Rename library to AKGL (AKLabs Game Library)
This commit is contained in:
@@ -1,12 +1,12 @@
|
||||
#include <SDL3/SDL.h>
|
||||
#include <akerror.h>
|
||||
|
||||
#include <sdl3game/character.h>
|
||||
#include <sdl3game/actor.h>
|
||||
#include <sdl3game/error.h>
|
||||
#include <sdl3game/heap.h>
|
||||
#include <sdl3game/registry.h>
|
||||
#include <sdl3game/iterator.h>
|
||||
#include <akgl/character.h>
|
||||
#include <akgl/actor.h>
|
||||
#include <akgl/error.h>
|
||||
#include <akgl/heap.h>
|
||||
#include <akgl/registry.h>
|
||||
#include <akgl/iterator.h>
|
||||
|
||||
SDL_Window *window;
|
||||
SDL_Renderer *renderer;
|
||||
@@ -199,7 +199,7 @@ int main(void)
|
||||
FAIL_BREAK(errctx, AKGL_ERR_SDL, "Couldn't initialize SDL: %s", SDL_GetError());
|
||||
}
|
||||
|
||||
if (!SDL_CreateWindowAndRenderer("net/aklabs/libsdl3game/test_character", 640, 480, SDL_WINDOW_HIDDEN, &window, &renderer)) {
|
||||
if (!SDL_CreateWindowAndRenderer("net/aklabs/libakgl/test_character", 640, 480, SDL_WINDOW_HIDDEN, &window, &renderer)) {
|
||||
FAIL_BREAK(errctx, AKGL_ERR_SDL, "Couldn't create window/renderer: %s", SDL_GetError());
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user