Rename library to AKGL (AKLabs Game Library)
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@@ -1,7 +1,7 @@
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#include <SDL3/SDL.h>
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#include <stdlib.h>
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#include <akerror.h>
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#include <sdl3game/registry.h>
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#include <akgl/registry.h>
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typedef akerr_ErrorContext *(*RegistryFuncPtr)(void);
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