Rename library to AKGL (AKLabs Game Library)
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@@ -1,9 +1,9 @@
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#include <SDL3/SDL.h>
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#include <akerror.h>
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#include <sdl3game/heap.h>
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#include <sdl3game/registry.h>
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#include <sdl3game/game.h>
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#include <sdl3game/controller.h>
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#include <akgl/heap.h>
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#include <akgl/registry.h>
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#include <akgl/game.h>
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#include <akgl/controller.h>
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akgl_ControlMap GAME_ControlMaps[AKGL_MAX_CONTROL_MAPS];
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