Moved include files to a proper sdl3game include directory
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@@ -2,9 +2,9 @@
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#include <SDL3_image/SDL_image.h>
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#include <SDL3_mixer/SDL_mixer.h>
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#include <sdlerror.h>
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#include "game.h"
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#include "staticstring.h"
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#include "heap.h"
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#include <sdl3game/game.h>
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#include <sdl3game/staticstring.h>
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#include <sdl3game/heap.h>
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ErrorContext *load_start_bgm(char *fname)
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{
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