Rename library to AKGL (AKLabs Game Library)
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include/akgl/text.h
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9
include/akgl/text.h
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#ifndef _TEXT_H_
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#define _TEXT_H_
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#include <SDL3_ttf/SDL_ttf.h>
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akerr_ErrorContext AKERR_NOIGNORE *akgl_text_loadfont(char *name, char *filepath, int size);
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akerr_ErrorContext AKERR_NOIGNORE *akgl_text_rendertextat(TTF_Font *font, char *text, SDL_Color color, int wraplength, int x, int y);
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#endif // _TEXT_H_
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