Rename library to AKGL (AKLabs Game Library)
This commit is contained in:
14
src/sprite.c
14
src/sprite.c
@@ -5,13 +5,13 @@
|
||||
#include <akerror.h>
|
||||
|
||||
#include <libgen.h>
|
||||
#include <sdl3game/game.h>
|
||||
#include <sdl3game/sprite.h>
|
||||
#include <sdl3game/json_helpers.h>
|
||||
#include <sdl3game/heap.h>
|
||||
#include <sdl3game/registry.h>
|
||||
#include <sdl3game/staticstring.h>
|
||||
#include <sdl3game/iterator.h>
|
||||
#include <akgl/game.h>
|
||||
#include <akgl/sprite.h>
|
||||
#include <akgl/json_helpers.h>
|
||||
#include <akgl/heap.h>
|
||||
#include <akgl/registry.h>
|
||||
#include <akgl/staticstring.h>
|
||||
#include <akgl/iterator.h>
|
||||
|
||||
static akerr_ErrorContext *akgl_sprite_load_json_spritesheet(json_t *json, akgl_SpriteSheet **sheet, char *relative_path)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user