Rename library to AKGL (AKLabs Game Library)
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@@ -5,13 +5,13 @@
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#include <jansson.h>
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#include <akerror.h>
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#include <sdl3game/tilemap.h>
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#include <sdl3game/actor.h>
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#include <sdl3game/json_helpers.h>
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#include <sdl3game/heap.h>
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#include <sdl3game/registry.h>
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#include <sdl3game/staticstring.h>
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#include <sdl3game/game.h>
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#include <akgl/tilemap.h>
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#include <akgl/actor.h>
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#include <akgl/json_helpers.h>
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#include <akgl/heap.h>
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#include <akgl/registry.h>
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#include <akgl/staticstring.h>
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#include <akgl/game.h>
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akerr_ErrorContext *akgl_get_json_tilemap_property(json_t *obj, char *key, char *type, json_t **dest)
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{
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