Document the libakgl API with Doxygen
Add file, structure, global, and function documentation across all libakgl-owned headers and sources, including parameter contracts and likely AKERR/AKGL_ERR exceptions. Add a strict Doxyfile and build the generated API documentation in Gitea CI with warnings treated as failures. Co-authored-by: Codex (GPT-5) <noreply@openai.com> Co-Authored-By: Andrew Kesterson <andrew@aklabs.net>
This commit is contained in:
@@ -1,3 +1,8 @@
|
||||
/**
|
||||
* @file renderer.h
|
||||
* @brief Declares the public renderer API.
|
||||
*/
|
||||
|
||||
#ifndef _RENDERER_H_
|
||||
#define _RENDERER_H_
|
||||
|
||||
@@ -7,6 +12,7 @@
|
||||
|
||||
#include <akgl/iterator.h>
|
||||
|
||||
/** @brief Defines a pluggable renderer backend and drawing callbacks. */
|
||||
typedef struct akgl_RenderBackend {
|
||||
SDL_Renderer *sdl_renderer;
|
||||
akerr_ErrorContext AKERR_NOIGNORE *(*shutdown)(struct akgl_RenderBackend *self);
|
||||
@@ -17,13 +23,63 @@ typedef struct akgl_RenderBackend {
|
||||
akerr_ErrorContext AKERR_NOIGNORE *(*draw_world)(struct akgl_RenderBackend *self, akgl_Iterator *opflags);
|
||||
} akgl_RenderBackend;
|
||||
|
||||
/**
|
||||
* @brief Render 2d shutdown.
|
||||
* @param self Backend or object instance to operate on.
|
||||
* @return `NULL` on success, otherwise an error context owned by the caller.
|
||||
* @throws AKERR_* Propagates an error reported by a delegated operation.
|
||||
*/
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_render_2d_shutdown(akgl_RenderBackend *self);
|
||||
/**
|
||||
* @brief Render 2d frame start.
|
||||
* @param self Backend or object instance to operate on.
|
||||
* @return `NULL` on success, otherwise an error context owned by the caller.
|
||||
* @throws AKERR_NULLPOINTER When the corresponding validation or operation fails.
|
||||
*/
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_render_2d_frame_start(akgl_RenderBackend *self);
|
||||
/**
|
||||
* @brief Render 2d frame end.
|
||||
* @param self Backend or object instance to operate on.
|
||||
* @return `NULL` on success, otherwise an error context owned by the caller.
|
||||
* @throws AKERR_NULLPOINTER When the corresponding validation or operation fails.
|
||||
*/
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_render_2d_frame_end(akgl_RenderBackend *self);
|
||||
/**
|
||||
* @brief Render 2d draw texture.
|
||||
* @param self Backend or object instance to operate on.
|
||||
* @param texture SDL texture to draw.
|
||||
* @param src Source value to copy or inspect.
|
||||
* @param dest Output destination populated by the function.
|
||||
* @param angle Clockwise rotation angle in degrees.
|
||||
* @param center Optional rotation center.
|
||||
* @param flip SDL texture flip mode.
|
||||
* @return `NULL` on success, otherwise an error context owned by the caller.
|
||||
* @throws AKERR_NULLPOINTER When the corresponding validation or operation fails.
|
||||
*/
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_render_2d_draw_texture(akgl_RenderBackend *self, SDL_Texture *texture, SDL_FRect *src, SDL_FRect *dest, double angle, SDL_FPoint *center, SDL_FlipMode flip);
|
||||
/**
|
||||
* @brief Render 2d draw mesh.
|
||||
* @param self Backend or object instance to operate on.
|
||||
* @return `NULL` on success, otherwise an error context owned by the caller.
|
||||
* @throws AKERR_API When the corresponding validation or operation fails.
|
||||
*/
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_render_2d_draw_mesh(akgl_RenderBackend *self);
|
||||
/**
|
||||
* @brief Render 2d draw world.
|
||||
* @param self Backend or object instance to operate on.
|
||||
* @param opflags Optional iterator operation flags; `NULL` selects defaults.
|
||||
* @return `NULL` on success, otherwise an error context owned by the caller.
|
||||
* @throws AKERR_NULLPOINTER When the corresponding validation or operation fails.
|
||||
*/
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_render_2d_draw_world(akgl_RenderBackend *self, akgl_Iterator *opflags);
|
||||
|
||||
/**
|
||||
* @brief Render init2d.
|
||||
* @param self Backend or object instance to operate on.
|
||||
* @return `NULL` on success, otherwise an error context owned by the caller.
|
||||
* @throws AKERR_NULLPOINTER When the corresponding validation or operation fails.
|
||||
* @throws AKGL_ERR_SDL When the corresponding validation or operation fails.
|
||||
*/
|
||||
akerr_ErrorContext AKERR_NOIGNORE *akgl_render_init2d(akgl_RenderBackend *self);
|
||||
|
||||
#endif // _RENDERER_H_
|
||||
|
||||
Reference in New Issue
Block a user