Rename library to AKGL (AKLabs Game Library)
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@@ -4,14 +4,14 @@
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#include <string.h>
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#include <jansson.h>
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#include <sdl3game/game.h>
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#include <sdl3game/sprite.h>
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#include <sdl3game/json_helpers.h>
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#include <sdl3game/heap.h>
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#include <sdl3game/registry.h>
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#include <sdl3game/staticstring.h>
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#include <sdl3game/iterator.h>
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#include <sdl3game/util.h>
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#include <akgl/game.h>
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#include <akgl/sprite.h>
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#include <akgl/json_helpers.h>
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#include <akgl/heap.h>
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#include <akgl/registry.h>
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#include <akgl/staticstring.h>
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#include <akgl/iterator.h>
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#include <akgl/util.h>
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akerr_ErrorContext *akgl_character_initialize(akgl_Character *obj, char *name)
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{
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