 51 additions and 38 deletions

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@@ -1,7 +1,7 @@
#ifndef _SDL_GAMECONTROLLERDB_H_
#define _SDL_GAMECONTROLLERDB_H_
// Taken from https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/refs/heads/master/gamecontrollerdb.txt on Sun May 24 09:44:15 AM EDT 2026
// Taken from https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/refs/heads/master/gamecontrollerdb.txt on Sun May 24 07:53:58 PM EDT 2026
#define AKGL_SDL_GAMECONTROLLER_DB_LEN 2228