Renumber chapters 15 to 21 up by one, to open a slot for collision
A pure rename plus link rewrite and nothing else. Collision is a pluggable subsystem with two implementations, shapes, a response hook and a tile binding; that is a chapter, and burying it inside the physics chapter is the shape this manual otherwise avoids -- rendering and drawing are 8 and 9, spritesheets and characters and actors are 10, 11 and 12. Kept separate from writing the chapter because **nothing validates a cross-reference target.** The example harness reads fenced blocks; it does not follow links. A rename mixed into five hundred lines of new prose is not reviewable, and a broken link would land silently. As its own commit it is reviewable as a rename, and a grep for dangling `](NN-` targets is clean. Co-Authored-By: Claude Code <noreply@anthropic.com> Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -344,4 +344,4 @@ all visible in `src/heap.c`.
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- [Chapter 4](04-errors.md) — `AKGL_ERR_HEAP` in the status tables.
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- [Chapter 6](06-the-registry.md) — the registries the releases clear entries from.
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- [Chapter 21](21-appendix-limits.md) — every `AKGL_MAX_*` in one place.
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- [Chapter 22](22-appendix-limits.md) — every `AKGL_MAX_*` in one place.
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