diff --git a/TODO.md b/TODO.md index 0aa58a5..3b8b17e 100644 --- a/TODO.md +++ b/TODO.md @@ -1903,3 +1903,9 @@ this library and told it is compatible. sprites, 24 wide and 21 high, and `SPRITE n,,,,1` expands one axis. It works around both by installing its own `renderfunc` on each actor rather than patching around the library. + + **Half of that workaround is no longer needed.** Defect 26 -- `akgl_actor_render` + taking the drawn height from the sprite's width -- is fixed in 0.5.0, so a + non-square sprite draws at its own proportions through the library's own + `renderfunc`. This item is the half that remains: one uniform `scale`, with no way + to expand a single axis.