Rename library to AKGL (AKLabs Game Library)
This commit is contained in:
14
src/actor.c
14
src/actor.c
@@ -3,13 +3,13 @@
|
||||
#include <string.h>
|
||||
#include <akerror.h>
|
||||
|
||||
#include <sdl3game/game.h>
|
||||
#include <sdl3game/sprite.h>
|
||||
#include <sdl3game/actor.h>
|
||||
#include <sdl3game/heap.h>
|
||||
#include <sdl3game/registry.h>
|
||||
#include <sdl3game/staticstring.h>
|
||||
#include <sdl3game/iterator.h>
|
||||
#include <akgl/game.h>
|
||||
#include <akgl/sprite.h>
|
||||
#include <akgl/actor.h>
|
||||
#include <akgl/heap.h>
|
||||
#include <akgl/registry.h>
|
||||
#include <akgl/staticstring.h>
|
||||
#include <akgl/iterator.h>
|
||||
|
||||
akerr_ErrorContext *akgl_actor_initialize(akgl_Actor *obj, char *name)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user