Rename library to AKGL (AKLabs Game Library)
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@@ -2,10 +2,10 @@
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#include <SDL3_image/SDL_image.h>
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#include <SDL3_mixer/SDL_mixer.h>
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#include <akerror.h>
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#include <sdl3game/game.h>
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#include <sdl3game/staticstring.h>
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#include <sdl3game/heap.h>
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#include <sdl3game/error.h>
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#include <akgl/game.h>
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#include <akgl/staticstring.h>
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#include <akgl/heap.h>
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#include <akgl/error.h>
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akerr_ErrorContext *akgl_load_start_bgm(char *fname)
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{
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